FEN
[Event "rated variant:antichess game"]
[Site "https://adjva4.dpdns.org/eF9Ayxxc"]
[Date "2019.04.13"]
[Round "-"]
[White "Ogul1"]
[Black "ProgramFOX"]
[Result "0-1"]
[GameId "eF9Ayxxc"]
[UTCDate "2019.04.13"]
[UTCTime "20:24:06"]
[WhiteElo "2437"]
[BlackElo "2160"]
[WhiteRatingDiff "-21"]
[BlackRatingDiff "+19"]
[Variant "Antichess"]
[TimeControl "45+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e3 { [%eval 0.18] } 1... b5 { [%eval 0.57] } 2. Bxb5 { [%eval 0.48] } 2... Nh6 { [%eval 0.84] } 3. Bxd7 { [%eval 0.77] } 3... Nxd7 { [%eval 0.94] } 4. c4 { [%eval 0.88] } 4... Ng4 { [%eval 1.07] } 5. Qxg4 { [%eval 0.95] } 5... g5 { [%eval 1.14] } 6. Qxd7 { [%eval 0.94] } 6... Qxd7 { [%eval 1.04] } 7. c5 { [%eval 1.12] } 7... Qxd2 { [%eval 1.18] } 8. Kxd2 { [%eval 4.12] } 8... Bh3 { [%eval 4.41] } 9. gxh3 { [%eval 3.77] } 9... g4 { [%eval 4.24] } 10. hxg4 { [%eval 3.44] } 10... f5?? { (3.44 → 7.61) Blunder. Bh6 was best. } { [%eval 7.61] } (10... Bh6 11. Nc3) 11. gxf5 { [%eval 6.99] } 11... e6 { [%eval 8.46] } 12. fxe6 { [%eval 8.17] } 12... Bxc5 { [%eval 7.62] } 13. e7 { [%eval 6.36] } 13... Kxe7 { [%eval 6.0] } 14. Nf3 { [%eval 5.02] } 14... Bxe3 { [%eval 5.67] } 15. fxe3? { (5.67 → 3.12) Mistake. Kxe3 was best. } { [%eval 3.12] } (15. Kxe3) 15... Rab8? { (3.12 → 5.00) Mistake. Kf7 was best. } { [%eval 5.0] } (15... Kf7 16. Ke2 h5 17. Nfd2 Rhd8 18. Rd1 Rxd2 19. Nxd2 h4 20. Kf3 h3 21. Nb1) 16. b4 { [%eval 5.34] } 16... Rxb4 { [%eval 5.07] } 17. Ng5? { (5.07 → 2.99) Mistake. Rg1 was best. } { [%eval 2.99] } (17. Rg1 Rxb1 18. Rxb1 Rg8 19. Rxg8 Ke6 20. Ne5 Kxe5 21. h4 Kd6 22. Rbb8 Kc6) 17... Rxb1 { [%eval 3.43] } 18. Nxh7 { [%eval 3.2] } 18... Rxh7 { [%eval 3.11] } 19. Rxb1 { [%eval 3.12] } 19... Rxh2 { [%eval 2.95] } 20. Rxh2 { [%eval 3.3] } 20... c5 { [%eval 3.61] } 21. e4 { [%eval 3.07] } 21... a5? { (3.07 → 5.71) Mistake. Kd7 was best. } { [%eval 5.71] } (21... Kd7 22. e5 Kc7 23. Rb8 Kxb8 24. e6 Kc7 25. Ke2 c4 26. a4 c3 27. Ba3) 22. a4 { [%eval 7.73] } 22... c4? { (7.73 → Mate in 5) Checkmate is now unavoidable. Kf7 was best. } { [%eval #5] } (22... Kf7 23. Ke2) 23. Kd3 { [%eval #5] } 23... cxd3 { [%eval #4] } 24. Rc2 { [%eval #4] } 24... dxc2 { [%eval #3] } 25. e5?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Bf4 was best. } { [%eval 0.0] } (25. Bf4 cxb1=Q 26. Be3 Qxe4 27. Bd4 Qxd4#) 25... cxb1=B { [%eval 0.0] } 26. e6 { [%eval 0.0] } 26... Kxe6 { [%eval 0.0] } 27. Ba3 { [%eval 0.0] } 27... Kd6 { [%eval 0.0] } 28. Bxd6 { [%eval 0.0] } 28... Be4 { [%eval 0.0] } 29. Be7 { [%eval 0.0] } 29... Bd3 { [%eval 0.0] } 30. Bd6 { [%eval 0.0] } 30... Bb5 { [%eval 0.0] } 31. axb5 { [%eval 0.0] } 31... a4 { [%eval 0.0] } 32. Bc7?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Be5 was best. } { [%eval #-6] } (32. Be5 a3 33. Bb2 axb2 34. b6 b1=B 35. b7 Bc2 36. b8=B Bb3 37. Bc7 Be6) 32... a3 { [%eval #-6] } 33. b6 { [%eval #-5] } 33... a2 { [%eval #-5] } 34. Bf4 { [%eval #-3] } 34... a1=B { [%eval #-5] } 35. Be5 { [%eval #-4] } 35... Bxe5 { [%eval #-4] } 36. b7 { [%eval #-3] } 36... Bd4 { [%eval #-3] } 37. b8=N { [%eval #-2] } 37... Ba7 { [%eval #-2] } 38. Nc6 { [%eval #-1] } 38... Bb8 { [%eval #-1] } 39. Nxb8# { Game ends by variant rule. } 0-1