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[Event "rated bullet game"] [Site "https://adjva4.dpdns.org/trxub6HA"] [Date "2026.02.04"] [Round "-"] [White "brother-7777"] [Black "eddyrod"] [Result "1/2-1/2"] [GameId "trxub6HA"] [UTCDate "2026.02.04"] [UTCTime "14:55:08"] [WhiteElo "2300"] [BlackElo "2447"] [WhiteRatingDiff "+2"] [BlackRatingDiff "-2"] [Variant "Standard"] [TimeControl "60+0"] [ECO "B07"] [Opening "Lion Defense: Anti-Philidor, Lion's Cave"] [Termination "Time forfeit"] [Annotator "adjva4.dpdns.org"] 1. e4 { [%eval 0.18] } 1... d6 { [%eval 0.43] } 2. d4 { [%eval 0.43] } 2... Nd7 { [%eval 0.68] } 3. Nc3 { [%eval 0.57] } 3... Ngf6 { [%eval 0.57] } 4. f4 { [%eval 0.56] } 4... e5 { [%eval 0.67] } { B07 Lion Defense: Anti-Philidor, Lion's Cave } 5. dxe5?! { (0.67 → 0.12) Inaccuracy. Nf3 was best. } { [%eval 0.12] } (5. Nf3 exd4 6. Qxd4 c6 7. Be3 d5 8. e5 Ng4 9. Bg1 h5) 5... dxe5 { [%eval 0.04] } 6. fxe5 { [%eval 0.0] } 6... Nxe5 { [%eval 0.17] } 7. Qxd8+ { [%eval 0.0] } 7... Kxd8 { [%eval 0.11] } 8. Nf3 { [%eval 0.18] } 8... Ng6?! { (0.18 → 1.00) Inaccuracy. Bd6 was best. } { [%eval 1.0] } (8... Bd6) 9. Bg5 { [%eval 0.96] } 9... h6 { [%eval 0.64] } 10. Bxf6+ { [%eval 0.54] } 10... gxf6 { [%eval 0.71] } 11. O-O-O+ { [%eval 0.68] } 11... Bd7?! { (0.68 → 1.27) Inaccuracy. Bd6 was best. } { [%eval 1.27] } (11... Bd6) 12. Nd5?! { (1.27 → 0.67) Inaccuracy. Bc4 was best. } { [%eval 0.67] } (12. Bc4 Bd6 13. Bxf7 Ne5 14. Nxe5 Bxe5 15. Be6 Rh7 16. Bf5 Rg7 17. Rhf1 c6) 12... Bg7 { [%eval 0.68] } 13. Bd3?! { (0.68 → -0.06) Inaccuracy. Ne3 was best. } { [%eval -0.06] } (13. Ne3 Ke8) 13... c6 { [%eval -0.1] } 14. Nc3 { [%eval -0.41] } 14... Ne5 { [%eval -0.06] } 15. Rhe1 { [%eval -0.53] } 15... Kc7 { [%eval -0.58] } 16. a3 { [%eval -0.8] } 16... Rad8 { [%eval -0.5] } 17. Nd4 { [%eval -0.86] } 17... a5 { [%eval -0.6] } 18. Nf5 { [%eval -0.67] } 18... Bxf5 { [%eval -0.19] } 19. exf5 { [%eval -0.16] } 19... b5 { [%eval -0.15] } 20. h3 { [%eval -0.21] } 20... Rhe8 { [%eval -0.01] } 21. g4? { (-0.01 → -1.43) Mistake. Be2 was best. } { [%eval -1.43] } (21. Be2 Rxd1+ 22. Rxd1 Nd7 23. Bf3 Bf8 24. Ne4 Re5 25. Kb1 Be7 26. Ka2 Nb6) 21... b4?! { (-1.43 → -0.44) Inaccuracy. Rxd3 was best. } { [%eval -0.44] } (21... Rxd3 22. cxd3) 22. axb4 { [%eval -0.19] } 22... axb4 { [%eval -0.13] } 23. Ne4 { [%eval -0.18] } 23... Rd7 { [%eval -0.02] } 24. b3 { [%eval -0.07] } 24... Ra8 { [%eval -0.02] } 25. Kb2 { [%eval 0.0] } 25... Kb6 { [%eval 0.04] } 26. Be2 { [%eval 0.0] } 26... Rda7 { [%eval 0.05] } 27. Ra1 { [%eval 0.03] } 27... Rxa1 { [%eval 0.09] } 28. Rxa1 { [%eval 0.15] } 28... Rxa1 { [%eval 0.13] } 29. Kxa1 { [%eval 0.19] } 29... h5 { [%eval 0.71] } 30. gxh5 { [%eval 0.75] } 30... Nd7 { [%eval 1.03] } 31. Nd6 { [%eval 0.6] } 31... Ne5?! { (0.60 → 1.26) Inaccuracy. Kc5 was best. } { [%eval 1.26] } (31... Kc5 32. Nxf7 Ne5 33. Nd8 Bh6 34. Kb2 Kd4 35. Ba6 Bd2 36. Nb7 Bf4 37. Kb1) 32. Nc4+? { (1.26 → 0.01) Mistake. Ne8 was best. } { [%eval 0.01] } (32. Ne8 Bh6) 32... Kc5 { [%eval 0.05] } 33. Kb1 { [%eval 0.05] } 33... Kd4 { [%eval 0.12] } 34. Kc1 { [%eval 0.0] } 34... Ke4 { [%eval 0.0] } 35. Bd3+ { [%eval 0.03] } 35... Nxd3+ { [%eval 0.08] } 36. cxd3+ { [%eval 0.12] } 36... Kxd3 { [%eval 0.03] } 37. Nd6 { [%eval 0.24] } 37... Kd4?? { (0.24 → 5.37) Blunder. Kc3 was best. } { [%eval 5.37] } (37... Kc3) 38. Nxf7 { [%eval 5.21] } 38... Ke4 { [%eval 5.03] } 39. h6 { [%eval 4.81] } 39... Kxf5?? { (4.81 → Mate in 15) Checkmate is now unavoidable. Bf8 was best. } { [%eval #15] } (39... Bf8 40. h7 Bg7 41. h8=Q Bxh8 42. Nxh8 c5 43. Nf7 Kxf5 44. Kd2 Ke6 45. Nd8+) 40. hxg7 { [%eval #20] } 40... Ke6 { [%eval 7.99] } 41. g8=Q { [%eval 7.72] } 41... Kf5? { (7.72 → Mate in 1) Checkmate is now unavoidable. Ke7 was best. } { [%eval #1] } (41... Ke7 42. Qg7 Kd7 43. Ne5+ Kd6 44. Nc4+ Ke6 45. Kd1 c5 46. Qg4+ f5 47. Qg6+) 42. Qg7?! { (Mate in 1 → 60.57) Lost forced checkmate sequence. Qg4# was best. } { [%eval 60.57] } (42. Qg4#) 42... Ke4?! { (60.57 → Mate in 6) Checkmate is now unavoidable. Ke6 was best. } { [%eval #6] } (42... Ke6) 43. Nh6?! { (Mate in 6 → 10.56) Lost forced checkmate sequence. Qg4+ was best. } { [%eval 10.56] } (43. Qg4+ Kd3 44. Nd6 Ke3 45. Nf5+ Kf2 46. Kd1 c5 47. Qg3+ Kf1 48. Ne3#) 43... Kd3?! { (10.56 → Mate in 5) Checkmate is now unavoidable. c5 was best. } { [%eval #5] } (43... c5 44. Qg4+ Ke5 45. Nf7+ Kd5 46. Qd7+ Ke4 47. Qe6+ Kf3 48. Qxf6+ Ke3 49. Ne5) 44. Qxf6 { [%eval #4] } 44... c5 { [%eval #4] } 45. Qc6 { [%eval #6] } 45... Kd4 { [%eval #3] } 46. Qb5 { [%eval #9] } 46... Kd5 { [%eval #9] } 47. Qc4+ { [%eval #14] } 47... Kc6 { [%eval #7] } 48. Nf5 { [%eval #6] } 48... Kb6 { [%eval #7] } 49. Ne3 { [%eval #4] } 49... Kc6 { [%eval #4] } 50. Nd5 { [%eval #10] } 50... Kd6 { [%eval #10] } 51. Nxb4?! { (Mate in 10 → 73.80) Lost forced checkmate sequence. Kd2 was best. } { [%eval 73.8] } (51. Kd2 Kd7 52. Qxc5 Ke6 53. Nxb4 Kf6 54. Nd5+ Ke5 55. Kd3 Ke6 56. Qc6+ Kf7) 51... Ke5?! { (73.80 → Mate in 9) Checkmate is now unavoidable. cxb4 was best. } { [%eval #9] } (51... cxb4) 52. Qxc5+ { [%eval #8] } 52... Ke6 { [%eval #8] } 53. Qd5+ { [%eval #7] } 53... Kf6 { [%eval #7] } 54. Kd2 { [%eval #6] } 54... Ke7 { [%eval #6] } 55. Ke3 { [%eval #5] } 55... Kf6 { [%eval #5] } 56. Ke4 { [%eval #4] } 56... Ke7 { [%eval #4] } 57. Ke5 { [%eval #3] } 57... Kf8 { [%eval #3] } 58. Qd6+ { [%eval #4] } 58... Kg7 { [%eval #4] } { Draw by time and insufficient material. } 1/2-1/2