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[Event "Hourly Antichess Arena"] [Site "https://adjva4.dpdns.org/6fBNTlsX"] [Date "2020.10.01"] [Round "-"] [White "jonashacker1"] [Black "CyberneticChicken"] [Result "1-0"] [GameId "6fBNTlsX"] [UTCDate "2020.10.01"] [UTCTime "19:19:08"] [WhiteElo "1533"] [BlackElo "1884"] [WhiteRatingDiff "+62"] [BlackRatingDiff "-9"] [WhiteTitle "IM"] [BlackBerserk "true"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. b3?! { (0.15 → -0.48) Inaccuracy. e3 was best. } { [%eval -0.48] } (1. e3 b5) 1... b6? { (-0.48 → 0.91) Mistake. e6 was best. } { [%eval 0.91] } (1... e6 2. Ba3 Bxa3 3. Nxa3 Qh4 4. Nb5 Qxh2 5. Nxc7 Qxc7 6. Rxh7) 2. Bb2?? { (0.91 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (2. e3 b5 3. Bxb5 e6 4. Bxd7 Bxd7 5. b4 Bxb4 6. c3 Bxc3) 2... g6 { [%eval #-15] } 3. Bxh8 { [%eval #-14] } 3... Bg7 { [%eval #-15] } 4. Bxg7 { [%eval #-14] } 4... Nh6 { [%eval #-14] } 5. Bxh6 { [%eval #-13] } 5... g5 { [%eval #-13] } 6. Bxg5 { [%eval #-12] } 6... e6?? { (Mate in 12 → -3.55) Lost forced checkmate sequence. Bb7 was best. } { [%eval -3.55] } (6... Bb7 7. Bxe7 Bxg2 8. Bxg2 Qxe7 9. Bxa8 Qxe2 10. Qxe2 a5 11. Qxe8 d5 12. Qxf7 d4 13. Qxh7) 7. Bxd8 { [%eval -3.51] } 7... Kxd8 { [%eval -3.21] } 8. Qc1 { [%eval -4.59] } 8... Na6?? { (-4.59 → 2.91) Blunder. Ke8 was best. } { [%eval 2.91] } (8... Ke8 9. Nh3) 9. b4 { [%eval 2.5] } 9... Nxb4 { [%eval 1.82] } 10. Qa3 { [%eval 1.07] } 10... Nxa2?? { (1.07 → Mate in 12) Checkmate is now unavoidable. Nxc2 was best. } { [%eval #12] } (10... Nxc2 11. Qxa7) 11. Qxa7 { [%eval #12] } 11... Rxa7 { [%eval #11] } 12. Rxa2 { [%eval #11] } 12... Rxa2 { [%eval #10] } 13. d4 { [%eval #11] } 13... Rxc2 { [%eval #10] } 14. Nc3?? { (Mate in 10 → Mate in 12) Lost forced checkmate sequence. d5 was best. } { [%eval #-12] } (14. d5 exd5 15. e4 dxe4 16. Ba6 Rxf2 17. Kxf2 Bxa6 18. Kf1 Bxf1 19. h4 Bxg2 20. Nc3 Bxh1) 14... Rxe2 { [%eval #-12] } 15. Ncxe2 { [%eval #-11] } 15... e5?? { (Mate in 11 → 0.10) Lost forced checkmate sequence. d5 was best. } { [%eval 0.1] } (15... d5 16. f4 e5 17. fxe5 Bh3 18. Nxh3 f6 19. exf6 b5 20. Nhg1 Ke7 21. fxe7 c5 22. dxc5) 16. dxe5 { [%eval 0.0] } 16... f6 { [%eval 0.28] } 17. exf6 { [%eval -0.01] } 17... Ke7?? { (-0.01 → 7.48) Blunder. b5 was best. } { [%eval 7.48] } (17... b5 18. Kd2 d5 19. g4 Bxg4 20. Nf3 Bxf3 21. Bh3 Bxe2 22. Kxe2 c5 23. Bc8 Kxc8 24. f7) 18. fxe7 { [%eval 5.83] } 18... h5 { [%eval 5.96] } 19. e8=B?? { (5.96 → Mate in 5) Checkmate is now unavoidable. g4 was best. } { [%eval #-5] } (19. g4) 19... Ba6?? { (Mate in 5 → Mate in 20) Lost forced checkmate sequence. d5 was best. } { [%eval #20] } (19... d5 20. Bxh5 d4 21. Nxd4 c6 22. Nxc6 b5 23. Bxb5 Bh3 24. Nxh3#) 20. Bxh5 { [%eval #23] } 20... Bxe2 { [%eval 4.77] } 21. Bfxe2 { [%eval 3.08] } 21... b5?? { (3.08 → Mate in 14) Checkmate is now unavoidable. d6 was best. } { [%eval #14] } (21... d6 22. Bb5) 22. Bxb5 { [%eval #15] } 22... c5 { [%eval #11] } 23. Bxd7 { [%eval #11] } 23... c4 { [%eval #10] } 24. h3 { [%eval #10] } 24... c3 { [%eval #9] } 25. Kd2 { [%eval #9] } 25... cxd2 { [%eval #8] } 26. Bg6 { [%eval #8] } 26... d1=R { [%eval #7] } 27. Rh2 { [%eval #7] } 27... Rxg1 { [%eval #6] } 28. Rh1 { [%eval #6] } 28... Rxg2 { [%eval #4] } 29. Bc8?? { (Mate in 4 → Mate in 5) Lost forced checkmate sequence. Bh5 was best. } { [%eval #-5] } (29. Bh5 Rxf2 30. Rf1 Rxf1 31. Bf5 Rxf5 32. h4 Rxh5#) 29... Rxf2?? { (Mate in 5 → Mate in 4) Lost forced checkmate sequence. Rxg6 was best. } { [%eval #4] } (29... Rxg6 30. Ba6 Rxa6 31. Ra1 Rxa1 32. h4 Rg1 33. h5 Rg3 34. fxg3#) 30. Rh2 { [%eval #4] } 30... Rxh2 { [%eval #3] } 31. Bb7 { [%eval #3] } 31... Rxh3 { [%eval #2] } 32. Bh5 { [%eval #2] } 32... Rxh5 { [%eval #1] } 33. Bd5 { [%eval #1] } 33... Rxd5# { Game ends by variant rule. } 1-0