FEN
[Event "Hourly Antichess Arena"]
[Site "https://adjva4.dpdns.org/wdIKh6VR"]
[Date "2026.03.31"]
[Round "-"]
[White "silvinusclisson"]
[Black "miguelampuerollerena"]
[Result "0-1"]
[GameId "wdIKh6VR"]
[UTCDate "2026.03.31"]
[UTCTime "15:13:55"]
[WhiteElo "1359"]
[BlackElo "2332"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e3 { [%eval 2.49] } 1... b6?! { (2.49 → 3.86) Inaccuracy. b5 was best. } { [%eval 3.86] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 3.74] } 2... Nxa6 { [%eval 3.51] } 3. b4?? { (3.51 → 0.95) Blunder. Qf3 was best. } { [%eval 0.95] } (3. Qf3 Nb8 4. Qxf7 Kxf7 5. b3 g6 6. Kf1 Bh6 7. Ne2 Bxe3) 3... Nxb4 { [%eval 0.05] } 4. Qh5 { [%eval -0.42] } 4... Nxa2 { [%eval -0.2] } 5. Qxh7 { [%eval -0.09] } 5... Rxh7 { [%eval -0.12] } 6. Rxa2 { [%eval -0.05] } 6... Rxh2 { [%eval -0.07] } 7. Rxa7?! { (-0.07 → -0.81) Inaccuracy. Rxh2 was best. } { [%eval -0.81] } (7. Rxh2 Ba6 8. Rxa6 c5 9. Rxa7 Rxa7 10. Rh6 Nxh6 11. g4 Nxg4) 7... Rxa7 { [%eval -0.52] } 8. Rxh2 { [%eval -0.45] } 8... Ra3 { [%eval 0.0] } 9. Bxa3 { [%eval 0.16] } 9... Bb7 { [%eval 0.29] } 10. Bxe7 { [%eval 0.14] } 10... Bxg2 { [%eval -0.48] } 11. Rxg2?? { (-0.48 → Mate in 9) Checkmate is now unavoidable. Bxf8 was best. } { [%eval #-9] } (11. Bxf8 Kxf8) 11... Bxe7 { [%eval #-9] } 12. Rxg7 { [%eval #-8] } 12... Ba3 { [%eval #-8] } 13. Rxf7 { [%eval #-7] } 13... Kxf7 { [%eval #-7] } 14. Nxa3 { [%eval #-6] } 14... b5 { [%eval #-6] } 15. Nxb5 { [%eval #-5] } 15... Qf8 { [%eval #-5] } 16. Nxc7 { [%eval #-4] } 16... d5 { [%eval #-11] } 17. Nxd5 { [%eval #-10] } 17... Qe7?? { (Mate in 10 → -1.91) Lost forced checkmate sequence. Ke7 was best. } { [%eval -1.91] } (17... Ke7 18. Nxe7 Qxf2 19. Kxf2 Nxe7 20. Kg3 Nc6 21. e4 Ne7 22. e5 Ng8 23. e6) 18. Nxe7 { [%eval -1.53] } 18... Nxe7 { [%eval -1.38] } 19. e4?? { (-1.38 → Mate in 2) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-2] } (19. Nf3 Ng8 20. Kf1 Nf6 21. e4 Nxe4 22. Ng1 Nxd2 23. Ke2 Nc4 24. Nh3 Ke6) 19... Nf5 { [%eval #-2] } 20. exf5 { [%eval #-1] } 20... Ke6 { [%eval #-1] } 21. fxe6# { Game ends by variant rule. } 0-1