FEN
[Event "casual correspondence game"]
[Site "https://adjva4.dpdns.org/ex3Iyhjn"]
[Date "2020.08.23"]
[Round "-"]
[White "whomsoever"]
[Black "Ekips"]
[Result "0-1"]
[GameId "ex3Iyhjn"]
[UTCDate "2020.08.23"]
[UTCTime "02:02:24"]
[WhiteElo "1852"]
[BlackElo "1500"]
[Variant "Standard"]
[TimeControl "-"]
[ECO "C46"]
[Opening "Three Knights Opening: Steinitz Defense"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.13] } 1... e5 { [%eval 0.4] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.4] } 3. Nc3 { [%eval 0.05] } 3... g6?! { (0.05 → 0.95) Inaccuracy. Nf6 was best. } { [%eval 0.95] } { C46 Three Knights Opening: Steinitz Defense } (3... Nf6 4. Bb5 Nd4 5. Nxd4 exd4 6. e5 dxc3 7. exf6 Qxf6 8. dxc3) 4. Bc4 { [%eval 0.47] } 4... Bg7 { [%eval 0.53] } 5. a3 { [%eval 0.29] } 5... d6 { [%eval 0.02] } 6. d3 { [%eval 0.1] } 6... h6 { [%eval 0.25] } 7. Nd5 { [%eval -0.02] } 7... Nge7 { [%eval 0.14] } 8. Nxe7 { [%eval -0.16] } 8... Qxe7 { [%eval -0.16] } 9. h3 { [%eval -0.28] } 9... Be6 { [%eval -0.3] } 10. Bxe6 { [%eval -0.21] } 10... Qxe6 { [%eval 0.06] } 11. c3 { [%eval -0.36] } 11... O-O { [%eval -0.14] } 12. O-O { [%eval -0.24] } 12... f5 { [%eval 0.0] } 13. exf5 { [%eval -0.49] } 13... Rxf5 { [%eval 0.0] } 14. Be3 { [%eval 0.07] } 14... d5 { [%eval 0.03] } 15. Qb3?! { (0.03 → -0.52) Inaccuracy. d4 was best. } { [%eval -0.52] } (15. d4 Raf8 16. Nxe5 Nxe5 17. dxe5 Rxe5 18. Re1 b6 19. Bd4 Rxe1+ 20. Qxe1 Re8 21. Qxe6+ Rxe6) 15... Raf8 { [%eval -0.09] } 16. Nd2 { [%eval -0.09] } 16... b6 { [%eval 0.19] } 17. Ne4?! { (0.19 → -0.38) Inaccuracy. f3 was best. } { [%eval -0.38] } (17. f3 R5f7) 17... Na5 { [%eval 0.0] } 18. Qa2 { [%eval 0.0] } 18... R5f7 { [%eval -0.09] } 19. Ng3 { [%eval -0.25] } 19... Nb7 { [%eval -0.16] } 20. b4 { [%eval -0.3] } 20... Nd6 { [%eval -0.29] } 21. Rad1 { [%eval -0.13] } 21... c6 { [%eval -0.22] } 22. a4 { [%eval -0.19] } 22... Nf5 { [%eval 0.0] } 23. Nxf5 { [%eval 0.19] } 23... gxf5 { [%eval -0.04] } 24. f3?! { (-0.04 → -0.77) Inaccuracy. f4 was best. } { [%eval -0.77] } (24. f4) 24... f4?! { (-0.77 → -0.17) Inaccuracy. e4 was best. } { [%eval -0.17] } (24... e4 25. dxe4) 25. Bf2 { [%eval -0.13] } 25... Bf6 { [%eval 0.0] } 26. Kh1 { [%eval 0.0] } 26... Rg7 { [%eval 0.0] } 27. Rg1 { [%eval 0.0] } 27... Kh8 { [%eval 0.0] } 28. Be1 { [%eval -0.09] } 28... Be7 { [%eval -0.54] } 29. Rd2 { [%eval -0.99] } 29... Rfg8?! { (-0.99 → -0.20) Inaccuracy. Rf5 was best. } { [%eval -0.2] } (29... Rf5) 30. c4?? { (-0.20 → -2.37) Blunder. Re2 was best. } { [%eval -2.37] } (30. Re2) 30... Bxb4 { [%eval -2.3] } 31. cxd5 { [%eval -2.61] } 31... cxd5 { [%eval -2.55] } 32. Re2?? { (-2.55 → -6.98) Blunder. Rd1 was best. } { [%eval -6.98] } (32. Rd1 Bc5) 32... Bc5 { [%eval -6.87] } 33. Rf1?? { (-6.87 → Mate in 3) Checkmate is now unavoidable. d4 was best. } { [%eval #-3] } (33. d4 Bxd4 34. Bh4 Bxg1 35. Kxg1 e4 36. Qb3 Qf5 37. Kh2 Qe5 38. Kh1 Rc8 39. Qa3 Qd4) 33... Rxg2 { [%eval #-2] } 34. Rxg2 { [%eval #-2] } 34... Qxh3+ { [%eval #-1] } 35. Rh2 { [%eval #-1] } 35... Qxf1# { Black wins by checkmate. } 0-1