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[Event "Hourly Antichess Arena"] [Site "https://adjva4.dpdns.org/WlmL71pc"] [Date "2025.03.20"] [Round "-"] [White "jaiden07"] [Black "kawsar18055"] [Result "0-1"] [GameId "WlmL71pc"] [UTCDate "2025.03.20"] [UTCTime "15:26:09"] [WhiteElo "1631"] [BlackElo "1091"] [WhiteRatingDiff "-28"] [BlackRatingDiff "+161"] [Variant "Antichess"] [TimeControl "120+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. g3 { [%eval 0.0] } 1... e6?? { (0.00 → Mate in 15) Checkmate is now unavoidable. Nh6 was best. } { [%eval #15] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. c3?? { (Mate in 15 → -1.31) Lost forced checkmate sequence. b4 was best. } { [%eval -1.31] } (2. b4 Bxb4 3. Bg2 Bxd2 4. Bxb7 Bxb7 5. Nxd2 Bxh1 6. Ne4 Bxe4) 2... Qh4 { [%eval -1.29] } 3. gxh4 { [%eval -1.73] } 3... Ba3 { [%eval -1.48] } 4. bxa3 { [%eval -1.3] } 4... g5 { [%eval -1.46] } 5. hxg5 { [%eval -1.37] } 5... Nf6 { [%eval -1.25] } 6. gxf6 { [%eval -1.92] } 6... Ke7?? { (-1.92 → 1.44) Blunder. Kf8 was best. } { [%eval 1.44] } (6... Kf8 7. Qc2) 7. fxe7 { [%eval -0.39] } 7... Rd8?? { (-0.39 → 2.51) Blunder. Rf8 was best. } { [%eval 2.51] } (7... Rf8 8. exf8=N Nc6 9. Nxe6 dxe6 10. Qa4 Nd4 11. Qxa7 Rxa7 12. cxd4) 8. exd8=B?? { (2.51 → Mate in 10) Checkmate is now unavoidable. exd8=Q was best. } { [%eval #-10] } (8. exd8=Q) 8... Nc6 { [%eval #-10] } 9. Bxc7 { [%eval #-9] } 9... Na5?? { (Mate in 9 → 5.76) Lost forced checkmate sequence. Ne5 was best. } { [%eval 5.76] } (9... Ne5 10. Bxe5 f6 11. Bxf6 e5 12. Bxe5 d6 13. Bxd6 Rb8 14. Bxb8 Bd7 15. Bxa7) 10. Bxa5 { [%eval 5.71] } 10... Rb8 { [%eval 6.45] } 11. Bb6 { [%eval 6.8] } 11... axb6 { [%eval 6.3] } 12. f3 { [%eval 5.12] } 12... d6?! { (5.12 → 6.67) Inaccuracy. h5 was best. } { [%eval 6.67] } (12... h5 13. h4) 13. Nh3 { [%eval 5.63] } 13... Bd7?? { (5.63 → Mate in 13) Checkmate is now unavoidable. Ra8 was best. } { [%eval #13] } (13... Ra8 14. Qa4) 14. Nf2?? { (Mate in 13 → Mate in 7) Lost forced checkmate sequence. Qa4 was best. } { [%eval #-7] } (14. Qa4 Bxa4 15. Kd1 Bxd1 16. e4 Bxf3 17. a4 Bxe4 18. Na3 Bxh1 19. a5 bxa5) 14... Ba4 { [%eval #-7] } 15. Qxa4 { [%eval #-6] } 15... b5 { [%eval #-6] } 16. Qxb5 { [%eval #-5] } 16... Ra8?? { (Mate in 5 → 5.90) Lost forced checkmate sequence. Rg8 was best. } { [%eval 5.9] } (16... Rg8 17. Qxb7 f5 18. Qxh7 Rg6 19. Qxg6 f4 20. Qxe6 d5 21. Qxd5#) 17. Qxb7 { [%eval 4.79] } 17... Rxa3 { [%eval 4.61] } 18. Qxf7 { [%eval 3.91] } 18... Rxc3?! { (3.91 → 5.96) Inaccuracy. Rxa2 was best. } { [%eval 5.96] } (18... Rxa2 19. Qxh7) 19. Qxh7 { [%eval 6.34] } 19... Rxf3 { [%eval 5.15] } 20. exf3 { [%eval 5.08] } 20... d5 { [%eval #15] } 21. Qf5 { [%eval #15] } 21... exf5 { [%eval #14] } 22. Bc4?? { (Mate in 14 → 1.97) Lost forced checkmate sequence. Ba3 was best. } { [%eval 1.97] } (22. Ba3 d4 23. d3 f4 24. Nc3 dxc3 25. Rb1 c2 26. d4 cxb1=K 27. Ne4 Kxa2) 22... dxc4 { [%eval 1.84] } 23. Rg1?? { (1.84 → Mate in 3) Checkmate is now unavoidable. Nd3 was best. } { [%eval #-3] } (23. Nd3) 23... c3 { [%eval #-3] } 24. dxc3 { [%eval #-1] } 24... f4 { [%eval #-1] } 25. Bxf4# { Game ends by variant rule. } 0-1