FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://adjva4.dpdns.org/RBwl3Xbz"]
[Date "2021.05.12"]
[Round "-"]
[White "ptrfile"]
[Black "Filosofist"]
[Result "1-0"]
[GameId "RBwl3Xbz"]
[UTCDate "2021.05.12"]
[UTCTime "16:15:36"]
[WhiteElo "1837"]
[BlackElo "1763"]
[WhiteRatingDiff "+20"]
[BlackRatingDiff "-7"]
[Variant "King of the Hill"]
[TimeControl "180+0"]
[ECO "B20"]
[Opening "Sicilian Defense: Staunton-Cochrane Variation"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.83] } 1... c5 { [%eval 0.87] } 2. c4 { [%eval 0.59] } { B20 Sicilian Defense: Staunton-Cochrane Variation } 2... d6 { [%eval 0.46] } 3. Nf3 { [%eval 0.02] } 3... Nc6? { (0.02 → 1.41) Mistake. e5 was best. } { [%eval 1.41] } (3... e5 4. Nc3) 4. Nc3?? { (1.41 → -0.31) Blunder. d4 was best. } { [%eval -0.31] } (4. d4 cxd4 5. Nxd4 e5 6. Nxc6 bxc6 7. Nc3 Nf6 8. Be2 d5 9. exd5 cxd5 10. cxd5 Rb8) 4... Bg4 { [%eval -0.09] } 5. Be2 { [%eval -0.16] } 5... a6? { (-0.16 → 1.01) Mistake. g6 was best. } { [%eval 1.01] } (5... g6 6. d3 Bg7 7. O-O e6 8. Bf4 Ke7 9. Qd2 Bxf3 10. Bxf3 Be5 11. Be3 Nf6 12. Rae1) 6. d4 { [%eval 0.82] } 6... Bxf3 { [%eval 1.06] } 7. Bxf3?! { (1.06 → 0.00) Inaccuracy. d5 was best. } { [%eval 0.0] } (7. d5 Bxg2 8. Rg1 Bh3 9. dxc6 bxc6 10. Qd3 Bd7 11. Be3 g6 12. O-O-O Nf6 13. f4 h5) 7... Nxd4?! { (0.00 → 0.74) Inaccuracy. cxd4 was best. } { [%eval 0.74] } (7... cxd4 8. Nd5 Nf6 9. Nxf6+ gxf6 10. Qb3 Rb8 11. Bd2 b5 12. Be2 Na5 13. Qb4 Nc6) 8. Be3 { [%eval 1.44] } 8... Nxf3+?! { (1.44 → 2.46) Inaccuracy. e5 was best. } { [%eval 2.46] } (8... e5 9. Nd5) 9. gxf3 { [%eval 2.06] } 9... e6 { [%eval 1.62] } 10. Qa4+ { [%eval 2.29] } 10... Qd7 { [%eval 1.97] } 11. Ke2?! { (1.97 → 1.28) Inaccuracy. Qxd7+ was best. } { [%eval 1.28] } (11. Qxd7+ Kxd7 12. Ke2 e5 13. b4 cxb4 14. Nd5 Rb8 15. Ba7 Re8 16. Rhb1 a5 17. a3 Ne7) 11... Be7? { (1.28 → 3.19) Mistake. Qxa4 was best. } { [%eval 3.19] } (11... Qxa4 12. Nxa4 b5 13. Nc3 bxc4 14. b3 f5 15. bxc4 Nf6 16. Kd3 Be7 17. Rhb1 Kf7 18. Rb7) 12. Rad1 { [%eval 3.51] } 12... Qxa4 { [%eval 3.62] } 13. Nxa4 { [%eval 3.52] } 13... b5 { [%eval 4.31] } 14. Bxc5 { [%eval 6.43] } 14... dxc5 { [%eval 8.39] } 15. e5 { [%eval 9.73] } 15... bxa4? { (9.73 → Mate in 5) Checkmate is now unavoidable. f5 was best. } { [%eval #5] } (15... f5 16. exf6) 16. Ke3 { [%eval #4] } 16... f5 { [%eval #4] } 17. exf6 { [%eval #3] } 17... Nxf6 { [%eval #3] } 18. b4? { (Mate in 3 → 8.40) Lost forced checkmate sequence. Kf4 was best. } { [%eval 8.4] } (18. Kf4 Bd6+ 19. Rxd6 Ng4 20. Ke4#) 18... Kf7? { (8.40 → Mate in 3) Checkmate is now unavoidable. e5 was best. } { [%eval #3] } (18... e5 19. f4) 19. Rd7?? { (Mate in 3 → -9.67) Lost forced checkmate sequence. Kf4 was best. } { [%eval -9.67] } (19. Kf4 Bd6+ 20. Rxd6 Ke8 21. Ke5#) 19... Rad8?? { (-9.67 → Mate in 2) Checkmate is now unavoidable. e5 was best. } { [%eval #2] } (19... e5) 20. Rxe7+?? { (Mate in 2 → -19.05) Lost forced checkmate sequence. Kf4 was best. } { [%eval -19.05] } (20. Kf4 Ng4 21. Ke4#) 20... Kxe7 { [%eval -21.25] } 21. bxc5 { [%eval -26.74] } 21... Rc8?? { (-26.74 → Mate in 1) Checkmate is now unavoidable. e5 was best. } { [%eval #1] } (21... e5) 22. Kd4# { Game ends by variant rule. } 1-0