FEN
[Event "rated bullet game"]
[Site "https://adjva4.dpdns.org/v6VnFpGh"]
[Date "2026.04.10"]
[Round "-"]
[White "lesma09"]
[Black "cas_k"]
[Result "0-1"]
[GameId "v6VnFpGh"]
[UTCDate "2026.04.10"]
[UTCTime "06:58:28"]
[WhiteElo "1022"]
[BlackElo "963"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+7"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "B21"]
[Opening "Sicilian Defense: Smith-Morra Gambit"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.18] } 1... c5 { [%eval 0.25] } 2. d4 { [%eval 0.05] } { B21 Sicilian Defense: Smith-Morra Gambit } 2... cxd4 { [%eval 0.04] } 3. Qxd4 { [%eval 0.0] } 3... Nc6 { [%eval 0.0] } 4. Qc5 { [%eval -0.51] } 4... e6 { [%eval -0.32] } 5. g3?? { (-0.32 → -7.16) Blunder. Qe3 was best. } { [%eval -7.16] } (5. Qe3 Nf6 6. Nf3 d5 7. Bd3 dxe4 8. Bxe4 Nxe4 9. Qxe4 Be7) 5... Bxc5 { [%eval -7.01] } 6. f4 { [%eval -7.42] } 6... d5 { [%eval -7.39] } 7. exd5 { [%eval -7.83] } 7... exd5 { [%eval -7.78] } 8. Bg2 { [%eval -8.38] } 8... Nf6 { [%eval -8.69] } 9. Bd2 { [%eval -8.68] } 9... O-O { [%eval -8.11] } 10. a4 { [%eval -9.23] } 10... a5 { [%eval -8.09] } 11. Bxa5 { [%eval -10.45] } 11... Qxa5+ { [%eval -10.23] } 12. c3 { [%eval -11.4] } 12... Bf5 { [%eval -9.96] } 13. Na3 { [%eval -11.01] } 13... Bxa3 { [%eval -10.82] } 14. bxa3?! { (-10.82 → Mate in 6) Checkmate is now unavoidable. Rxa3 was best. } { [%eval #-6] } (14. Rxa3 Rfe8+ 15. Ne2 Qb6 16. Bf3 Qxb2 17. O-O Qxa3 18. g4 Bxg4 19. Ng3 Qb2) 14... Qxc3+ { [%eval #-5] } 15. Kf2 { [%eval #-3] } 15... Qxa1?! { (Mate in 3 → -11.89) Lost forced checkmate sequence. Ng4+ was best. } { [%eval -11.89] } (15... Ng4+ 16. Kf1 Bd3+ 17. Ne2 Qxa1#) 16. Nf3?! { (-11.89 → Mate in 5) Checkmate is now unavoidable. Bf3 was best. } { [%eval #-5] } (16. Bf3 Rfe8 17. Ne2 Qxa3 18. Rf1 Bh3 19. Kg1 Qc5+ 20. Rf2 Qe3 21. g4 Bxg4) 16... Qxa3?! { (Mate in 5 → -11.99) Lost forced checkmate sequence. Ng4+ was best. } { [%eval -11.99] } (16... Ng4+ 17. Ke2 Qb2+ 18. Kd1 Qb3+ 19. Ke1 Qe3+ 20. Kd1 Nf2#) 17. Nd4?! { (-11.99 → Mate in 3) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-3] } (17. Rd1 Qc5+ 18. Kf1 Ng4 19. Nd4 Nxd4 20. Bh3 Qc4+ 21. Kg1 Nf3+ 22. Kh1 Rfe8) 17... Nxd4?! { (Mate in 3 → -18.60) Lost forced checkmate sequence. Ng4+ was best. } { [%eval -18.6] } (17... Ng4+ 18. Ke2 Qe3+ 19. Kd1 Nf2#) 18. Bxd5?! { (-18.60 → Mate in 4) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-4] } (18. Rf1 Rfe8) 18... Nxd5 { [%eval #-3] } 19. g4 { [%eval #-2] } 19... Qf3+ { [%eval #-1] } 20. Ke1 { [%eval #-1] } 20... Qe2# { Black wins by checkmate. } 0-1