FEN
[Event "rated variant:antichess game"]
[Site "https://adjva4.dpdns.org/xCluOMX4"]
[Date "2025.05.07"]
[Round "-"]
[White "jenius88"]
[Black "A001007788"]
[Result "1-0"]
[GameId "xCluOMX4"]
[UTCDate "2025.05.07"]
[UTCTime "02:09:14"]
[WhiteElo "1504"]
[BlackElo "1768"]
[WhiteRatingDiff "+13"]
[BlackRatingDiff "-13"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... Nc6?? { (-1.80 → 0.30) Blunder. e5 was best. } { [%eval 0.3] } (1... e5 2. a3 Bxa3 3. Rxa3 Qg5 4. Rxa7 Rxa7 5. Qb3 Qxd2 6. Nxd2) 2. d4 { [%eval 0.84] } 2... Nxd4 { [%eval 0.57] } 3. cxd4?? { (0.57 → Mate in 15) Checkmate is now unavoidable. Qxd4 was best. } { [%eval #-15] } (3. Qxd4 b6 4. Qxg7 Bxg7 5. g3 Bxc3 6. Nxc3 f5 7. Bh6 Nxh6) 3... e5 { [%eval #-15] } 4. dxe5 { [%eval #-14] } 4... Ba3 { [%eval #-14] } 5. bxa3 { [%eval #-13] } 5... Qg5 { [%eval #-13] } 6. Bxg5 { [%eval #-12] } 6... Kd8?? { (Mate in 12 → 2.72) Lost forced checkmate sequence. d6 was best. } { [%eval 2.72] } (6... d6 7. exd6 cxd6 8. Qxd6 Rb8 9. Qxb8 b5 10. Qxa7 Ke7 11. Qxe7 Nxe7 12. Bxe7) 7. Qxd7 { [%eval 2.44] } 7... Bxd7 { [%eval 2.63] } 8. Bxd8 { [%eval 2.57] } 8... Rxd8 { [%eval 2.03] } 9. a4 { [%eval 2.17] } 9... Bxa4 { [%eval 1.58] } 10. Kd1 { [%eval 1.57] } 10... Rxd1 { [%eval 1.29] } 11. Nd2 { [%eval 1.38] } 11... Rxf1 { [%eval 1.12] } 12. Rxf1 { [%eval 0.97] } 12... Bd1 { [%eval 1.43] } 13. Rxd1 { [%eval 0.67] } 13... Nf6?? { (0.67 → 14.26) Blunder. Ne7 was best. } { [%eval 14.26] } (13... Ne7 14. Re1) 14. exf6 { [%eval 13.47] } 14... gxf6 { [%eval 12.57] } 15. Nh3 { [%eval 10.81] } 15... a5 { [%eval 12.31] } 16. Ng5 { [%eval 12.63] } 16... fxg5 { [%eval 12.38] } 17. f4 { [%eval 12.3] } 17... gxf4 { [%eval 11.23] } 18. e3 { [%eval 8.31] } 18... fxe3 { [%eval 5.91] } 19. Rde1?! { (5.91 → 3.87) Inaccuracy. Rhe1 was best. } { [%eval 3.87] } (19. Rhe1 exd2) 19... exd2 { [%eval 4.0] } 20. Re8?? { (4.00 → -3.87) Blunder. Re2 was best. } { [%eval -3.87] } (20. Re2 a4 21. Rxd2 Ra8 22. Re1 Ra6 23. h4 b5 24. g4 h6 25. g5 hxg5) 20... Rxe8 { [%eval -5.62] } 21. Re1?! { (-5.62 → -11.35) Inaccuracy. h4 was best. } { [%eval -11.35] } (21. h4 Re5) 21... dxe1=R { [%eval -8.36] } 22. h3 { [%eval -9.18] } 22... h6 { [%eval -7.62] } 23. g3 { [%eval -9.29] } 23... f6 { [%eval -7.22] } 24. a3 { [%eval -8.13] } 24... b6 { [%eval -8.07] } 25. h4 { [%eval -7.25] } 25... c6?! { (-7.25 → -5.24) Inaccuracy. c5 was best. } { [%eval -5.24] } (25... c5 26. g4) 26. a4?! { (-5.24 → -7.68) Inaccuracy. g4 was best. } { [%eval -7.68] } (26. g4 f5 27. gxf5 c5 28. f6 c4 29. h5 Ra8 30. f7 Rd1 31. a4 Ra6) 26... c5 { [%eval -5.84] } 27. h5?! { (-5.84 → -11.77) Inaccuracy. g4 was best. } { [%eval -11.77] } (27. g4 h5) 27... b5? { (-11.77 → -5.16) Mistake. Ra8 was best. } { [%eval -5.16] } (27... Ra8 28. g4) 28. axb5 { [%eval -6.23] } 28... c4?! { (-6.23 → -4.89) Inaccuracy. a4 was best. } { [%eval -4.89] } (28... a4 29. b6 R1e2 30. g4 Ra8 31. b7 Ra7 32. b8=K c4 33. Kxa7 c3 34. g5) 29. b6 { [%eval -5.25] } 29... c3 { [%eval -5.07] } 30. b7 { [%eval -5.45] } 30... Ra8?? { (-5.45 → -2.68) Blunder. c2 was best. } { [%eval -2.68] } (30... c2 31. g4) 31. bxa8=B?? { (-2.68 → Mate in 4) Checkmate is now unavoidable. bxa8=N was best. } { [%eval #-4] } (31. bxa8=N) 31... Re4 { [%eval #-4] } 32. Bxe4 { [%eval #-3] } 32... c2?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. f5 was best. } { [%eval 0.0] } (32... f5 33. Bxf5 c2 34. Bxc2 a4 35. Bxa4#) 33. Bxc2 { [%eval 0.0] } 33... a4?? { (0.00 → Mate in 5) Checkmate is now unavoidable. f5 was best. } { [%eval #5] } (33... f5 34. Bxf5 a4 35. g4 a3 36. Bd3 a2 37. g5 hxg5 38. h6 a1=B 39. Be4) 34. Bxa4 { [%eval #5] } 34... f5 { [%eval #4] } 35. g4 { [%eval #4] } 35... fxg4 { [%eval #3] } 36. Bb5 { [%eval #3] } 36... g3 { [%eval #2] } 37. Bc4 { [%eval #2] } 37... g2 { [%eval #1] } 38. Bf1 { [%eval #1] } { Black resigns. } 1-0