FEN
[Event "rated blitz game"]
[Site "https://adjva4.dpdns.org/tgT7aZEO"]
[Date "2026.05.23"]
[Round "-"]
[White "Deads_11"]
[Black "Dhruv_10778"]
[Result "0-1"]
[GameId "tgT7aZEO"]
[UTCDate "2026.05.23"]
[UTCTime "09:57:50"]
[WhiteElo "1657"]
[BlackElo "1681"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+6"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "D53"]
[Opening "Queen's Gambit Declined"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. d4 { [%eval 0.15] } 1... Nf6 { [%eval 0.15] } 2. c4 { [%eval 0.16] } 2... e6 { [%eval 0.14] } 3. Nc3 { [%eval 0.09] } 3... d5 { [%eval 0.24] } 4. Bg5 { [%eval 0.0] } 4... Be7 { [%eval 0.14] } { D53 Queen's Gambit Declined } 5. Nf3 { [%eval 0.11] } 5... O-O { [%eval 0.12] } 6. c5 { [%eval -0.41] } 6... c6 { [%eval 0.0] } 7. e3 { [%eval 0.0] } 7... a5 { [%eval 0.14] } 8. a4?! { (0.14 → -0.43) Inaccuracy. a3 was best. } { [%eval -0.43] } (8. a3 Nbd7 9. Bd3 b6 10. b4 axb4 11. axb4 Rxa1 12. Qxa1 bxc5) 8... b6 { [%eval -0.43] } 9. cxb6 { [%eval -0.48] } 9... Qxb6 { [%eval -0.44] } 10. Qc2 { [%eval -0.44] } 10... Nbd7 { [%eval -0.39] } 11. Bd3 { [%eval -0.54] } 11... h6 { [%eval -0.49] } 12. Bh4 { [%eval -0.54] } 12... Rb8 { [%eval -0.38] } 13. Rb1 { [%eval -0.37] } 13... Ba6 { [%eval -0.41] } 14. O-O { [%eval -0.37] } 14... Bxd3 { [%eval -0.41] } 15. Qxd3 { [%eval -0.34] } 15... c5 { [%eval -0.13] } 16. Bg3 { [%eval -0.6] } 16... Bd6?! { (-0.60 → 0.00) Inaccuracy. c4 was best. } { [%eval 0.0] } (16... c4 17. Qe2 Rb7 18. Rfc1 Bb4 19. Nd2 Rc8 20. Ra1 Qa6 21. Nb5 Rc6 22. Rc2) 17. Bxd6 { [%eval 0.0] } 17... Qxd6 { [%eval 0.01] } 18. Nb5 { [%eval 0.06] } 18... Qb6 { [%eval 0.16] } 19. Rfc1 { [%eval 0.0] } 19... c4 { [%eval 0.0] } 20. Qa3 { [%eval -0.04] } 20... Ne4 { [%eval -0.02] } 21. b3 { [%eval -0.08] } 21... cxb3 { [%eval -0.08] } 22. Rxb3 { [%eval -0.36] } 22... Qd8 { [%eval 0.03] } 23. h3 { [%eval 0.0] } 23... Nb6 { [%eval -0.07] } 24. Rc7?! { (-0.07 → -0.71) Inaccuracy. Ne5 was best. } { [%eval -0.71] } (24. Ne5 Nd2 25. Nc6 Nbc4 26. Nxd8 Nxa3 27. Rxa3 Rfxd8 28. Ra2 Nc4 29. e4 g6) 24... Nc4 { [%eval -0.5] } 25. Qc1?? { (-0.50 → -4.49) Blunder. Qe7 was best. } { [%eval -4.49] } (25. Qe7 Qxe7 26. Rxe7 Rfc8 27. Rb1 Nb6 28. Ra7 Rc2 29. Nc7 Rc8 30. Rxb6 Rc1+) 25... Rxb5 { [%eval -4.31] } 26. Rxb5 { [%eval -4.66] } 26... Qxc7 { [%eval -4.68] } 27. Ne5 { [%eval -4.62] } 27... Rb8 { [%eval -4.78] } 28. Rxb8+ { [%eval -4.85] } 28... Qxb8 { [%eval -4.88] } 29. Nxc4 { [%eval -5.38] } 29... dxc4 { [%eval -5.33] } 30. Qxc4 { [%eval -5.2] } 30... Qb1+ { [%eval -5.09] } 31. Kh2 { [%eval -5.14] } 31... Nxf2 { [%eval -4.87] } 32. Kg3 { [%eval -6.02] } 32... Ne4+ { [%eval -5.18] } 33. Kh4?? { (-5.18 → Mate in 3) Checkmate is now unavoidable. Kh2 was best. } { [%eval #-3] } (33. Kh2 Qb8+ 34. Kg1 Qa8 35. Qc7 Qd5 36. Qf4 g5 37. Qb8+ Kg7 38. Qb5 h5) 33... Qe1+ { [%eval #-2] } 34. Kg4 { [%eval #-2] } 34... Qg3+ { [%eval #-1] } 35. Kh5 { [%eval #-1] } 35... Qg5# { Black wins by checkmate. } 0-1