FEN
[Event "YoJuegoEnCasa Especial Arena"]
[Site "https://adjva4.dpdns.org/x3FhL5as"]
[Date "2020.04.03"]
[Round "-"]
[White "Duochess"]
[Black "CaptainAmerica2"]
[Result "0-1"]
[GameId "x3FhL5as"]
[UTCDate "2020.04.03"]
[UTCTime "18:19:21"]
[WhiteElo "1364"]
[BlackElo "1662"]
[WhiteRatingDiff "-37"]
[BlackRatingDiff "+60"]
[WhiteTitle "WFM"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e3 { [%eval 1.7] } 1... e5? { (1.70 → 3.62) Mistake. b5 was best. } { [%eval 3.62] } (1... b5 2. Bxb5) 2. Ba6 { [%eval 4.07] } 2... bxa6 { [%eval 3.98] } 3. b4? { (3.98 → 1.96) Mistake. Qh5 was best. } { [%eval 1.96] } (3. Qh5 Qh4) 3... Bxb4 { [%eval 2.08] } 4. Na3?? { (2.08 → Mate in 15) Checkmate is now unavoidable. Qh5 was best. } { [%eval #-15] } (4. Qh5 Bxd2 5. Qxe5 Bxe3 6. Qxe3 Qg5 7. Qxe8 Qxg2 8. Qxg8 Qxg1 9. Rxg1 Rxg8 10. Rxg7 Rxg7) 4... Bxa3 { [%eval #-15] } 5. Bxa3 { [%eval #-14] } 5... c5 { [%eval #-14] } 6. Bxc5 { [%eval #-13] } 6... Qa5?? { (Mate in 13 → 1.28) Lost forced checkmate sequence. Bb7 was best. } { [%eval 1.28] } (6... Bb7 7. Bxa7 Bxg2 8. Bxb8 Bxh1 9. Bxe5 Qg5 10. Bxg7 Qxg1 11. Bxh8 Qxe1 12. Qxe1 h6 13. Qxh1) 7. Bxa7 { [%eval 0.86] } 7... Qxd2? { (0.86 → 2.12) Mistake. Rxa7 was best. } { [%eval 2.12] } (7... Rxa7 8. Ke2) 8. Qxd2?? { (2.12 → -0.68) Blunder. Kxd2 was best. } { [%eval -0.68] } (8. Kxd2 Rxa7) 8... Rxa7 { [%eval 0.69] } 9. Qxd7 { [%eval 0.11] } 9... Nxd7?? { (0.11 → Mate in 11) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #11] } (9... Kxd7 10. Kd2) 10. f4?? { (Mate in 11 → Mate in 12) Lost forced checkmate sequence. c4 was best. } { [%eval #-12] } (10. c4 e4 11. c5 Nxc5 12. g4 Bxg4 13. Nf3 exf3 14. Ke2 fxe2 15. e4 Nxe4 16. Rhe1 Nxf2) 10... exf4 { [%eval #-12] } 11. exf4 { [%eval #-11] } 11... Ne5?? { (Mate in 11 → -2.75) Lost forced checkmate sequence. g5 was best. } { [%eval -2.75] } (11... g5 12. fxg5 Nh6 13. gxh6 Kf8 14. Kd2 Kg7 15. hxg7 Rb7 16. gxh8=R a5 17. Rxh7 Ra7 18. Rxf7) 12. fxe5 { [%eval -2.68] } 12... Bh3?! { (-2.68 → -1.69) Inaccuracy. f6 was best. } { [%eval -1.69] } (12... f6 13. exf6) 13. gxh3 { [%eval -1.81] } 13... Nf6?? { (-1.81 → 2.63) Blunder. f6 was best. } { [%eval 2.63] } (13... f6 14. exf6) 14. exf6 { [%eval 2.41] } 14... gxf6 { [%eval 3.45] } 15. Nf3?? { (3.45 → 1.07) Blunder. Kd2 was best. } { [%eval 1.07] } (15. Kd2) 15... Re7?? { (1.07 → Mate in 8) Checkmate is now unavoidable. Ke7 was best. } { [%eval #8] } (15... Ke7 16. Nd2) 16. Ke2?? { (Mate in 8 → 2.14) Lost forced checkmate sequence. Ng5 was best. } { [%eval 2.14] } (16. Ng5 Rxe1 17. Nxh7 Rxh7 18. Rhxe1 Rxh3 19. Rxe8 Rxh2 20. Rb1 Rxc2 21. Rh8 Rxa2 22. Rh2 Rxh2) 16... Rxe2 { [%eval 2.28] } 17. Rhg1?? { (2.28 → Mate in 6) Checkmate is now unavoidable. h4 was best. } { [%eval #-6] } (17. h4 Rxh2) 17... Rxh2 { [%eval #-6] } 18. Nxh2 { [%eval #-5] } 18... Rg8 { [%eval #-5] } 19. Rxg8 { [%eval #-4] } 19... f5?? { (Mate in 4 → Mate in 13) Lost forced checkmate sequence. Kf8 was best. } { [%eval #13] } (19... Kf8 20. Rxf8 h6 21. Rxf7 h5 22. Rxf6 h4 23. Rxa6#) 20. Rxe8 { [%eval #13] } 20... f4 { [%eval #12] } 21. Re6 { [%eval #16] } 21... fxe6 { [%eval #15] } 22. Rg1 { [%eval #15] } 22... f3 { [%eval #11] } 23. Nxf3 { [%eval #11] } 23... e5 { [%eval #10] } 24. Nxe5 { [%eval #10] } 24... a5 { [%eval #9] } 25. Nd3 { [%eval #9] } 25... a4 { [%eval #8] } 26. h4 { [%eval #8] } 26... h5 { [%eval #7] } 27. Rg4?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Re1 was best. } { [%eval 0.0] } (27. Re1 a3 28. Nb2 axb2 29. Re4 b1=R 30. Rb4 Rxb4 31. a4 Rxh4 32. c3 Rxa4 33. c4 Rxc4#) 27... hxg4 { [%eval 0.0] } 28. h5 { [%eval 0.0] } 28... g3 { [%eval 0.23] } 29. h6 { [%eval 1.39] } 29... g2 { [%eval 0.38] } 30. h7 { [%eval 0.0] } 30... g1=B?? { (0.00 → Mate in 10) Checkmate is now unavoidable. g1=K was best. } { [%eval #10] } (30... g1=K 31. Nb4 Kg2 32. c4 a3 33. c5 Kg3 34. c6 Kg4 35. h8=B Kf5 36. Bb2 axb2 37. c7) 31. Nc5 { [%eval #10] } 31... Bxc5 { [%eval #9] } 32. a3 { [%eval #9] } 32... Bxa3 { [%eval #8] } 33. c4?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. h8=R was best. } { [%eval 0.0] } (33. h8=R Bc5 34. Rh6 Ba7 35. Rh5 Bc5 36. Rxc5 a3 37. Rb5 a2 38. Rb4 a1=K 39. Rb2 Kxb2) 33... Bc1 { [%eval 0.0] } 34. c5 { [%eval 0.0] } 34... Bd2 { [%eval 0.0] } 35. c6 { [%eval 0.0] } 35... a3 { [%eval 0.0] } 36. c7 { [%eval 0.0] } 36... a2 { [%eval 0.0] } 37. c8=R?? { (0.00 → Mate in 2) Checkmate is now unavoidable. c8=B was best. } { [%eval #-2] } (37. c8=B a1=B 38. Bf5 Bh8 39. Be6 Be3 40. Ba2 Bf4 41. Bc4 Bh6 42. Bd5 Bf8 43. Be6 Be7) 37... Bc3 { [%eval #-7] } 38. Rxc3 { [%eval #-6] } 38... a1=N?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. a1=R was best. } { [%eval #4] } (38... a1=R 39. Rc1 Rxc1 40. h8=K Rc6 41. Kg8 Re6 42. Kh8 Rf6 43. Kg7 Rh6 44. Kxh6#) 39. Rc2 { [%eval #4] } 39... Nxc2 { [%eval #3] } 40. h8=R { [%eval #3] } 40... Nd4 { [%eval #2] } 41. Rh1 { [%eval #3] } 41... Ne6 { [%eval #2] } 42. Ra1 { [%eval #3] } 42... Nd4 { [%eval #2] } 43. Ra3?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Ra4 was best. } { [%eval #-1] } (43. Ra4 Nc6 44. Rd4 Nxd4#) 43... Nb3 { [%eval #-1] } 44. Rxb3# { Game ends by variant rule. } 0-1