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[Event "Hourly SuperBlitz Arena"] [Site "https://adjva4.dpdns.org/ZtWPLdnL"] [Date "2025.02.23"] [Round "-"] [White "acarya"] [Black "Messithe30"] [Result "0-1"] [GameId "ZtWPLdnL"] [UTCDate "2025.02.23"] [UTCTime "07:17:17"] [WhiteElo "1723"] [BlackElo "1420"] [WhiteRatingDiff "-16"] [BlackRatingDiff "+69"] [WhiteBerserk "true"] [Variant "Standard"] [TimeControl "180+0"] [ECO "C02"] [Opening "French Defense: Advance Variation, Milner-Barry Gambit"] [Termination "Time forfeit"] [Annotator "adjva4.dpdns.org"] 1. e4 { [%eval 0.18] } 1... e6 { [%eval 0.28] } 2. d4 { [%eval 0.28] } 2... d5 { [%eval 0.33] } 3. e5 { [%eval 0.25] } 3... c5 { [%eval 0.23] } 4. c3 { [%eval 0.14] } 4... Nc6 { [%eval 0.19] } 5. Nf3 { [%eval 0.22] } 5... Qb6 { [%eval 0.22] } 6. Bd3 { [%eval 0.0] } { C02 French Defense: Advance Variation, Milner-Barry Gambit } 6... Nge7?! { (0.00 → 0.77) Inaccuracy. cxd4 was best. } { [%eval 0.77] } (6... cxd4 7. O-O Bd7 8. Re1 Nge7 9. h4 Rc8 10. h5 h6 11. a3) 7. O-O { [%eval 0.3] } 7... Nf5?! { (0.30 → 0.88) Inaccuracy. cxd4 was best. } { [%eval 0.88] } (7... cxd4 8. cxd4 Nf5 9. Bxf5 exf5 10. Nc3 Be6 11. Na4 Qd8 12. Bd2) 8. Bxf5 { [%eval 0.35] } 8... exf5 { [%eval 0.37] } 9. Qb3?! { (0.37 → -0.21) Inaccuracy. c4 was best. } { [%eval -0.21] } (9. c4) 9... cxd4 { [%eval 0.08] } 10. cxd4 { [%eval -0.28] } 10... Be7 { [%eval 0.16] } 11. Qxb6 { [%eval 0.09] } 11... axb6 { [%eval 0.13] } 12. Nc3 { [%eval 0.08] } 12... Be6 { [%eval 0.06] } 13. Nb5 { [%eval 0.0] } 13... O-O { [%eval 0.43] } 14. Bg5?! { (0.43 → -0.15) Inaccuracy. Bd2 was best. } { [%eval -0.15] } (14. Bd2 h6 15. h4 Na5 16. b3 Rfc8 17. Rfc1 Rxc1+ 18. Rxc1 Rc8 19. Rxc8+ Bxc8) 14... Bxg5 { [%eval -0.13] } 15. Nxg5 { [%eval -0.15] } 15... h6 { [%eval 0.31] } 16. Nxe6 { [%eval 0.3] } 16... fxe6 { [%eval 0.32] } 17. Nc7 { [%eval 0.36] } 17... Rac8 { [%eval 0.35] } 18. Nxe6 { [%eval 0.5] } 18... Rfe8 { [%eval 0.43] } 19. Nf4 { [%eval 0.5] } 19... Nxd4 { [%eval 0.49] } 20. Rfe1?? { (0.49 → -3.23) Blunder. Rad1 was best. } { [%eval -3.23] } (20. Rad1) 20... Rc2?? { (-3.23 → 0.28) Blunder. Nc2 was best. } { [%eval 0.28] } (20... Nc2 21. Nd3 Rc4 22. Kf1 Nxa1 23. Rxa1 g5 24. Ke2 Rec8 25. g3 b5 26. Rd1) 21. Rac1?! { (0.28 → -0.50) Inaccuracy. h4 was best. } { [%eval -0.5] } (21. h4 Nc6) 21... Rxb2 { [%eval -0.13] } 22. Nxd5?? { (-0.13 → -3.49) Blunder. h4 was best. } { [%eval -3.49] } (22. h4 Rxa2) 22... Ne2+ { [%eval -3.64] } 23. Rxe2 { [%eval -3.34] } 23... Rxe2 { [%eval -3.59] } 24. f4 { [%eval -3.45] } 24... Rxa2 { [%eval -2.73] } 25. Nxb6?! { (-2.73 → -3.92) Inaccuracy. h4 was best. } { [%eval -3.92] } (25. h4 Rd8) 25... Rd8 { [%eval -4.17] } 26. Rc8?! { (-4.17 → -5.46) Inaccuracy. h3 was best. } { [%eval -5.46] } (26. h3 Rdd2 27. g4 fxg4 28. hxg4 Rg2+ 29. Kh1 Rh2+ 30. Kg1 Rag2+ 31. Kf1 Rd2) 26... Rxc8 { [%eval -5.37] } 27. Nxc8 { [%eval -5.05] } 27... Rc2 { [%eval -4.2] } 28. Nd6 { [%eval -4.08] } 28... Rc1+ { [%eval -3.4] } 29. Kf2 { [%eval -3.24] } 29... b6 { [%eval -3.12] } 30. h3 { [%eval -3.36] } 30... g6 { [%eval -3.57] } 31. g4 { [%eval -3.45] } 31... fxg4 { [%eval -3.33] } 32. hxg4 { [%eval -3.28] } 32... Rb1 { [%eval -3.01] } 33. f5 { [%eval -2.83] } 33... gxf5 { [%eval -2.66] } 34. gxf5 { [%eval -2.74] } 34... Kg7?? { (-2.74 → -0.40) Blunder. Rd1 was best. } { [%eval -0.4] } (34... Rd1 35. Ne4 Kf8 36. Ke3 Re1+ 37. Kd4 Rf1 38. f6 Rd1+ 39. Ke3 Kf7 40. Nc3) 35. f6+ { [%eval -0.4] } 35... Kf8?? { (-0.40 → Mate in 12) Checkmate is now unavoidable. Kg6 was best. } { [%eval #12] } (35... Kg6 36. f7) 36. Ke2?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. e6 was best. } { [%eval 0.0] } (36. e6 Rb2+ 37. Ke3 Rb3+ 38. Ke4 Kg8 39. e7 Rg3 40. e8=Q+ Kh7 41. Qe7+ Kh8) 36... b5?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Rb2+ was best. } { [%eval #10] } (36... Rb2+ 37. Ke3 Rb1 38. Ke2) 37. Kd2?? { (Mate in 10 → -0.13) Lost forced checkmate sequence. e6 was best. } { [%eval -0.13] } (37. e6 Kg8 38. e7 Kh7 39. e8=Q Rg1 40. Qe4+ Kh8 41. f7 Kg7 42. Qe5+ Kh7) 37... b4?? { (-0.13 → Mate in 10) Checkmate is now unavoidable. Rf1 was best. } { [%eval #10] } (37... Rf1 38. Ke2) 38. Kc2?? { (Mate in 10 → -4.63) Lost forced checkmate sequence. e6 was best. } { [%eval -4.63] } (38. e6 Kg8 39. e7 Kh7 40. e8=Q Rg1 41. Qe4+ Kh8 42. f7 Kg7 43. Qe5+ Kh7) 38... Rh1?? { (-4.63 → 0.00) Blunder. Re1 was best. } { [%eval 0.0] } (38... Re1 39. Nc4 h5 40. Kd2 Rf1 41. Ne3 Rf2+ 42. Ke1 Rf4 43. e6 Re4 44. e7+) 39. Kb3?? { (0.00 → -5.25) Blunder. e6 was best. } { [%eval -5.25] } (39. e6 Re1 40. e7+ Rxe7 41. fxe7+ Kxe7 42. Nf5+ Kf7 43. Nxh6+ Kg7 44. Nf5+ Kf6) 39... h5?? { (-5.25 → -0.26) Blunder. Re1 was best. } { [%eval -0.26] } (39... Re1) 40. Kxb4?? { (-0.26 → -4.87) Blunder. e6 was best. } { [%eval -4.87] } (40. e6 Re1 41. e7+ Rxe7 42. fxe7+ Kxe7 43. Nf5+ Kf6 44. Nh4 Kg5 45. Ng2 Kg4) 40... h4?? { (-4.87 → 0.02) Blunder. Re1 was best. } { [%eval 0.02] } (40... Re1 41. Kc5 Rxe5+ 42. Kd4 Re1 43. Nf5 Kf7 44. Kd3 Kxf6 45. Ne3 Kg5 46. Kd2) 41. Ne4?? { (0.02 → -5.41) Blunder. e6 was best. } { [%eval -5.41] } (41. e6 Re1) 41... h3?? { (-5.41 → -2.28) Blunder. Re1 was best. } { [%eval -2.28] } (41... Re1 42. Ng5 Rxe5 43. Nf3 Rh5 44. Kc3 h3 45. Kd3 h2 46. Nxh2 Rxh2 47. f7) 42. Kc5?? { (-2.28 → -5.72) Blunder. e6 was best. } { [%eval -5.72] } (42. e6 Re1 43. Ng5 h2 44. Nh7+ Kg8 45. f7+ Kxh7 46. f8=Q h1=Q 47. Qf5+ Kh6) 42... h2 { [%eval -5.64] } 43. Ng3 { [%eval -6.62] } 43... Rg1 { [%eval -5.85] } 44. Nf5?? { (-5.85 → Mate in 21) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-21] } (44. Ne2 Re1 45. Nf4 Rxe5+ 46. Kd6 Re1 47. Ng6+ Kf7 48. Ne5+ Rxe5 49. Kxe5 h1=R) 44... h1=Q { [%eval -9.01] } 45. e6? { (-9.01 → Mate in 14) Checkmate is now unavoidable. Nd6 was best. } { [%eval #-14] } (45. Nd6 Rd1) 45... Rc1+ { [%eval -11.08] } { White left the game. } 0-1