FEN
[Event "casual rapid game"]
[Site "https://adjva4.dpdns.org/4TNRiyHV"]
[Date "2026.01.09"]
[Round "-"]
[White "rom_ok"]
[Black "sol2222"]
[Result "0-1"]
[GameId "4TNRiyHV"]
[UTCDate "2026.01.09"]
[UTCTime "01:34:53"]
[WhiteElo "1637"]
[BlackElo "2150"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "C02"]
[Opening "French Defense: Advance Variation, Main Line"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.18] } 1... e6 { [%eval 0.22] } 2. d4 { [%eval 0.29] } 2... d5 { [%eval 0.31] } 3. e5 { [%eval 0.25] } 3... c5 { [%eval 0.2] } 4. c3 { [%eval 0.18] } 4... Nc6 { [%eval 0.11] } 5. Nf3 { [%eval 0.15] } 5... Qb6 { [%eval 0.22] } 6. a3 { [%eval 0.14] } { C02 French Defense: Advance Variation, Main Line } 6... c4 { [%eval 0.28] } 7. Be2 { [%eval 0.15] } 7... Na5 { [%eval 0.22] } 8. Nbd2 { [%eval 0.32] } 8... Bd7 { [%eval 0.5] } 9. O-O { [%eval 0.18] } 9... Nb3?! { (0.18 → 0.75) Inaccuracy. Ne7 was best. } { [%eval 0.75] } (9... Ne7) 10. Nxb3 { [%eval 0.75] } 10... Ba4 { [%eval 0.67] } 11. Qd2 { [%eval 0.55] } 11... Bxb3 { [%eval 0.59] } 12. Qg5 { [%eval 0.23] } 12... h6 { [%eval 0.37] } 13. Qh4 { [%eval 0.34] } 13... Be7 { [%eval 0.54] } 14. Qg3 { [%eval 0.63] } 14... g5 { [%eval 0.96] } 15. Qh3 { [%eval 0.81] } 15... O-O-O?! { (0.81 → 1.64) Inaccuracy. Bc2 was best. } { [%eval 1.64] } (15... Bc2) 16. Nxg5 { [%eval 1.64] } 16... hxg5?! { (1.64 → 2.93) Inaccuracy. Rf8 was best. } { [%eval 2.93] } (16... Rf8) 17. Qxh8 { [%eval 3.13] } 17... f6?! { (3.13 → 4.34) Inaccuracy. Bc2 was best. } { [%eval 4.34] } (17... Bc2 18. Qh3 Bf5 19. Bg4 Bd3 20. Rd1 Be4 21. Re1 Kb8 22. Rxe4 dxe4 23. Bd1) 18. exf6 { [%eval 3.99] } 18... Bxf6 { [%eval 4.39] } 19. Qh5 { [%eval 4.45] } 19... Ne7 { [%eval 5.04] } 20. Qf7 { [%eval 5.05] } 20... Ng8 { [%eval 4.87] } 21. Bg4 { [%eval 4.81] } 21... Kb8 { [%eval 5.16] } 22. Bxe6 { [%eval 4.64] } 22... Qd6 { [%eval 5.63] } 23. Bg4 { [%eval 4.57] } 23... Nh6 { [%eval 4.66] } 24. Qh5 { [%eval 4.29] } 24... Rh8 { [%eval 3.91] } 25. Bf3?? { (3.91 → -0.39) Blunder. h3 was best. } { [%eval -0.39] } (25. h3 Qe7 26. Bd1 Bxd1 27. Qxd1 g4 28. Bf4+ Ka8 29. Re1 Qh7 30. Re6 Nf5) 25... Nf5 { [%eval 0.0] } 26. Qg6?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Qxh8+ was best. } { [%eval #-1] } (26. Qxh8+ Bxh8 27. Bxg5 Bf6 28. Bxf6 Qxf6 29. Rae1 Bc2 30. Re8+ Kc7 31. Rfe1 Qb6) 26... Qxh2# { Black wins by checkmate. } 0-1
