FEN
[Event "rated variant:antichess game"]
[Site "https://adjva4.dpdns.org/vSTAgtJD"]
[Date "2019.07.01"]
[Round "-"]
[White "AlekseyGuru"]
[Black "ProgramFOX"]
[Result "1-0"]
[GameId "vSTAgtJD"]
[UTCDate "2019.07.01"]
[UTCTime "17:27:39"]
[WhiteElo "2494"]
[BlackElo "2221"]
[WhiteRatingDiff "+4"]
[BlackRatingDiff "-4"]
[Variant "Antichess"]
[TimeControl "0+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. g3 { [%eval -0.29] } 1... c5 { [%eval 0.15] } 2. b4?! { (0.15 → -0.51) Inaccuracy. Nh3 was best. } { [%eval -0.51] } (2. Nh3 g5) 2... cxb4 { [%eval -0.5] } 3. Nh3?? { (-0.50 → -3.09) Blunder. d3 was best. } { [%eval -3.09] } (3. d3 g5) 3... b3?? { (-3.09 → 0.00) Blunder. g5 was best. } { [%eval 0.0] } (3... g5 4. Nxg5) 4. cxb3 { [%eval 0.18] } 4... g5 { [%eval -0.15] } 5. Nxg5 { [%eval -0.46] } 5... Qc7 { [%eval 0.25] } 6. Nxh7 { [%eval -0.5] } 6... Qxg3?? { (-0.50 → Mate in 15) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #15] } (6... Rxh7 7. Qc2) 7. fxg3 { [%eval #15] } 7... Rxh7 { [%eval #14] } 8. Bh3 { [%eval #15] } 8... Rxh3 { [%eval #14] } 9. e3?? { (Mate in 14 → 0.88) Lost forced checkmate sequence. b4 was best. } { [%eval 0.88] } (9. b4 Rxg3 10. hxg3 d6 11. Rh6 Nxh6 12. Kf2 a5 13. bxa5 Rxa5 14. g4 Nxg4 15. d4 Nxf2) 9... Rxg3 { [%eval 0.9] } 10. hxg3 { [%eval 0.78] } 10... Nh6?? { (0.78 → Mate in 11) Checkmate is now unavoidable. Bh6 was best. } { [%eval #11] } (10... Bh6 11. Rxh6 Nxh6 12. Qg4 Nxg4 13. d3 Nxe3 14. Bxe3 Kd8 15. Bxa7 Rxa7 16. Nd2 Rxa2 17. Rxa2) 11. Rxh6 { [%eval #11] } 11... Bxh6 { [%eval #10] } 12. Qf3?? { (Mate in 10 → 0.76) Lost forced checkmate sequence. Qc2 was best. } { [%eval 0.76] } (12. Qc2 Bxe3 13. Qxc8 Bxd2 14. Qxe8 Bxe1 15. Qxe7 Bxg3 16. Qxd7 Nxd7 17. Bf4 Bxf4 18. Nd2 Bxd2) 12... Bxe3 { [%eval 0.97] } 13. Qxb7?? { (0.97 → -1.30) Blunder. Qxe3 was best. } { [%eval -1.3] } (13. Qxe3 e6 14. Qxa7 Rxa7 15. d3 Rxa2 16. Rxa2 d5 17. Nd2 Nd7 18. g4 Nf8 19. Kd1 b5) 13... Bxb7 { [%eval -0.65] } 14. dxe3 { [%eval -1.53] } 14... Be4? { (-1.53 → -0.10) Mistake. d5 was best. } { [%eval -0.1] } (14... d5 15. Ke2 Nd7 16. Na3 Nf8 17. Kf3 Ba6 18. Nc4 Bxc4 19. bxc4 dxc4 20. e4 e5 21. Ke2) 15. Ba3?? { (-0.10 → -4.72) Blunder. Na3 was best. } { [%eval -4.72] } (15. Na3) 15... Bxb1 { [%eval -4.76] } 16. Bxe7 { [%eval -5.79] } 16... Kxe7 { [%eval -4.88] } 17. Rxb1 { [%eval -4.46] } 17... Na6 { [%eval -4.32] } 18. Kd2 { [%eval -3.81] } 18... Nc7 { [%eval -3.68] } 19. Rd1 { [%eval -4.37] } 19... Rf8?! { (-4.37 → -3.12) Inaccuracy. Ne6 was best. } { [%eval -3.12] } (19... Ne6) 20. a4?! { (-3.12 → -4.52) Inaccuracy. b4 was best. } { [%eval -4.52] } (20. b4 Ne6 21. g4 Nd8 22. a4 a5 23. bxa5 d5 24. Ra1 Re8 25. e4 dxe4 26. Kc3 e3) 20... Nb5?? { (-4.52 → 0.00) Blunder. Kd6 was best. } { [%eval 0.0] } (20... Kd6) 21. axb5 { [%eval 0.0] } 21... a6 { [%eval 0.0] } 22. bxa6 { [%eval -0.26] } 22... d5 { [%eval -0.58] } 23. e4?? { (-0.58 → -3.35) Blunder. Ra1 was best. } { [%eval -3.35] } (23. Ra1 Ke6) 23... dxe4 { [%eval -2.4] } 24. Rb1?? { (-2.40 → Mate in 15) Checkmate is now unavoidable. Ra1 was best. } { [%eval #-15] } (24. Ra1) 24... e3 { [%eval -48.26] } 25. Kxe3 { [%eval -4.77] } 25... Rh8?? { (-4.77 → -0.70) Blunder. Kd6 was best. } { [%eval -0.7] } (25... Kd6) 26. Rh1?? { (-0.70 → Mate in 8) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-8] } (26. Kf2 Re8) 26... Rxh1 { [%eval #-8] } 27. a7 { [%eval #-5] } 27... Rc1 { [%eval #-10] } 28. a8=K { [%eval #-8] } 28... f5?? { (Mate in 8 → -1.31) Lost forced checkmate sequence. Kd6 was best. } { [%eval -1.31] } (28... Kd6 29. Kb7 Ke5 30. Kc8 Rxc8 31. Kd4 Kxd4 32. b4 Rc6 33. b5 f5 34. bxc6 f4 35. gxf4) 29. g4 { [%eval -1.5] } 29... fxg4 { [%eval -0.99] } 30. Kb7? { (-0.99 → -2.43) Mistake. Kd3 was best. } { [%eval -2.43] } (30. Kd3 Rf1 31. Kc2 Rf7 32. b4 g3 33. Kb7 g2 34. b5 g1=B 35. b6 Bxb6 36. Kxb6 Kd7) 30... g3 { [%eval -2.19] } 31. Kc6?? { (-2.19 → Mate in 9) Checkmate is now unavoidable. Ka7 was best. } { [%eval #-9] } (31. Ka7) 31... Rxc6 { [%eval #-9] } 32. b4 { [%eval #-7] } 32... g2 { [%eval #-7] } 33. Ke2 { [%eval #-5] } 33... g1=K { [%eval #-25] } 34. Kf1 { [%eval #-26] } 34... Kxf1 { [%eval #-26] } 35. b5 { [%eval -4.4] } 35... Ke1?? { (-4.40 → -1.40) Blunder. Rc5 was best. } { [%eval -1.4] } (35... Rc5 36. b6 Ke2 37. b7 Rg5 38. b8=K Kd3 39. Kc8 Kf6 40. Kc7 Kc3 41. Kc8 Ke5 42. Kb7) 36. bxc6 { [%eval -1.4] } 36... Kd7? { (-1.40 → 0.00) Mistake. Kd2 was best. } { [%eval 0.0] } (36... Kd2 37. c7 Kd6 38. c8=K Kd5 39. Kd7 Kd4 40. Ke6 K4e3 41. Ke7 Kc3 42. Ke6 Kf3 43. Kd6) 37. cxd7 { [%eval 0.0] } 37... Kd2 { [%eval 0.0] } 38. d8=B { [%eval 0.0] } 38... Ke2 { [%eval 0.0] } 39. Be7 { [%eval 0.0] } 39... Kd3 { [%eval 0.0] } 40. Bd6 { [%eval 0.0] } 40... Ke2 { [%eval 0.0] } 41. Be5 { [%eval 0.0] } 41... Kf1?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Ke1 was best. } { [%eval #2] } (41... Ke1 42. Bf6 Kf1 43. Ba1 Kg2 44. Bc3 Kf3 45. Bh8 Kf2 46. Bb2 Kg2 47. Bc1 Kh1 48. Bg5) 42. Bf4 { [%eval #2] } 42... Kg1 { [%eval #1] } 43. Bh2 { [%eval #1] } 43... Kxh2# { Game ends by variant rule. } 1-0