Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "casual blitz game"] [Site "https://adjva4.dpdns.org/UBT3TDDS"] [Date "2025.05.28"] [Round "-"] [White "GabLaff"] [Black "DevlIA"] [Result "1/2-1/2"] [GameId "UBT3TDDS"] [UTCDate "2025.05.28"] [UTCTime "17:55:50"] [WhiteElo "1618"] [BlackElo "2080"] [Variant "Standard"] [TimeControl "180+2"] [ECO "A48"] [Opening "London System"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. d4 { [%eval 0.17] } 1... Nf6 { [%eval 0.19] } 2. Nf3 { [%eval 0.11] } 2... g6 { [%eval 0.22] } 3. Bf4 { [%eval 0.1] } 3... Bg7 { [%eval 0.18] } 4. e3 { [%eval 0.02] } { A48 London System } 4... O-O { [%eval 0.14] } 5. h3 { [%eval 0.06] } 5... d6 { [%eval 0.14] } 6. Be2 { [%eval 0.03] } 6... c5 { [%eval 0.03] } 7. c3 { [%eval -0.02] } 7... Qb6 { [%eval 0.0] } 8. Qc1 { [%eval -0.21] } 8... cxd4 { [%eval -0.07] } 9. cxd4 { [%eval -0.18] } 9... Bf5 { [%eval -0.2] } 10. Nc3 { [%eval -0.23] } 10... Nc6 { [%eval -0.2] } 11. O-O { [%eval -0.16] } 11... Rac8 { [%eval -0.31] } 12. a3 { [%eval -0.31] } 12... Ne4 { [%eval -0.42] } 13. Nd2 { [%eval -0.73] } 13... Nxc3 { [%eval -0.84] } 14. bxc3 { [%eval -0.9] } 14... Na5?! { (-0.90 → -0.31) Inaccuracy. e5 was best. } { [%eval -0.31] } (14... e5) 15. Rb1?? { (-0.31 → -3.25) Blunder. e4 was best. } { [%eval -3.25] } (15. e4 Be6) 15... Qc7?? { (-3.25 → -0.28) Blunder. Bxb1 was best. } { [%eval -0.28] } (15... Bxb1 16. Nxb1 e5 17. Bg5 h6 18. Bh4 exd4 19. exd4 Bxd4 20. Qxh6 Bg7 21. Qf4) 16. c4?? { (-0.28 → -2.41) Blunder. e4 was best. } { [%eval -2.41] } (16. e4) 16... e5? { (-2.41 → -0.92) Mistake. Bxb1 was best. } { [%eval -0.92] } (16... Bxb1 17. Qxb1 e5 18. Bg3 b6 19. Rd1 Qe7 20. Qe4 Rfe8 21. c5 dxc5 22. d5) 17. Bh2? { (-0.92 → -2.60) Mistake. e4 was best. } { [%eval -2.6] } (17. e4 Bxh3) 17... exd4 { [%eval -2.05] } 18. Rb5 { [%eval -1.89] } 18... a6 { [%eval -1.39] } 19. Rb4?? { (-1.39 → -3.47) Blunder. Rxf5 was best. } { [%eval -3.47] } (19. Rxf5 gxf5 20. exd4 Nc6 21. Nf3 Qe7 22. Bd3 Nxd4 23. Nxd4 Bxd4 24. Bxf5 Rc5) 19... dxe3 { [%eval -3.11] } 20. fxe3 { [%eval -3.05] } 20... Qc5 { [%eval -3.13] } 21. Nf3 { [%eval -3.56] } 21... Bh6?! { (-3.56 → -2.33) Inaccuracy. Rfe8 was best. } { [%eval -2.33] } (21... Rfe8 22. Bf4 b5 23. Ng5 f6 24. Nxh7 Kxh7 25. Qe1 Rxe3 26. Bxe3 Qxe3+ 27. Kh1) 22. Kh1 { [%eval -2.99] } 22... Bxe3 { [%eval -2.54] } 23. Qb2 { [%eval -2.85] } 23... Rfe8 { [%eval -2.85] } 24. Rd1 { [%eval -2.71] } 24... Rcd8 { [%eval -2.27] } 25. Rb6?? { (-2.27 → -5.71) Blunder. Rd5 was best. } { [%eval -5.71] } (25. Rd5 Qc7 26. Rxf5 gxf5 27. Bd3 Qe7 28. Bxf5 Bc5 29. Bg3 f6 30. Bh4 Rf8) 25... Qxb6 { [%eval -5.73] } 26. Qxb6 { [%eval -6.94] } 26... Bxb6 { [%eval -6.68] } 27. Nd4 { [%eval -8.07] } 27... Bxd4 { [%eval -8.04] } 28. Rxd4 { [%eval -8.36] } 28... Rxe2 { [%eval -8.43] } 29. Bxd6 { [%eval -9.57] } 29... Re6 { [%eval -7.94] } 30. Bc5 { [%eval -8.92] } 30... Rxd4 { [%eval -8.67] } 31. Bxd4 { [%eval -8.62] } 31... Nxc4 { [%eval -8.62] } 32. Bc3 { [%eval -8.43] } 32... Nxa3 { [%eval -8.38] } 33. Kh2 { [%eval -8.29] } 33... b5 { [%eval -8.43] } 34. g4 { [%eval -8.37] } 34... Bd3 { [%eval -8.18] } 35. Bb4 { [%eval -8.49] } 35... Nc4 { [%eval -8.32] } 36. Kg3 { [%eval -10.29] } 36... a5 { [%eval -8.78] } 37. Kf3? { (-8.78 → Mate in 8) Checkmate is now unavoidable. Bc5 was best. } { [%eval #-8] } (37. Bc5 b4 38. h4 b3 39. Bd4 a4 40. h5 g5 41. h6 a3 42. Bg7 b2) 37... axb4 { [%eval #-7] } 38. Kf4 { [%eval #-7] } 38... b3 { [%eval #-6] } 39. Kf3 { [%eval #-5] } 39... b2 { [%eval #-4] } 40. Kf2 { [%eval #-4] } 40... b1=Q { [%eval #-3] } 41. Kg3 { [%eval #-3] } 41... Qe1+ { [%eval #-2] } 42. Kf3 { [%eval #-2] } 42... Qe2+ { [%eval #-2] } 43. Kf4 { [%eval #-1] } 43... Re4+ { [%eval #-2] } 44. Kg5 { [%eval #-2] } 44... Qe3+ { [%eval #-2] } 45. Kh4 { [%eval #-2] } 45... h6?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Re5 was best. } { [%eval 0.0] } { Draw by stalemate. } (45... Re5 46. g5 Qxg5#) 1/2-1/2