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[Event "Veresov Arena"] [Site "https://adjva4.dpdns.org/xd5xAAvY"] [Date "2016.06.07"] [Round "-"] [White "ProgramFOX"] [Black "IgorKoc"] [Result "1-0"] [GameId "xd5xAAvY"] [UTCDate "2016.06.07"] [UTCTime "17:36:44"] [WhiteElo "1920"] [BlackElo "2241"] [WhiteRatingDiff "+21"] [BlackRatingDiff "-23"] [Variant "King of the Hill"] [TimeControl "0+1"] [ECO "C20"] [Opening "King's Pawn Game: Leonardis Variation"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. e4 { [%eval 0.3] } 1... e5 { [%eval 0.3] } 2. d3 { [%eval -0.12] } { C20 King's Pawn Game: Leonardis Variation } 2... d6 { [%eval 0.05] } 3. Bd2 { [%eval 0.0] } 3... c5 { [%eval 0.03] } 4. Nc3 { [%eval 0.05] } 4... Nc6 { [%eval 0.12] } 5. Nd5 { [%eval 0.12] } 5... f5 { [%eval 0.29] } 6. c4?! { (0.29 → -0.31) Inaccuracy. g3 was best. } { [%eval -0.31] } (6. g3 Nf6 7. Bg2 Be7 8. Ne2 fxe4 9. dxe4 Nxd5 10. exd5 Nd4 11. c3 Nxe2 12. Qxe2 O-O) 6... Nf6 { [%eval -0.33] } 7. b3 { [%eval -0.53] } 7... fxe4 { [%eval -0.26] } 8. dxe4 { [%eval -0.18] } 8... Nd4 { [%eval -0.07] } 9. Bd3 { [%eval -0.15] } 9... Be6 { [%eval 0.29] } 10. Bc3 { [%eval -0.11] } 10... Kd7? { (-0.11 → 1.18) Mistake. g6 was best. } { [%eval 1.18] } (10... g6 11. Ne2 Bh6 12. O-O O-O 13. Bd2 Bxd2 14. Qxd2 Bxd5 15. cxd5 Qe7 16. Rae1 Kg7 17. f4) 11. Bxd4?! { (1.18 → 0.53) Inaccuracy. b4 was best. } { [%eval 0.53] } (11. b4 b5 12. Ne2 Ke8 13. O-O bxc4 14. Bxc4 Nxe4 15. Bb2 Nf6 16. Nxd4 exd4 17. Nc7+ Qxc7) 11... exd4 { [%eval 0.95] } 12. Qf3? { (0.95 → -0.18) Mistake. b4 was best. } { [%eval -0.18] } (12. b4 Bxd5) 12... h6?! { (-0.18 → 0.54) Inaccuracy. Qa5+ was best. } { [%eval 0.54] } (12... Qa5+ 13. Kf1 Re8 14. Ne2 Kc8 15. Nef4 Nxd5 16. exd5 Qc3 17. Rd1 Bd7 18. Ne6 Qb2 19. Qe2) 13. Kd2?! { (0.54 → -0.54) Inaccuracy. b4 was best. } { [%eval -0.54] } (13. b4 Kc8 14. Qd1 a5 15. bxc5 dxc5 16. Ne2 Bxd5 17. exd5 Bd6 18. O-O Kb8 19. Rb1 Ra6) 13... Kc6?! { (-0.54 → 0.51) Inaccuracy. Be7 was best. } { [%eval 0.51] } (13... Be7 14. Kc2 Rf8 15. Qe2 Qa5 16. Nf3 Ng4 17. Rhf1 Rae8 18. Qe1 Qxe1 19. Raxe1 Ne5 20. Nxe5+) 14. Nh3 { [%eval 0.06] } 14... g5?? { (0.06 → 2.77) Blunder. Qa5+ was best. } { [%eval 2.77] } (14... Qa5+ 15. b4 cxb4 16. Nxf6 gxf6 17. Nf4 Re8 18. Rhb1 h5 19. Nxe6 Rxe6 20. Ke2 Kc7 21. Kf1) 15. g4?? { (2.77 → -1.84) Blunder. Nxf6 was best. } { [%eval -1.84] } (15. Nxf6 Kc7 16. Nd5+ Kb8 17. Qf6 Qxf6 18. Nxf6 Kc7 19. Nd5+ Kd7 20. Raf1 Bg7 21. f4 Bxh3) 15... Bg7 { [%eval -1.34] } 16. Rhe1?! { (-1.34 → -1.95) Inaccuracy. Rhg1 was best. } { [%eval -1.95] } (16. Rhg1 Rf8 17. b4 Kd7 18. Qd1 cxb4 19. Qa4+ Kc8 20. Qxb4 Nxg4 21. f4 Rf7 22. Rab1 Ne3) 16... Rf8 { [%eval -1.44] } 17. Re2?? { (-1.44 → -3.82) Blunder. Qg2 was best. } { [%eval -3.82] } (17. Qg2 Kd7 18. e5 Qa5+ 19. Kd1 Bxd5 20. cxd5 dxe5 21. d6 Kxd6 22. Qxb7 Qc7 23. Qg2 Kd7) 17... Bxd5?? { (-3.82 → -0.28) Blunder. Qa5+ was best. } { [%eval -0.28] } (17... Qa5+ 18. Kd1 Bxg4 19. Qg2 Bxe2+ 20. Kxe2 Nxd5 21. cxd5+ Kb6 22. f4 Qc3 23. Rd1 a5 24. Kf1) 18. exd5+ { [%eval -0.46] } 18... Kd7? { (-0.46 → 0.80) Mistake. Kb6 was best. } { [%eval 0.8] } (18... Kb6 19. Qg3 Ne8 20. Rae1 Be5 21. f4 Rxf4 22. Rxe5 dxe5 23. Nxf4 gxf4 24. Qf3 Qd6 25. Qe2) 19. Qg3?? { (0.80 → -0.92) Blunder. Bf5+ was best. } { [%eval -0.92] } (19. Bf5+ Kc7 20. Rae1 Kb8 21. Qg3 a5 22. Re7 Rg8 23. Rf7 Ra7 24. Ree7 Bf8 25. Re6 Ne8) 19... Nh7?? { (-0.92 → 6.38) Blunder. Qa5+ was best. } { [%eval 6.38] } (19... Qa5+ 20. Kd1 Rfe8 21. Bf5+ Kc7 22. Re6 Rxe6 23. dxe6 b5 24. f4 bxc4 25. bxc4 Rb8 26. Rb1) 20. Rae1?? { (6.38 → 1.98) Blunder. Bxh7 was best. } { [%eval 1.98] } (20. Bxh7 Re8 21. Bf5+ Kc7 22. Rxe8 Qxe8 23. Re1 Be5 24. f4 gxf4 25. Nxf4 Bxf4+ 26. Qxf4 Qf8) 20... Rf4?? { (1.98 → 13.31) Blunder. Be5 was best. } { [%eval 13.31] } (20... Be5 21. Rxe5) 21. Nxf4 { [%eval 13.16] } 21... gxf4 { [%eval 12.98] } 22. Qxf4 { [%eval 11.89] } 22... Be5 { [%eval 14.39] } 23. Qf7+ { [%eval 11.55] } 23... Qe7?! { (11.55 → Mate in 5) Checkmate is now unavoidable. Kc8 was best. } { [%eval #5] } (23... Kc8 24. Qxh7) 24. Qxe7+?! { (Mate in 5 → 20.39) Lost forced checkmate sequence. Bf5+ was best. } { [%eval 20.39] } (24. Bf5+ Kd8 25. Qxh7 Qg5+ 26. Kd3 Qe3+ 27. fxe3 Bg7 28. Ke4#) 24... Kxe7 { [%eval 19.07] } 25. Bxh7 { [%eval 15.35] } 25... Kf6?! { (15.35 → Mate in 2) Checkmate is now unavoidable. h5 was best. } { [%eval #2] } (25... h5 26. f4 b5 27. fxe5 bxc4 28. exd6+ Kxd6 29. bxc4 Rd8 30. Re6+ Kc7 31. Rc6+ Kb8 32. gxh5) 26. Kd3 { [%eval #1] } 26... Bf4 { [%eval #1] } 27. Ke4# { Game ends by variant rule. } 1-0