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[Event "Hourly Antichess Arena"] [Site "https://adjva4.dpdns.org/u07HPEQB"] [Date "2026.04.28"] [Round "-"] [White "GrandmaBabe"] [Black "Jevetta-Steele"] [Result "1-0"] [GameId "u07HPEQB"] [UTCDate "2026.04.28"] [UTCTime "05:37:53"] [WhiteElo "1786"] [BlackElo "2174"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-10"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. g3 { [%eval 0.0] } 1... Nh6 { [%eval 0.25] } 2. g4 { [%eval 0.0] } 2... Nxg4 { [%eval 0.63] } 3. b3?? { (0.63 → -9.60) Blunder. Bg2 was best. } { [%eval -9.6] } (3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7 Bxa2 7. Rxa2 Rxh7) 3... Nxh2 { [%eval #-21] } 4. Rxh2 { [%eval #-19] } 4... g5 { [%eval #-19] } 5. Rxh7 { [%eval #-18] } 5... Rxh7 { [%eval #-18] } 6. f4 { [%eval #-17] } 6... gxf4 { [%eval #-17] } 7. Nh3 { [%eval #-13] } 7... Rxh3 { [%eval #-14] } 8. Bxh3 { [%eval #-13] } 8... f5 { [%eval #-13] } 9. Bxf5 { [%eval #-12] } 9... Bg7 { [%eval #-11] } 10. Bxd7 { [%eval #-11] } 10... Bxa1 { [%eval #-11] } 11. Bxe8 { [%eval #-9] } 11... Qxd2 { [%eval #-9] } 12. Bxd2 { [%eval #-7] } 12... a6 { [%eval #-8] } 13. Bxf4 { [%eval #-7] } 13... Ra7 { [%eval #-7] } 14. Bxc7 { [%eval #-6] } 14... e5?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. b6 was best. } { [%eval #8] } (14... b6 15. Bxb6 Rc7 16. Bxc7 Nc6 17. Bxc6 Be5 18. Bxe5 Bb7 19. Bxb7 e6 20. Bxa6#) 15. Bxe5 { [%eval #8] } 15... Bxe5 { [%eval #7] } 16. Qd4 { [%eval #7] } 16... Bxd4 { [%eval #6] } 17. Nc3 { [%eval #6] } 17... Bxc3 { [%eval #5] } 18. e4 { [%eval #5] } 18... Bxe1 { [%eval #4] } 19. c3 { [%eval #4] } 19... Bxc3 { [%eval #3] } 20. b4 { [%eval #4] } 20... Bxb4 { [%eval #3] } 21. a3?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Bb5 was best. } { [%eval 0.0] } (21. Bb5 axb5 22. e5 Rxa2 23. e6 Bxe6#) 21... Bxa3 { [%eval 0.0] } 22. Bd7 { [%eval 0.0] } 22... Bxd7 { [%eval 0.0] } 23. e5 { [%eval 0.0] } 23... Ba4 { [%eval 0.0] } 24. e6 { [%eval 0.0] } 24... Bb2 { [%eval 0.0] } 25. e7 { [%eval 0.0] } 25... Bb3 { [%eval 0.0] } 26. e8=K { [%eval 0.0] } 26... Bf7 { [%eval 0.0] } 27. Kxf7 { [%eval 0.0] } 27... Bg7 { [%eval 0.0] } 28. Kxg7 { [%eval 0.0] } 28... a5 { [%eval 0.0] } 29. Kf6 { [%eval 0.0] } 29... Ra8 { [%eval 0.0] } 30. Ke5 { [%eval 0.0] } 30... Na6 { [%eval 0.0] } 31. Ke4 { [%eval 0.0] } 31... Rc8 { [%eval 0.0] } 32. Ke3 { [%eval 0.0] } 32... b5?? { (0.00 → Mate in 3) Checkmate is now unavoidable. a4 was best. } { [%eval #3] } (32... a4 33. Ke2 Rc6 34. Kd1 Rb6 35. Kd2 Rb5 36. Kd3 Rb6 37. Kd2) 33. Kd2 { [%eval #5] } 33... Rc1 { [%eval #4] } 34. Kxc1 { [%eval #4] } 34... a4 { [%eval #2] } 35. Kc2 { [%eval #2] } 35... a3 { [%eval #1] } 36. Kb2 { [%eval #1] } 36... axb2# { Game ends by variant rule. } 1-0