FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://adjva4.dpdns.org/Rv6YyWc3"]
[Date "2024.03.09"]
[Round "-"]
[White "lelgamer"]
[Black "Aish2012"]
[Result "0-1"]
[GameId "Rv6YyWc3"]
[UTCDate "2024.03.09"]
[UTCTime "06:44:29"]
[WhiteElo "2263"]
[BlackElo "2189"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+14"]
[Variant "King of the Hill"]
[TimeControl "30+0"]
[ECO "A00"]
[Opening "Mieses Opening"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. d3 { [%eval -0.37] } { A00 Mieses Opening } 1... e6?! { (-0.37 → 0.35) Inaccuracy. e5 was best. } { [%eval 0.35] } (1... e5 2. c4 Nc6 3. Nc3 Nf6 4. Nf3 d5 5. cxd5 Nxd5 6. e4) 2. Nf3 { [%eval 0.0] } 2... Nf6 { [%eval 0.53] } 3. Nbd2?! { (0.53 → -0.44) Inaccuracy. e4 was best. } { [%eval -0.44] } (3. e4 d6 4. Nc3 c5 5. d4 cxd4 6. Qxd4 Nc6 7. Qd3 a6 8. Be3 b5 9. e5 dxe5) 3... Be7 { [%eval -0.15] } 4. c4 { [%eval -0.36] } 4... O-O { [%eval -0.01] } 5. b3 { [%eval -0.14] } 5... d5 { [%eval -0.14] } 6. Bb2 { [%eval -0.3] } 6... dxc4? { (-0.30 → 0.84) Mistake. c5 was best. } { [%eval 0.84] } (6... c5 7. e3 Nc6 8. h3 Qd6 9. g4 Nd7 10. Rg1 Bf6 11. Qb1 b6 12. Ke2 Bxb2 13. Qxb2) 7. bxc4 { [%eval 0.97] } 7... Nc6 { [%eval 1.14] } 8. Qc2 { [%eval 1.03] } 8... Nd7 { [%eval 0.72] } 9. a3 { [%eval 0.23] } 9... Bf6 { [%eval 0.76] } 10. Bxf6? { (0.76 → -0.76) Mistake. d4 was best. } { [%eval -0.76] } (10. d4 e5 11. d5 Nd4 12. Nxd4 exd4 13. Ne4 c5 14. dxc6 bxc6 15. Nxf6+ Nxf6 16. O-O-O Rb8) 10... Qxf6 { [%eval -0.67] } 11. Rd1 { [%eval -1.08] } 11... Nd4?? { (-1.08 → 1.60) Blunder. e5 was best. } { [%eval 1.6] } (11... e5) 12. Nxd4 { [%eval 1.54] } 12... Qxd4 { [%eval 1.27] } 13. e3 { [%eval 1.21] } 13... Qf6 { [%eval 0.96] } 14. Be2 { [%eval 1.35] } 14... g6 { [%eval 1.53] } 15. O-O { [%eval 1.0] } 15... Rd8?! { (1.00 → 2.17) Inaccuracy. e5 was best. } { [%eval 2.17] } (15... e5 16. Qc3 Re8 17. f4 Qg7 18. Kf2 f5 19. fxe5 Nxe5 20. d4 Nf7 21. c5 c6 22. Bc4) 16. d4 { [%eval 2.5] } 16... c6?! { (2.50 → 3.46) Inaccuracy. b6 was best. } { [%eval 3.46] } (16... b6 17. f4 c5 18. Bf3 Rb8 19. Kf2 Qe7 20. Nb3 f5 21. e4 cxd4 22. exf5 exf5 23. Nxd4) 17. Ne4 { [%eval 3.08] } 17... Qg7 { [%eval 3.02] } 18. f4 { [%eval 2.76] } 18... e5?? { (2.76 → 8.30) Blunder. f5 was best. } { [%eval 8.3] } (18... f5 19. Kf2) 19. fxe5 { [%eval 7.67] } 19... Nb6 { [%eval 12.87] } 20. Nf6+ { [%eval 12.13] } 20... Kh8 { [%eval 12.48] } 21. Rf3 { [%eval 9.41] } 21... Bf5 { [%eval 14.25] } 22. Rxf5 { [%eval 14.4] } 22... gxf5 { [%eval 14.0] } 23. Qxf5 { [%eval 13.94] } 23... Qg6 { [%eval 13.18] } 24. Qf4 { [%eval 14.54] } 24... Kg7 { [%eval 21.54] } 25. Bd3 { [%eval 20.37] } 25... Qh6 { [%eval 22.38] } 26. Qg4+ { [%eval 24.17] } 26... Kf8 { [%eval 33.47] } 27. Rf1?? { (33.47 → 0.54) Blunder. Kf2 was best. } { [%eval 0.54] } (27. Kf2) 27... Qg7?? { (0.54 → 20.23) Blunder. Qxe3+ was best. } { [%eval 20.23] } (27... Qxe3+) 28. Nxh7+ { [%eval 19.99] } 28... Kg8 { [%eval 22.03] } 29. Nf6+ { [%eval 20.84] } 29... Kf8 { [%eval 20.28] } 30. Qh4 { [%eval 19.57] } 30... Nd7 { [%eval 29.84] } 31. Nh7+ { [%eval 21.32] } 31... Kg8 { [%eval 19.11] } 32. Rf3 { [%eval 16.88] } 32... Nf8?! { (16.88 → Mate in 6) Checkmate is now unavoidable. b5 was best. } { [%eval #6] } (32... b5 33. Kf2) 33. Rg3 { [%eval #10] } 33... Ng6 { [%eval 28.97] } 34. Bxg6 { [%eval 25.48] } 34... fxg6 { [%eval 21.77] } 35. Nf6+ { [%eval 20.66] } 35... Kf7 { [%eval 18.23] } 36. e4?? { (18.23 → 2.74) Blunder. Nh5 was best. } { [%eval 2.74] } (36. Nh5) 36... Rxd4 { [%eval 2.77] } 37. Qg4?? { (2.77 → 0.83) Blunder. Kf2 was best. } { [%eval 0.83] } (37. Kf2) 37... Re8?? { (0.83 → 8.17) Blunder. Qh6 was best. } { [%eval 8.17] } (37... Qh6 38. h3) 38. h4?? { (8.17 → -11.15) Blunder. Nxe8 was best. } { [%eval -11.15] } (38. Nxe8) 38... Rxe5 { [%eval -10.51] } 39. Qf4?! { (-10.51 → Mate in 8) Checkmate is now unavoidable. Nd5 was best. } { [%eval #-8] } (39. Nd5 cxd5) 39... Qxf6 { [%eval -33.81] } 40. Qe3?! { (-33.81 → Mate in 7) Checkmate is now unavoidable. Rd3 was best. } { [%eval #-7] } (40. Rd3 Rxd3) 40... Rexe4 { [%eval #-6] } 41. Qc3 { [%eval #-5] } 41... Rd3 { [%eval #-6] } 42. Kh2 { [%eval #-4] } 42... Rxc3 { [%eval #-3] } 43. Kh3 { [%eval #-1] } 43... Ke6 { [%eval #-1] } 44. Rxc3 { [%eval #-1] } 44... Qxc3+ { [%eval #-1] } 45. g3 { [%eval #-1] } 45... Ke5# { Game ends by variant rule. } 0-1
