FEN
[Event "Hourly Antichess Arena"]
[Site "https://adjva4.dpdns.org/8FVWav20"]
[Date "2025.11.15"]
[Round "-"]
[White "akamala"]
[Black "NerDee"]
[Result "0-1"]
[GameId "8FVWav20"]
[UTCDate "2025.11.15"]
[UTCTime "21:08:37"]
[WhiteElo "1873"]
[BlackElo "1393"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+11"]
[WhiteBerserk "true"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e5?? { (1.19 → 7.70) Blunder. e6 was best. } { [%eval 7.7] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 5.68] } 3... Bxd7?? { (5.68 → Mate in 15) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #15] } (3... Kxd7 4. Qg4 Qg5 5. Qxg5 Be7 6. Qxg7 Bh4 7. Qxg8 Bxf2 8. Kxf2) 4. Na3?? { (Mate in 15 → -1.75) Lost forced checkmate sequence. Qg4 was best. } { [%eval -1.75] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Ne4 Bxe4 8. g3 Bxh1) 4... Bxa3 { [%eval -1.2] } 5. bxa3 { [%eval -1.37] } 5... Ne7?? { (-1.37 → Mate in 13) Checkmate is now unavoidable. Bg4 was best. } { [%eval #13] } (5... Bg4 6. Qxg4) 6. a4 { [%eval #13] } 6... Bxa4 { [%eval #12] } 7. c3?? { (Mate in 12 → -3.00) Lost forced checkmate sequence. Qe2 was best. } { [%eval -3.0] } (7. Qe2 Bxc2 8. Qa6 Nxa6 9. e4 Bxe4 10. Ne2 Bxg2 11. d3 Bxh1 12. Ng1 Qxd3) 7... Bxd1 { [%eval -2.25] } 8. Kxd1 { [%eval -2.15] } 8... Qxd2 { [%eval -2.05] } 9. Kxd2 { [%eval -1.92] } 9... Nbc6? { (-1.92 → -0.44) Mistake. Kd7 was best. } { [%eval -0.44] } (9... Kd7) 10. Ne2?? { (-0.44 → -6.14) Blunder. Ba3 was best. } { [%eval -6.14] } (10. Ba3) 10... Nd4?? { (-6.14 → -1.37) Blunder. Kd7 was best. } { [%eval -1.37] } (10... Kd7 11. Kc2) 11. Nxd4 { [%eval -1.5] } 11... exd4 { [%eval -0.74] } 12. exd4? { (-0.74 → -2.05) Mistake. cxd4 was best. } { [%eval -2.05] } (12. cxd4 Ng8) 12... c5 { [%eval -3.19] } 13. dxc5 { [%eval -2.17] } 13... Kd8 { [%eval -2.69] } 14. c6?! { (-2.69 → -3.61) Inaccuracy. Ba3 was best. } { [%eval -3.61] } (14. Ba3 Rf8 15. f4 g5 16. fxg5 Kc7 17. c6 Nxc6 18. Bxf8 Rxf8 19. c4 Rb8) 14... Nxc6 { [%eval -3.35] } 15. c4 { [%eval -3.95] } 15... Ke8?? { (-3.95 → -0.40) Blunder. Kc7 was best. } { [%eval -0.4] } (15... Kc7 16. a4 Ne7 17. Ra3 a5 18. Ke3 Ra6 19. Kd2 Re8 20. Ke3 Rf8 21. Rg1) 16. a4?? { (-0.40 → -2.29) Blunder. c5 was best. } { [%eval -2.29] } (16. c5) 16... Ne7?? { (-2.29 → 1.22) Blunder. Kd8 was best. } { [%eval 1.22] } (16... Kd8) 17. c5?? { (1.22 → Mate in 11) Checkmate is now unavoidable. Ba3 was best. } { [%eval #-11] } (17. Ba3 Rb8) 17... Ng8?? { (Mate in 11 → -0.31) Lost forced checkmate sequence. Kd7 was best. } { [%eval -0.31] } (17... Kd7 18. c6 Kxc6 19. a5 a6 20. Ra4 Kb6 21. axb6 Rad8 22. Rxa6 Rxd2 23. Bxd2) 18. Ke3 { [%eval -0.57] } 18... Nh6 { [%eval -0.24] } 19. g4?? { (-0.24 → Mate in 9) Checkmate is now unavoidable. Re1 was best. } { [%eval #-9] } (19. Re1 Ng8) 19... Nxg4 { [%eval #-9] } 20. Kd2 { [%eval #-7] } 20... Nxh2 { [%eval #-7] } 21. Rxh2 { [%eval #-6] } 21... Rg8 { [%eval #-6] } 22. Rxh7 { [%eval #-5] } 22... Rh8 { [%eval #-5] } 23. Rxg7 { [%eval #-4] } 23... Ke7?? { (Mate in 4 → Mate in 8) Lost forced checkmate sequence. Kd7 was best. } { [%eval #8] } (23... Kd7 24. Rxf7 a5 25. Rxd7 Rh7 26. Rxh7 Ra7 27. Rxa7#) 24. Rxf7 { [%eval #8] } 24... Kxf7 { [%eval #7] } 25. f4?? { (Mate in 7 → -2.99) Lost forced checkmate sequence. Rb1 was best. } { [%eval -2.99] } (25. Rb1 Ke6 26. Rb8 Raxb8 27. Bb2 Rxb2 28. Kc2 Rxc2 29. f4 Rxc5 30. a5 Rxa5) 25... Rhf8?? { (-2.99 → Mate in 7) Checkmate is now unavoidable. Rag8 was best. } { [%eval #7] } (25... Rag8 26. Kc3) 26. f5?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. Rb1 was best. } { [%eval #-4] } (26. Rb1 Rad8 27. Kd3 Rxd3 28. Ba3 Rxa3 29. c6 Rxa4 30. Rb4 Rxb4 31. c7 Rxf4) 26... Kg6 { [%eval #-4] } 27. fxg6 { [%eval #-3] } 27... Rf7 { [%eval #-3] } 28. gxf7 { [%eval #-2] } 28... Re8 { [%eval #-2] } 29. fxe8=K { [%eval #-1] } 29... a5 { [%eval #-1] } 30. Kc3# { Game ends by variant rule. } 0-1

