FEN
[Event "Burn Arena"]
[Site "https://adjva4.dpdns.org/jcducSSW"]
[Date "2016.05.24"]
[Round "-"]
[White "IOANNIS2312"]
[Black "ProgramFOX"]
[Result "1-0"]
[GameId "jcducSSW"]
[UTCDate "2016.05.24"]
[UTCTime "17:05:26"]
[WhiteElo "2234"]
[BlackElo "1992"]
[WhiteRatingDiff "+5"]
[BlackRatingDiff "-5"]
[Variant "King of the Hill"]
[TimeControl "0+1"]
[ECO "C23"]
[Opening "Bishop's Opening"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.27] } 1... e5 { [%eval 0.3] } 2. Bc4 { [%eval -0.03] } { C23 Bishop's Opening } 2... f6? { (-0.03 → 1.17) Mistake. Nf6 was best. } { [%eval 1.17] } (2... Nf6 3. Nc3 Bc5 4. Nf3 d6 5. O-O O-O 6. d3 c6 7. Bb3 Nbd7 8. h3 h6 9. a3) 3. d4 { [%eval 1.19] } 3... c5?! { (1.19 → 1.89) Inaccuracy. Nc6 was best. } { [%eval 1.89] } (3... Nc6 4. Nf3 exd4 5. Nxd4 Nge7 6. Nc3 Nxd4 7. Qxd4 Nc6 8. Qd1 Bb4 9. O-O Ne5 10. Bb3) 4. dxe5 { [%eval 2.1] } 4... fxe5?? { (2.10 → 7.29) Blunder. Nc6 was best. } { [%eval 7.29] } (4... Nc6 5. Nf3 fxe5 6. O-O d6 7. Ng5 Nh6 8. f4 Bg4 9. Qd5 Qd7 10. h3 Nb4 11. Qd2) 5. Qd5?? { (7.29 → 1.08) Blunder. Qh5+ was best. } { [%eval 1.08] } (5. Qh5+ g6 6. Qxe5+ Qe7 7. Qxh8 Qxe4+ 8. Be2 Qe6 9. Nf3 Qf7 10. Ng5 Qg7 11. Qxh7 Qxh7) 5... Qe7 { [%eval 0.99] } 6. Nf3 { [%eval 1.2] } 6... Nf6 { [%eval 1.34] } 7. Bg5?? { (1.34 → -1.96) Blunder. Qxe5 was best. } { [%eval -1.96] } (7. Qxe5 Nc6 8. Qxe7+ Bxe7 9. Nc3 a6 10. a4 d6 11. Bf4 Bg4 12. O-O Bxf3 13. gxf3 Ne5) 7... Nxd5 { [%eval -2.07] } 8. Bf6?? { (-2.07 → -13.53) Blunder. Bxe7 was best. } { [%eval -13.53] } (8. Bxe7 Nxe7 9. Nc3 Nec6 10. Nb5 Na6 11. O-O d6 12. Rfd1 Nd4 13. Ng5 Nxb5 14. Bxb5+ Bd7) 8... Qxf6 { [%eval -10.53] } 9. Bxd5 { [%eval -10.51] } 9... d6 { [%eval -10.38] } 10. Nc3 { [%eval -10.52] } 10... Nc6 { [%eval -10.32] } 11. Ke2 { [%eval -11.86] } 11... Nd4+ { [%eval -11.32] } 12. Kd3 { [%eval -14.71] } 12... Nxf3 { [%eval -14.54] } 13. Kc4 { [%eval -22.3] } 13... b5+ { [%eval -15.77] } 14. Kxb5 { [%eval -27.79] } 14... a6+ { [%eval -14.22] } 15. Kc6?! { (-14.22 → Mate in 2) Checkmate is now unavoidable. Ka4 was best. } { [%eval #-2] } (15. Ka4 Rb8 16. gxf3 Bd7+ 17. Ka3 Qxf3 18. Rhg1 Rb4 19. Bb3 a5 20. Rgd1 c4 21. Rd5 cxb3) 15... Bd7+ { [%eval #-3] } 16. Kb6 { [%eval #-2] } 16... Rb8+ { [%eval #-4] } 17. Kxa6 { [%eval #-4] } 17... Ra8+ { [%eval #-7] } 18. Kb7 { [%eval #-3] } 18... Rc8 { [%eval #-7] } 19. Kb6 { [%eval #-5] } 19... Ke7?! { (Mate in 5 → -16.13) Lost forced checkmate sequence. Qd8+ was best. } { [%eval -16.13] } (19... Qd8+ 20. Ka6 Rb8 21. Bb7 Qc7 22. b3 Rxb7 23. gxf3 Ra7#) 20. Bb7 { [%eval -23.45] } 20... Ke6 { [%eval -15.96] } 21. Nd5?! { (-15.96 → Mate in 7) Checkmate is now unavoidable. Bd5+ was best. } { [%eval #-7] } (21. Bd5+ Ke7) 21... Qf4?! { (Mate in 7 → -11.77) Lost forced checkmate sequence. Qd8+ was best. } { [%eval -11.77] } (21... Qd8+ 22. Ka6 Ra8+ 23. Bxa8 Qxa8+ 24. Kb6 Qb8+ 25. Ka6 Bc8+ 26. Ka5 Qa7+ 27. Kb5 Qa6#) 22. Bxc8 { [%eval -13.29] } 22... Qxe4 { [%eval -12.95] } 23. c4 { [%eval -23.2] } 23... Kf5?? { (-23.20 → -1.34) Blunder. Bxc8 was best. } { [%eval -1.34] } (23... Bxc8) 24. Rad1?? { (-1.34 → Mate in 5) Checkmate is now unavoidable. Bxd7+ was best. } { [%eval #-5] } (24. Bxd7+) 24... Qxc4 { [%eval #-7] } 25. Rhe1 { [%eval #-2] } 25... Qe4?? { (Mate in 2 → 7.86) Lost forced checkmate sequence. e4 was best. } { [%eval 7.86] } (25... e4 26. gxf3 Ke5#) 26. Kc7?? { (7.86 → -18.74) Blunder. Bxd7+ was best. } { [%eval -18.74] } (26. Bxd7+ Kg5 27. Rxe4 Nd4 28. a4 g6 29. a5 Bg7 30. a6 Ra8 31. a7 Bf8 32. Kb7 Rd8) 26... Qf4?? { (-18.74 → 15.93) Blunder. Bxc8 was best. } { [%eval 15.93] } (26... Bxc8 27. g4+ Qxg4 28. Re3 Nd4 29. Nc3 Be6 30. Rdd3 Qg2 31. Ne4 Be7 32. Ng3+ Kg5 33. h4+) 27. Bxd7+ { [%eval 14.18] } 27... Kg5 { [%eval 10.66] } 28. Kc6?? { (10.66 → -9.53) Blunder. Nxf4 was best. } { [%eval -9.53] } (28. Nxf4 Nxe1 29. Ne6+ Kf6 30. Nxf8 Nc2 31. Kxd6 Nb4 32. Ne6 Rb8 33. Kxc5 Ra8 34. Kxb4 Kf5) 28... Be7?? { (-9.53 → Mate in 2) Checkmate is now unavoidable. Qa4+ was best. } { [%eval #2] } (28... Qa4+ 29. Kc7 Qa7+ 30. Kc6 Qa8+ 31. Kc7 Nxe1 32. h4+ Kh6 33. Nb6 Qe4 34. Nc8 Nxg2 35. Bc6) 29. Nxf4 { [%eval #1] } 29... exf4 { [%eval #1] } 30. Kd5# { Game ends by variant rule. } 1-0