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[Event "rated variant:antichess game"] [Site "https://adjva4.dpdns.org/gjMK73ll"] [Date "2025.05.21"] [Round "-"] [White "farkashh"] [Black "hemdi10"] [Result "1-0"] [GameId "gjMK73ll"] [UTCDate "2025.05.21"] [UTCTime "18:56:49"] [WhiteElo "1614"] [BlackElo "1909"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... Nxa6 { [%eval 1.48] } 3. b4 { [%eval 0.99] } 3... Bxb4 { [%eval 1.61] } 4. Qg4? { (1.61 → 0.00) Mistake. Nh3 was best. } { [%eval 0.0] } (4. Nh3 Bxd2 5. Nxd2 Ne7 6. Ba3 Rb8 7. Bxe7 Kxe7 8. Qe2 g5) 4... Bxd2 { [%eval 0.64] } 5. Qxg7 { [%eval -0.56] } 5... Bxe3 { [%eval 1.45] } 6. Bxe3 { [%eval -0.22] } 6... Rb8 { [%eval -0.41] } 7. Bxa7 { [%eval -0.37] } 7... Nb4?? { (-0.37 → 4.23) Blunder. Nf6 was best. } { [%eval 4.23] } (7... Nf6 8. Bxb8 Nxb8 9. Qxf7 Kxf7 10. Nh3 Ne4 11. Nd2 Nxf2 12. Kxf2) 8. Bxb8 { [%eval 4.19] } 8... Nxa2?? { (4.19 → Mate in 21) Checkmate is now unavoidable. Nxc2 was best. } { [%eval #21] } (8... Nxc2 9. Qxh8) 9. Bxc7 { [%eval #21] } 9... Qxc7 { [%eval #21] } 10. Rxa2 { [%eval 7.39] } 10... Qxc2 { [%eval 10.6] } 11. Qxh7 { [%eval 3.62] } 11... Rxh7?? { (3.62 → 8.74) Blunder. Qxa2 was best. } { [%eval 8.74] } (11... Qxa2 12. Qxg8) 12. Rxc2 { [%eval #15] } 12... Rxh2 { [%eval #14] } 13. Rxc8 { [%eval #15] } 13... Rxg2 { [%eval #14] } 14. Rxe8 { [%eval 14.5] } 14... Rxg1 { [%eval #12] } 15. Rxe6?? { (Mate in 12 → 1.79) Lost forced checkmate sequence. Rxg1 was best. } { [%eval 1.79] } (15. Rxg1 Ne7 16. Rxe7 e5 17. Rxd7 e4 18. Rxb7 e3 19. fxe3 f6 20. Ke2 f5) 15... fxe6?? { (1.79 → Mate in 9) Checkmate is now unavoidable. Rxe1 was best. } { [%eval #9] } (15... Rxe1 16. Rhxe1) 16. Rxg1 { [%eval #9] } 16... d5 { [%eval #7] } 17. Rxg8 { [%eval #7] } 17... d4 { [%eval #5] } 18. Kf1 { [%eval #7] } 18... d3 { [%eval #6] } 19. Ke2 { [%eval #6] } 19... dxe2 { [%eval #5] } 20. Rf8 { [%eval #7] } 20... b5 { [%eval #4] } 21. Rf5 { [%eval #4] } 21... exf5 { [%eval #3] } 22. f4?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Nd2 was best. } { [%eval 0.0] } (22. Nd2 f4 23. Nf1 exf1=N 24. f3 Ng3#) 22... e1=N?? { (0.00 → Mate in 4) Checkmate is now unavoidable. e1=R was best. } { [%eval #4] } (22... e1=R 23. Nd2 Rf1 24. Nxf1 b4 25. Ng3 b3 26. Nxf5 b2 27. Nd6 b1=K 28. f5) 23. Nd2 { [%eval #4] } 23... Nf3 { [%eval #3] } 24. Nxf3 { [%eval #3] } 24... b4 { [%eval #2] } 25. Ne1 { [%eval #2] } 25... b3 { [%eval #1] } 26. Nc2 { [%eval #1] } 26... bxc2# { Game ends by variant rule. } 1-0