FEN
[Event "rated bullet game"]
[Site "https://adjva4.dpdns.org/fW56ljoH"]
[Date "2026.03.05"]
[Round "-"]
[White "MayGM"]
[Black "EV_Brayan10"]
[Result "1-0"]
[GameId "fW56ljoH"]
[UTCDate "2026.03.05"]
[UTCTime "00:00:19"]
[WhiteElo "2398"]
[BlackElo "2388"]
[WhiteRatingDiff "+6"]
[BlackRatingDiff "-5"]
[WhiteTitle "WFM"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "C11"]
[Opening "French Defense: Classical Variation, Steinitz Variation"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.18] } 1... e6 { [%eval 0.22] } 2. d4 { [%eval 0.29] } 2... d5 { [%eval 0.31] } 3. Nc3 { [%eval 0.28] } 3... Nf6 { [%eval 0.32] } 4. e5 { [%eval 0.39] } { C11 French Defense: Classical Variation, Steinitz Variation } 4... Nfd7 { [%eval 0.34] } 5. Bf4 { [%eval -0.13] } 5... c5 { [%eval -0.14] } 6. Nf3 { [%eval -0.02] } 6... Nc6 { [%eval 0.0] } 7. Ne2 { [%eval -0.23] } 7... Qb6 { [%eval -0.12] } 8. b3?? { (-0.12 → -1.91) Blunder. Rb1 was best. } { [%eval -1.91] } (8. Rb1 Be7 9. c3 O-O 10. g3 cxd4 11. Nexd4 Nc5 12. Be3 Qc7) 8... cxd4 { [%eval -2.04] } 9. Nc1?! { (-2.04 → -3.17) Inaccuracy. a3 was best. } { [%eval -3.17] } (9. a3 Bxa3 10. Rxa3 Qb4+ 11. c3 Qxa3 12. Nexd4 Qb2 13. Nb5 O-O 14. Bd3 a6) 9... Bb4+ { [%eval -3.06] } 10. Bd2 { [%eval -2.83] } 10... Ndxe5 { [%eval -2.85] } 11. Nxe5 { [%eval -2.8] } 11... Nxe5 { [%eval -2.87] } 12. Be2 { [%eval -3.1] } 12... Bxd2+ { [%eval -2.86] } 13. Qxd2 { [%eval -2.85] } 13... Ng6 { [%eval -2.62] } 14. O-O { [%eval -3.19] } 14... O-O { [%eval -2.87] } 15. Nd3 { [%eval -2.97] } 15... Bd7 { [%eval -2.66] } 16. Bh5 { [%eval -2.75] } 16... e5?? { (-2.75 → -0.13) Blunder. Ne7 was best. } { [%eval -0.13] } (16... Ne7 17. a4 f6 18. Bg4 Qd6 19. f4 Rac8 20. Qf2 Nc6) 17. Bxg6 { [%eval -0.22] } 17... fxg6 { [%eval 0.15] } 18. Nxe5 { [%eval 0.02] } 18... Bf5 { [%eval 0.29] } 19. Rad1?! { (0.29 → -0.56) Inaccuracy. Nf3 was best. } { [%eval -0.56] } (19. Nf3 d3 20. cxd3 a5 21. Rfe1 h6 22. Rac1 a4 23. Re7 Rfc8 24. bxa4 Rxc1+) 19... Rac8 { [%eval -0.7] } 20. Qxd4 { [%eval -0.67] } 20... Qxd4 { [%eval -0.84] } 21. Rxd4 { [%eval -0.65] } 21... Rxc2 { [%eval -0.74] } 22. Rxd5 { [%eval -0.78] } 22... Rxa2 { [%eval -0.87] } 23. f4?? { (-0.87 → -4.26) Blunder. h4 was best. } { [%eval -4.26] } (23. h4 h6 24. Rd6 Re2 25. Nf3 Be4 26. Nd4 Rd2) 23... Ra3?? { (-4.26 → -0.73) Blunder. Be4 was best. } { [%eval -0.73] } (23... Be4 24. Rd4 Rxg2+ 25. Kh1 Re2+ 26. Kg1 g5 27. Nd7 Rxf4 28. Rxf4 gxf4 29. Nc5) 24. Rb5 { [%eval -1.26] } 24... b6 { [%eval -1.17] } 25. Rc1 { [%eval -1.12] } 25... h6?! { (-1.12 → -0.50) Inaccuracy. Be6 was best. } { [%eval -0.5] } (25... Be6 26. Rb4 Rxb3 27. Rd4 Rb5 28. Rd6 Ba2 29. Rd7 Rxf4 30. g3 Rf8 31. Rcc7) 26. Rc7?! { (-0.50 → -1.55) Inaccuracy. g4 was best. } { [%eval -1.55] } (26. g4 Be6 27. Nxg6 Rd8 28. f5 Bxb3 29. Re5 a5 30. Rce1 Bf7 31. Re7 Ra2) 26... Kh7 { [%eval -1.01] } 27. g3? { (-1.01 → -2.40) Mistake. Rb4 was best. } { [%eval -2.4] } (27. Rb4 Ra1+ 28. Kf2 Ra2+ 29. Kf3 g5 30. Ra4 Bb1 31. Rcxa7 Rxf4+ 32. Rxf4 Rxa7) 27... g5 { [%eval -1.94] } 28. fxg5?! { (-1.94 → -3.30) Inaccuracy. Kf2 was best. } { [%eval -3.3] } (28. Kf2 Ra2+ 29. Ke3 gxf4+ 30. gxf4 Rd8 31. Rb4 Rxh2 32. Rxa7 Rdd2 33. Rxb6 Rhe2+) 28... hxg5?? { (-3.30 → -0.81) Blunder. Ra1+ was best. } { [%eval -0.81] } (28... Ra1+ 29. Kg2 Ra2+ 30. Kg1 Rd8 31. g6+ Bxg6 32. Nd7 Rd2 33. Nf6+ Kh8 34. Ng4) 29. Nf3?? { (-0.81 → -3.26) Blunder. Nf7 was best. } { [%eval -3.26] } (29. Nf7 Ra1+ 30. Kg2 Ra2+ 31. Kg1 Rc8 32. Rxc8 Bxc8 33. Nxg5+ Kg6 34. Nf3 Bh3) 29... Bd3 { [%eval -3.3] } 30. Nxg5+?! { (-3.30 → -4.15) Inaccuracy. Rxg5 was best. } { [%eval -4.15] } (30. Rxg5 Rxf3 31. Rgxg7+ Kh6 32. Rxa7 Rxb3 33. Rgf7 Rxf7 34. Rxf7 b5 35. Rf6+ Kg5) 30... Kh6 { [%eval -4.28] } 31. Rd5?? { (-4.28 → Mate in 5) Checkmate is now unavoidable. Rf7 was best. } { [%eval #-5] } (31. Rf7 Bxb5 32. Rxf8 Ra1+ 33. Kg2 Kxg5 34. h4+ Kg6 35. g4 Bd3 36. h5+ Kg5) 31... Rf1+?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Ra1+ was best. } { [%eval 0.0] } (31... Ra1+ 32. Kg2 Bf1+ 33. Kh1 Bh3+ 34. Rc1 Rxc1+ 35. Rd1 Rxd1#) 32. Kg2 { [%eval 0.0] } 32... Ra2+ { [%eval 0.0] } 33. Kh3 { [%eval -0.05] } 33... Bf5+ { [%eval -0.08] } 34. Kh4?? { (-0.08 → Mate in 2) Checkmate is now unavoidable. g4 was best. } { [%eval #-2] } (34. g4 Kxg5 35. Rxf5+ Rxf5 36. gxf5 Kf6 37. b4 Ra1 38. Rb7 Kxf5 39. Rxg7 Kf6) 34... g6?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Rxh2+ was best. } { [%eval #1] } (34... Rxh2+ 35. Nh3 Rxh3#) 35. Rxf5?? { (Mate in 1 → -4.35) Lost forced checkmate sequence. Rh7# was best. } { [%eval -4.35] } (35. Rh7#) 35... Rxf5?? { (-4.35 → Mate in 1) Checkmate is now unavoidable. Rxh2+ was best. } { [%eval #1] } (35... Rxh2+ 36. Nh3 gxf5 37. Rc6+ Kg7 38. Kg5 Rxh3 39. Rc7+ Kf8 40. Kf6 Rh6+ 41. Kg5) 36. Rh7# { White wins by checkmate. } 1-0
