@RuyLopez1000 said ^
@RuyLopez1000
Let me say one simple thing- A COIN FLIP IS NOT SUPPOSED TO DECIDE THE OUTCOME OF AN ENTIRE WORLD CHAMPIONSHIP.
Rapid and Blitz is also not supposed to decide the outcome of an entire Classical World Championship.
If you are a weaker Rapid and Blitz player then I believe it's unfair to have a disadvantage in the Classical World Championship as the Classical World Championship is all about classical chess. Not other formats.
Therefore if a player plays equally well as their opponent, then they will have an equal chance in the coin toss. 50%.
Imagine being the weaker Rapid and Blitz player with a 30% chance of winning tiebreaks as an example. Having a 50% chance instead of 30% would feel be more fair in recognition of your equal Classical performance against your opponent.
But then, the defending side in the match would go for games like Anish Giri, as that would help them to make the other side have to work harder, and possibly falter, to win.
As simple as it may seem, how can it still actually work? Let’s say Player A is a bit better at attacking, but at the end, it ends as a tie. Are you just gonna throw a coin to determine who won?!
No. I mean we do a coin flip to determine the World Champion if the match score is tied. Not for individual games that end in a tie.
Never said about one game.
That way we shouldn’t even do WC’s. Just toss a coin, and that’s it. Don’t care if it is just to determine the outcome. A coin is not to be used. That idea is even worse than TWPL or TPLV.
This tiebreak incentivizes fighting chess because the contenders want to win the championship outright. Having a lead in the points is a greater advantage than a coin toss. The match still goes on. The coin flip is just for if the players have a tied score.
Uhh, you just went off the thing a want to say. If you have two players who are attacking type, or two who are defending types of players, you can just toss a coin to determine, but for an attacking and a defensive player play against each other, would it actually be useful to do a coin flip, if one player just got the tie by chance?
@RuyLopez1000 said [^](/forum/redirect/post/f8auwHGg)
> > @RuyLopez1000
> >
> > Let me say one simple thing- A COIN FLIP IS NOT SUPPOSED TO DECIDE THE OUTCOME OF AN ENTIRE WORLD CHAMPIONSHIP.
>
> Rapid and Blitz is also not supposed to decide the outcome of an entire Classical World Championship.
>
> If you are a weaker Rapid and Blitz player then I believe it's unfair to have a disadvantage in the Classical World Championship as the Classical World Championship is all about classical chess. Not other formats.
>
> Therefore if a player plays equally well as their opponent, then they will have an equal chance in the coin toss. 50%.
>
> Imagine being the weaker Rapid and Blitz player with a 30% chance of winning tiebreaks as an example. Having a 50% chance instead of 30% would feel be more fair in recognition of your equal Classical performance against your opponent.
But then, the defending side in the match would go for games like Anish Giri, as that would help them to make the other side have to work harder, and possibly falter, to win.
> >As simple as it may seem, how can it still actually work? Let’s say Player A is a bit better at attacking, but at the end, it ends as a tie. Are you just gonna throw a coin to determine who won?!
>
> No. I mean we do a coin flip to determine the World Champion if the match score is tied. Not for individual games that end in a tie.
Never said about one game.
> >That way we shouldn’t even do WC’s. Just toss a coin, and that’s it. Don’t care if it is just to determine the outcome. A coin is not to be used. That idea is even worse than TWPL or TPLV.
>
> This tiebreak incentivizes fighting chess because the contenders want to win the championship outright. Having a lead in the points is a greater advantage than a coin toss. The match still goes on. The coin flip is just for if the players have a tied score.
Uhh, you just went off the thing a want to say. If you have two players who are attacking type, or two who are defending types of players, you can just toss a coin to determine, but for an attacking and a defensive player play against each other, would it actually be useful to do a coin flip, if one player just got the tie by chance?
Plus, the possibilities of the coin being biased, or an unbiased coin being replaced by a biased one, or even vandalism or theft, increase with a materialistic object being used.
Plus, the possibilities of the coin being biased, or an unbiased coin being replaced by a biased one, or even vandalism or theft, increase with a materialistic object being used.
@PRIYAMVAD said ^
@RuyLopez1000
But then, the defending side in the match would go for games like Anish Giri, as that would help them to make the other side have to work harder, and possibly falter, to win.
The stronger player would play for a win. The opponent can't avoid a fight. Could Giri stop Carlsen by trying to draw? Carlsen has the White pieces and would press him. Same goes for any opponent that is notably stronger.
As simple as it may seem, how can it still actually work? Let’s say Player A is a bit better at attacking, but at the end, it ends as a tie. Are you just gonna throw a coin to determine who won?!
No. I mean we do a coin flip to determine the World Champion if the match score is tied. Not for individual games that end in a tie.
Never said about one game.
You said "Let’s say Player A is a bit better at attacking, but at the end, it ends as a tie. Are you just gonna throw a coin to determine who won?!". You are referring to an individual game here.
That way we shouldn’t even do WC’s. Just toss a coin, and that’s it. Don’t care if it is just to determine the outcome. A coin is not to be used. That idea is even worse than TWPL or TPLV.
This tiebreak incentivizes fighting chess because the contenders want to win the championship outright. Having a lead in the points is a greater advantage than a coin toss. The match still goes on. The coin flip is just for if the players have a tied score.
Uhh, you just went off the thing a want to say. If you have two players who are attacking type, or two who are defending types of players, you can just toss a coin to determine, but for an attacking and a defensive player play against each other, would it actually be useful to do a coin flip, if one player just got the tie by chance?
I really don't understand what attacking or defending types have to do with the coin flip. The coin flip is for a tied score not for individual games.
@PRIYAMVAD said [^](/forum/redirect/post/ncMdeiRi)
> > > @RuyLopez1000
> But then, the defending side in the match would go for games like Anish Giri, as that would help them to make the other side have to work harder, and possibly falter, to win.
The stronger player would play for a win. The opponent can't avoid a fight. Could Giri stop Carlsen by trying to draw? Carlsen has the White pieces and would press him. Same goes for any opponent that is notably stronger.
> > >As simple as it may seem, how can it still actually work? Let’s say Player A is a bit better at attacking, but at the end, it ends as a tie. Are you just gonna throw a coin to determine who won?!
> >
> > No. I mean we do a coin flip to determine the World Champion if the match score is tied. Not for individual games that end in a tie.
> Never said about one game.
You said "Let’s say Player A is a bit better at attacking, but at the end, it ends as a tie. Are you just gonna throw a coin to determine who won?!". You are referring to an individual game here.
> > >That way we shouldn’t even do WC’s. Just toss a coin, and that’s it. Don’t care if it is just to determine the outcome. A coin is not to be used. That idea is even worse than TWPL or TPLV.
> >
> > This tiebreak incentivizes fighting chess because the contenders want to win the championship outright. Having a lead in the points is a greater advantage than a coin toss. The match still goes on. The coin flip is just for if the players have a tied score.
>
> Uhh, you just went off the thing a want to say. If you have two players who are attacking type, or two who are defending types of players, you can just toss a coin to determine, but for an attacking and a defensive player play against each other, would it actually be useful to do a coin flip, if one player just got the tie by chance?
I really don't understand what attacking or defending types have to do with the coin flip. The coin flip is for a tied score not for individual games.
Well, I think it's clear that the fairest tiebreak would be to replay the match of 14 games until there is a winner. It is unrealistic, I know, but at least two classical games and if the standing is 1:1 again two games and so on.
Well, I think it's clear that the fairest tiebreak would be to replay the match of 14 games until there is a winner. It is unrealistic, I know, but at least two classical games and if the standing is 1:1 again two games and so on.
@RuyLopez1000 said ^
@RuyLopez1000
But then, the defending side in the match would go for games like Anish Giri, as that would help them to make the other side have to work harder, and possibly falter, to win.
The stronger player would play for a win. The opponent can't avoid a fight. Could Giri stop Carlsen by trying to draw? Carlsen has the White pieces and would press him. Same goes for any opponent that is notably stronger.
As simple as it may seem, how can it still actually work? Let’s say Player A is a bit better at attacking, but at the end, it ends as a tie. Are you just gonna throw a coin to determine who won?!
No. I mean we do a coin flip to determine the World Champion if the match score is tied. Not for individual games that end in a tie.
Never said about one game.
You said "Let’s say Player A is a bit better at attacking, but at the end, it ends as a tie. Are you just gonna throw a coin to determine who won?!". You are referring to an individual game here.
That way we shouldn’t even do WC’s. Just toss a coin, and that’s it. Don’t care if it is just to determine the outcome. A coin is not to be used. That idea is even worse than TWPL or TPLV.
This tiebreak incentivizes fighting chess because the contenders want to win the championship outright. Having a lead in the points is a greater advantage than a coin toss. The match still goes on. The coin flip is just for if the players have a tied score.
Uhh, you just went off the thing a want to say. If you have two players who are attacking type, or two who are defending types of players, you can just toss a coin to determine, but for an attacking and a defensive player play against each other, would it actually be useful to do a coin flip, if one player just got the tie by chance?
I really don't understand what attacking or defending types have to do with the coin flip. The coin flip is for a tied score not for individual games.
And neither do I understand your logic. My only question is- How in the world can you use a coin flip as a tiebreaker?
@RuyLopez1000 said [^](/forum/redirect/post/gy6RoqhJ)
> > > > @RuyLopez1000
> > But then, the defending side in the match would go for games like Anish Giri, as that would help them to make the other side have to work harder, and possibly falter, to win.
>
> The stronger player would play for a win. The opponent can't avoid a fight. Could Giri stop Carlsen by trying to draw? Carlsen has the White pieces and would press him. Same goes for any opponent that is notably stronger.
>
> > > >As simple as it may seem, how can it still actually work? Let’s say Player A is a bit better at attacking, but at the end, it ends as a tie. Are you just gonna throw a coin to determine who won?!
> > >
> > > No. I mean we do a coin flip to determine the World Champion if the match score is tied. Not for individual games that end in a tie.
> > Never said about one game.
>
> You said "Let’s say Player A is a bit better at attacking, but at the end, it ends as a tie. Are you just gonna throw a coin to determine who won?!". You are referring to an individual game here.
>
> > > >That way we shouldn’t even do WC’s. Just toss a coin, and that’s it. Don’t care if it is just to determine the outcome. A coin is not to be used. That idea is even worse than TWPL or TPLV.
> > >
> > > This tiebreak incentivizes fighting chess because the contenders want to win the championship outright. Having a lead in the points is a greater advantage than a coin toss. The match still goes on. The coin flip is just for if the players have a tied score.
> >
> > Uhh, you just went off the thing a want to say. If you have two players who are attacking type, or two who are defending types of players, you can just toss a coin to determine, but for an attacking and a defensive player play against each other, would it actually be useful to do a coin flip, if one player just got the tie by chance?
>
> I really don't understand what attacking or defending types have to do with the coin flip. The coin flip is for a tied score not for individual games.
And neither do I understand your logic. My only question is- How in the world can you use a coin flip as a tiebreaker?
@PRIYAMVAD said ^
Plus, the possibilities of the coin being biased, or an unbiased coin being replaced by a biased one, or even vandalism or theft, increase with a materialistic object being used.
Then flip a virtual coin on a computer.
We can have a big screen at the end of a tied match with a charismatic presenter hosting the coin flip.
More revenue can be made as tickets will be sold for the Coin Toss, which will be devoured by a blood-thirsty audience, too eager to see one of the players break down emotionally.
The screen will show the 'Licoin' as depicted in the thumbnail of this blog.
A player (current World Champion) will guess the color of a pawn which the presenter holds in their clenched hand.
If they guess right they will choose 'horsey' or 'no horsey', corresponding to the two sides of the coin.
If it lands on their choice then they will be The Champion. Otherwise, the challenger will become The Champion.
The camera should pan to the Champion's thrilled and overjoyed face. Then it should pan to the emotionally broken coin toss loser.
Confetti and Balloons should then be deployed from the ceiling of the venue at this very moment.
@PRIYAMVAD said [^](/forum/redirect/post/8qaH5Ep7)
> Plus, the possibilities of the coin being biased, or an unbiased coin being replaced by a biased one, or even vandalism or theft, increase with a materialistic object being used.
Then flip a virtual coin on a computer.
We can have a big screen at the end of a tied match with a charismatic presenter hosting the coin flip.
More revenue can be made as tickets will be sold for the Coin Toss, which will be devoured by a blood-thirsty audience, too eager to see one of the players break down emotionally.
The screen will show the **'Licoin'** as depicted in the thumbnail of this blog.
A player (current World Champion) will guess the color of a pawn which the presenter holds in their clenched hand.
If they guess right they will choose **'horsey'** or **'no horsey'**, corresponding to the two sides of the coin.
If it lands on their choice then they will be The Champion. Otherwise, the challenger will become The Champion.
The camera should pan to the Champion's thrilled and overjoyed face. Then it should pan to the emotionally broken coin toss loser.
Confetti and Balloons should then be deployed from the ceiling of the venue at this very moment.
@RuyLopez1000 said ^
Plus, the possibilities of the coin being biased, or an unbiased coin being replaced by a biased one, or even vandalism or theft, increase with a materialistic object being used.
Then flip a virtual coin on a computer.
We can have a big screen at the end of a tied match with a charismatic presenter hosting the coin flip.
More revenue can be made as tickets will be sold for the Coin Toss, which will be devoured by a blood-thirsty audience, too eager to see one of the players break down emotionally.
The screen will show the 'Licoin' as depicted in the thumbnail of this blog.
A player (current World Champion) will guess the color of a pawn which the presenter holds in their clenched hand.
If they guess right they will choose 'horsey' or 'no horsey', corresponding to the two sides of the coin.
If it lands on their choice then they will be The Champion. Otherwise, the challenger will become The Champion.
The camera should pan to the Champion's thrilled and overjoyed face. Then it should pan to the emotionally broken coin toss loser.
Confetti and Balloons should then be deployed from the ceiling of the venue at this very moment.
Funny, but fine, a virtual coin is useful. But, what about using a coin flip itself, as I have asked you multiple times already?
@RuyLopez1000 said [^](/forum/redirect/post/SjNV80sl)
> > Plus, the possibilities of the coin being biased, or an unbiased coin being replaced by a biased one, or even vandalism or theft, increase with a materialistic object being used.
>
> Then flip a virtual coin on a computer.
>
> We can have a big screen at the end of a tied match with a charismatic presenter hosting the coin flip.
>
> More revenue can be made as tickets will be sold for the Coin Toss, which will be devoured by a blood-thirsty audience, too eager to see one of the players break down emotionally.
>
> The screen will show the **'Licoin'** as depicted in the thumbnail of this blog.
>
> A player (current World Champion) will guess the color of a pawn which the presenter holds in their clenched hand.
>
> If they guess right they will choose 'horsey' or 'no horsey', corresponding to the two sides of the coin.
>
> If it lands on their choice then they will be The Champion. Otherwise, the challenger will become The Champion.
>
> The camera should pan to the Champion's thrilled and overjoyed face. Then it should pan to the emotionally broken coin toss loser.
>
> Confetti and Balloons should then be deployed from the ceiling of the venue at this very moment.
Funny, but fine, a virtual coin is useful. But, what about using a coin flip itself, as I have asked you multiple times already?
@PRIYAMVAD said ^
Funny, but fine, a virtual coin is useful. But, what about using a coin flip itself, as I have asked you multiple times already?
I already wrote down why in the blog and in my comments in the comment section. Please read and address these two points.
- This is because if two players play equally well in Classical then a 50% chance is more fair then Rapid and Blitz. The better player in those formats has an advantage which is unfair as this is the Classical World Championship. Rapid and Blitz have their own Championships.
Rapid and Blitz is not supposed to decide the outcome of the Classical World Championship. I believe it's unfair to have a disadvantage in the Classical World Championship if you are a weaker Rapid and Blitz player as the Classical World Championship is all about Classical chess. Not other formats.
Therefore if a player plays equally well as their opponent, then they will have an equal chance in the coin toss. 50%.
Imagine being the weaker Rapid and Blitz player with a 30% chance of winning tiebreaks as an example. Having a 50% chance instead of 30% would feel be more fair in recognition of your equal Classical performance against your opponent.
- This tiebreak incentivizes fighting chess because the contenders want to win the championship outright. Having a lead in the points is a greater advantage than a coin toss. The match still goes on. The coin flip is just for if the players have a tied score.
@PRIYAMVAD said [^](/forum/redirect/post/V7AaExWS)
> Funny, but fine, a virtual coin is useful. But, what about using a coin flip itself, as I have asked you multiple times already?
I already wrote down why in the blog and in my comments in the comment section. Please read and address these two points.
1. This is because if two players play equally well in Classical then a 50% chance is more fair then Rapid and Blitz. The better player in those formats has an advantage which is unfair as this is the Classical World Championship. Rapid and Blitz have their own Championships.
Rapid and Blitz is not supposed to decide the outcome of the Classical World Championship. I believe it's unfair to have a disadvantage in the Classical World Championship if you are a weaker Rapid and Blitz player as the Classical World Championship is all about Classical chess. Not other formats.
Therefore if a player plays equally well as their opponent, then they will have an equal chance in the coin toss. 50%.
Imagine being the weaker Rapid and Blitz player with a 30% chance of winning tiebreaks as an example. Having a 50% chance instead of 30% would feel be more fair in recognition of your equal Classical performance against your opponent.
2. This tiebreak incentivizes fighting chess because the contenders want to win the championship outright. Having a lead in the points is a greater advantage than a coin toss. The match still goes on. The coin flip is just for if the players have a tied score.
@Kreuzodil said ^
Well, I think it's clear that the fairest tiebreak would be to replay the match of 14 games until there is a winner. It is unrealistic, I know, but at least two classical games and if the standing is 1:1 again two games and so on.
That would take too long, and the audience will stop coming if the two sides are well-matched.
@Kreuzodil said [^](/forum/redirect/post/bQMN6tLE)
> Well, I think it's clear that the fairest tiebreak would be to replay the match of 14 games until there is a winner. It is unrealistic, I know, but at least two classical games and if the standing is 1:1 again two games and so on.
That would take too long, and the audience will stop coming if the two sides are well-matched.
@RuyLopez1000 said ^
Funny, but fine, a virtual coin is useful. But, what about using a coin flip itself, as I have asked you multiple times already?
I already wrote down why in the blog and in my comments in the comment section. Please read and address these two points.
- This is because if two players play equally well in Classical then a 50% chance is more fair then Rapid and Blitz. The better player in those formats has an advantage which is unfair as this is the Classical World Championship. Rapid and Blitz have their own Championships.
Rapid and Blitz is not supposed to decide the outcome of the Classical World Championship. I believe it's unfair to have a disadvantage in the Classical World Championship if you are a weaker Rapid and Blitz player as the Classical World Championship is all about Classical chess. Not other formats.
Therefore if a player plays equally well as their opponent, then they will have an equal chance in the coin toss. 50%.
Imagine being the weaker Rapid and Blitz player with a 30% chance of winning tiebreaks as an example. Having a 50% chance instead of 30% would feel be more fair in recognition of your equal Classical performance against your opponent.
- This tiebreak incentivizes fighting chess because the contenders want to win the championship outright. Having a lead in the points is a greater advantage than a coin toss. The match still goes on. The coin flip is just for if the players have a tied score.
Ok, I understand. But let’s see what the others have to say about this option.
@RuyLopez1000 said [^](/forum/redirect/post/QXcQs3li)
>
> > Funny, but fine, a virtual coin is useful. But, what about using a coin flip itself, as I have asked you multiple times already?
>
> I already wrote down why in the blog and in my comments in the comment section. Please read and address these two points.
>
> 1. This is because if two players play equally well in Classical then a 50% chance is more fair then Rapid and Blitz. The better player in those formats has an advantage which is unfair as this is the Classical World Championship. Rapid and Blitz have their own Championships.
>
> Rapid and Blitz is not supposed to decide the outcome of the Classical World Championship. I believe it's unfair to have a disadvantage in the Classical World Championship if you are a weaker Rapid and Blitz player as the Classical World Championship is all about Classical chess. Not other formats.
>
> Therefore if a player plays equally well as their opponent, then they will have an equal chance in the coin toss. 50%.
>
> Imagine being the weaker Rapid and Blitz player with a 30% chance of winning tiebreaks as an example. Having a 50% chance instead of 30% would feel be more fair in recognition of your equal Classical performance against your opponent.
>
> 2. This tiebreak incentivizes fighting chess because the contenders want to win the championship outright. Having a lead in the points is a greater advantage than a coin toss. The match still goes on. The coin flip is just for if the players have a tied score.
Ok, I understand. But let’s see what the others have to say about this option.