Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "Hourly Antichess Arena"] [Site "https://adjva4.dpdns.org/sCytRHb7"] [Date "2025.10.11"] [Round "-"] [White "sulabh"] [Black "Ajedrez_con_Brayan"] [Result "0-1"] [GameId "sCytRHb7"] [UTCDate "2025.10.11"] [UTCTime "05:37:22"] [WhiteElo "1624"] [BlackElo "1270"] [WhiteRatingDiff "-7"] [BlackRatingDiff "+309"] [WhiteBerserk "true"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6 { [%eval -4.28] } 2. Qb3 { [%eval -1.78] } 2... Bb4?! { (-1.78 → -1.00) Inaccuracy. Qh4 was best. } { [%eval -1.0] } (2... Qh4 3. Qxb7) 3. Qxe6 { [%eval -0.98] } 3... Bxc3 { [%eval -0.48] } 4. Nxc3 { [%eval -0.23] } 4... dxe6 { [%eval 0.22] } 5. Nd5?? { (0.22 → -4.23) Blunder. e3 was best. } { [%eval -4.23] } (5. e3 Qxd2) 5... Qxd5 { [%eval -4.0] } 6. d4?? { (-4.00 → Mate in 12) Checkmate is now unavoidable. g3 was best. } { [%eval #-12] } (6. g3 Qxa2 7. Rxa2 b5 8. Rxa7 Rxa7 9. Nh3 Ne7 10. Ng5 Rg8 11. Nxf7 Kxf7) 6... Qxg2 { [%eval #-12] } 7. Bxg2 { [%eval #-11] } 7... Bd7 { [%eval #-11] } 8. Bxb7 { [%eval #-10] } 8... Na6 { [%eval #-10] } 9. Bxa8 { [%eval #-9] } 9... Bc6 { [%eval #-9] } 10. Bxc6 { [%eval #-8] } 10... Kd7 { [%eval #-9] } 11. Bxd7 { [%eval #-8] } 11... f5 { [%eval #-8] } 12. Bxe6 { [%eval #-7] } 12... Nb4 { [%eval #-21] } 13. Bxg8 { [%eval #-20] } 13... Nxa2 { [%eval #-20] } 14. Bxh7 { [%eval -5.66] } 14... Nxc1?? { (-5.66 → 3.33) Blunder. Rxh7 was best. } { [%eval 3.33] } (14... Rxh7) 15. Rxc1 { [%eval #15] } 15... Rxh7 { [%eval #14] } 16. Rxc7 { [%eval #14] } 16... Rxh2 { [%eval #14] } 17. Rxa7?? { (Mate in 14 → Mate in 4) Lost forced checkmate sequence. Rxh2 was best. } { [%eval #-4] } (17. Rxh2 g6 18. Rxa7 g5 19. Ra3 g4 20. Rb3 g3 21. Rxg3 f4 22. f3 fxg3) 17... Rxf2?? { (Mate in 4 → 3.38) Lost forced checkmate sequence. Rxh1 was best. } { [%eval 3.38] } (17... Rxh1 18. Rxg7 Rxg1 19. Rxg1 f4 20. Rg4 f3 21. exf3#) 18. Rxg7 { [%eval 2.62] } 18... Rxe2 { [%eval 2.26] } 19. Kxe2 { [%eval 1.28] } 19... f4 { [%eval 1.58] } 20. Ke3 { [%eval 2.71] } 20... fxe3 { [%eval 3.2] } 21. Nh3? { (3.20 → 1.46) Mistake. Nf3 was best. } { [%eval 1.46] } (21. Nf3 e2) 21... e2 { [%eval 1.47] } 22. Rf1?? { (1.47 → Mate in 15) Checkmate is now unavoidable. Ng1 was best. } { [%eval #-15] } (22. Ng1 e1=K 23. Ne2 Kxe2 24. Rh4 Kf2 25. Rc7 Kg3 26. Rh2 Kxh2 27. d5 Kh3) 22... exf1=B?? { (Mate in 15 → Mate in 4) Lost forced checkmate sequence. exf1=K was best. } { [%eval #4] } (22... exf1=K 23. Nf2 Kxf2 24. Rc7 Kg3 25. d5 Kg4 26. d6 Kf5 27. d7 Kf6 28. Rc8) 23. Rd7?? { (Mate in 4 → Mate in 6) Lost forced checkmate sequence. Rg8 was best. } { [%eval #-6] } (23. Rg8 Bxh3 24. Rg2 Bxg2 25. d5 Bxd5 26. b3 Bxb3#) 23... Bxh3 { [%eval #-6] } 24. b4 { [%eval #-3] } 24... Bxd7 { [%eval #-3] } 25. b5 { [%eval #-2] } 25... Bxb5 { [%eval #-2] } 26. d5 { [%eval #-1] } 26... Bc6 { [%eval #-1] } 27. dxc6# { Game ends by variant rule. } 0-1