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[Event "rated variant:antichess game"] [Site "https://adjva4.dpdns.org/yt34NQfP"] [Date "2023.05.08"] [Round "-"] [White "Ludo_Vikk"] [Black "bukin1960"] [Result "1/2-1/2"] [GameId "yt34NQfP"] [UTCDate "2023.05.08"] [UTCTime "20:19:31"] [WhiteElo "1738"] [BlackElo "1681"] [WhiteRatingDiff "-1"] [BlackRatingDiff "+1"] [Variant "Antichess"] [TimeControl "300+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. e3 { [%eval 1.3] } 1... a6?? { (1.30 → 7.70) Blunder. e6 was best. } { [%eval 7.7] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Bxa6 { [%eval 7.43] } 2... Rxa6? { (7.43 → Mate in 16) Checkmate is now unavoidable. bxa6 was best. } { [%eval #16] } (2... bxa6 3. Qg4 g6 4. Qxg6 fxg6 5. a4 c6 6. Ne2 Ra7 7. b3) 3. b3?? { (Mate in 16 → 2.21) Lost forced checkmate sequence. Qf3 was best. } { [%eval 2.21] } (3. Qf3 Rxa2 4. Rxa2 b5 5. Qxf7 Kxf7 6. c4 bxc4 7. b4 cxb3) 3... Rxa2 { [%eval 6.34] } 4. Rxa2 { [%eval 2.11] } 4... Na6?? { (2.11 → Mate in 14) Checkmate is now unavoidable. c6 was best. } { [%eval #14] } (4... c6 5. Ra5) 5. Rxa6 { [%eval #14] } 5... bxa6 { [%eval #14] } 6. Na3?? { (Mate in 14 → 2.00) Lost forced checkmate sequence. Qe2 was best. } { [%eval 2.0] } (6. Qe2 Bb7 7. Qxa6 Bxa6 8. Kf1 Bxf1 9. b4 Bxg2 10. Ne2 Bxh1 11. e4 Bxe4 12. d4 Bxc2) 6... a5 { [%eval 2.04] } 7. b4?! { (2.04 → 1.28) Inaccuracy. Qh5 was best. } { [%eval 1.28] } (7. Qh5 h6) 7... axb4 { [%eval 1.07] } 8. Bb2?? { (1.07 → -2.22) Blunder. Nb1 was best. } { [%eval -2.22] } (8. Nb1 c5 9. Qh5 b3 10. Qxh7 bxc2 11. Qxg8 cxb1=Q 12. Qxf7 Qxc1 13. Qxe7 Qxe1 14. Qxe8 Qxd2) 8... bxa3 { [%eval -2.46] } 9. Bxg7 { [%eval -1.97] } 9... Bxg7 { [%eval -2.08] } 10. Qa1 { [%eval -2.62] } 10... Bxa1 { [%eval -2.27] } 11. c3 { [%eval -1.87] } 11... Bxc3 { [%eval -2.53] } 12. dxc3 { [%eval -2.23] } 12... a2 { [%eval -1.95] } 13. Kd1 { [%eval -1.96] } 13... a1=K?? { (-1.96 → -0.10) Blunder. e6 was best. } { [%eval -0.1] } (13... e6) 14. Ne2 { [%eval -0.52] } 14... c6?! { (-0.52 → 0.48) Inaccuracy. e6 was best. } { [%eval 0.48] } (14... e6 15. Re1) 15. h3?! { (0.48 → -0.52) Inaccuracy. Kc1 was best. } { [%eval -0.52] } (15. Kc1 Kb1) 15... f6? { (-0.52 → 0.83) Mistake. e6 was best. } { [%eval 0.83] } (15... e6 16. Rf1) 16. Nf4?? { (0.83 → -1.12) Blunder. h4 was best. } { [%eval -1.12] } (16. h4 Kf7) 16... h5 { [%eval -0.97] } 17. Nxh5 { [%eval -1.34] } 17... Rxh5 { [%eval -1.05] } 18. f3?? { (-1.05 → -4.61) Blunder. Kd2 was best. } { [%eval -4.61] } (18. Kd2 Rxh3) 18... Rxh3 { [%eval -4.25] } 19. gxh3 { [%eval -4.52] } 19... Nh6?! { (-4.52 → -3.08) Inaccuracy. f5 was best. } { [%eval -3.08] } (19... f5 20. f4) 20. Ke1?? { (-3.08 → Mate in 11) Checkmate is now unavoidable. f4 was best. } { [%eval #-11] } (20. f4 e5) 20... Ka2?? { (Mate in 11 → -4.34) Lost forced checkmate sequence. e5 was best. } { [%eval -4.34] } (20... e5 21. f4 exf4 22. exf4 f5 23. c4 Qh4 24. Rh2 Qxh3 25. Rxh3 Kf7 26. Rxh6 d6 27. Rxd6) 21. Kd1?? { (-4.34 → Mate in 11) Checkmate is now unavoidable. h4 was best. } { [%eval #-11] } (21. h4 Kf8) 21... Ka3 { [%eval #-11] } 22. f4 { [%eval #-9] } 22... Ng4 { [%eval #-11] } 23. hxg4 { [%eval #-10] } 23... f5?? { (Mate in 10 → 0.61) Lost forced checkmate sequence. Kb4 was best. } { [%eval 0.61] } (23... Kb4 24. cxb4 c5 25. bxc5 d5 26. cxd6 Bxg4 27. dxe7 Bxd1 28. Rxd1 Kxe7 29. Rxd8 Kxd8 30. e4) 24. gxf5 { [%eval 0.89] } 24... Kb4 { [%eval 0.99] } 25. cxb4 { [%eval 1.05] } 25... c5?? { (1.05 → Mate in 8) Checkmate is now unavoidable. Kf7 was best. } { [%eval #8] } (25... Kf7 26. b5 cxb5 27. Re1 e6 28. fxe6 Kxe6 29. Kd2 Qg5 30. fxg5 b4 31. e4 Ke7 32. e5) 26. bxc5 { [%eval #8] } 26... Qb6 { [%eval #7] } 27. cxb6 { [%eval #7] } 27... d5 { [%eval #6] } 28. Kc2 { [%eval #6] } 28... Bxf5 { [%eval #5] } 29. b7 { [%eval #6] } 29... Bxc2 { [%eval #5] } 30. f5 { [%eval #5] } 30... Bxf5 { [%eval #4] } 31. e4 { [%eval #4] } 31... dxe4 { [%eval #3] } 32. Rh7?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Rh3 was best. } { [%eval 0.0] } (32. Rh3 Bxh3 33. b8=N Bc8 34. Nd7 Bxd7#) 32... Bxh7 { [%eval 0.0] } 33. b8=B { [%eval 0.0] } 33... e5 { [%eval 0.0] } 34. Bxe5 { [%eval 0.0] } 34... Bf5 { [%eval 0.0] } 35. Bg3 { [%eval 0.0] } 35... Bg6 { [%eval 0.0] } 36. Be5 { White offers draw } { [%eval 0.0] } { The game is a draw. } 1/2-1/2