FEN
[Event "rated blitz game"]
[Site "https://adjva4.dpdns.org/ra4c4Rs9"]
[Date "2026.02.27"]
[Round "-"]
[White "galileo33"]
[Black "cheesin"]
[Result "0-1"]
[GameId "ra4c4Rs9"]
[UTCDate "2026.02.27"]
[UTCTime "18:35:44"]
[WhiteElo "1510"]
[BlackElo "1578"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+5"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "C00"]
[Opening "French Defense: Knight Variation"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.18] } 1... e6 { [%eval 0.22] } 2. Nf3 { [%eval 0.11] } { C00 French Defense: Knight Variation } 2... d5 { [%eval 0.14] } 3. exd5 { [%eval 0.1] } 3... exd5 { [%eval 0.17] } 4. Be2 { [%eval 0.0] } 4... Bd6 { [%eval 0.0] } 5. O-O { [%eval 0.0] } 5... Nf6 { [%eval -0.03] } 6. d4 { [%eval -0.06] } 6... h6 { [%eval 0.0] } 7. c3 { [%eval -0.23] } 7... O-O { [%eval -0.18] } 8. Be3 { [%eval -0.27] } 8... Ng4 { [%eval -0.18] } 9. Qd2 { [%eval -0.47] } 9... Nxe3 { [%eval -0.54] } 10. fxe3 { [%eval -0.66] } 10... Re8 { [%eval -0.15] } 11. Qd1?? { (-0.15 → -2.08) Blunder. c4 was best. } { [%eval -2.08] } (11. c4 Nd7 12. Nc3 Nf6 13. Nxd5 Nxd5 14. cxd5 Qe7 15. Ne5 Bxe5 16. dxe5 Qxe5) 11... Rxe3 { [%eval -1.91] } 12. Qd2?! { (-1.91 → -2.70) Inaccuracy. c4 was best. } { [%eval -2.7] } (12. c4 dxc4) 12... Bf4 { [%eval -2.73] } 13. Qc2 { [%eval -2.73] } 13... Qe7 { [%eval -2.49] } 14. Re1? { (-2.49 → -4.68) Mistake. Bd3 was best. } { [%eval -4.68] } (14. Bd3 Nd7 15. Nbd2 Nf6 16. Rae1 Bg4 17. g3 Bd6 18. Rxe3 Qxe3+ 19. Kg2 Qe6) 14... Bg4 { [%eval -4.47] } 15. Na3 { [%eval -5.38] } 15... Bxf3 { [%eval -5.32] } 16. gxf3 { [%eval -6.81] } 16... Qh4 { [%eval -6.66] } 17. Qd2?? { (-6.66 → Mate in 14) Checkmate is now unavoidable. Bf1 was best. } { [%eval #-14] } (17. Bf1 Rxe1 18. Rxe1 Qxe1 19. Qg2 Nd7 20. Nc2 Qe7 21. Nb4 Nf6 22. Qe2 Qxe2) 17... Qxh2+ { [%eval #-13] } 18. Kf1 { [%eval #-13] } 18... Qh3+ { [%eval #-14] } 19. Kg1 { [%eval #-14] } 19... Bh2+? { (Mate in 14 → -7.44) Lost forced checkmate sequence. Qh2+ was best. } { [%eval -7.44] } (19... Qh2+ 20. Kf1 Nd7 21. Bd1 Rxe1+ 22. Qxe1 Qh3+ 23. Kg1 Bh2+ 24. Kf2 Bg3+ 25. Ke3) 20. Kf2 { [%eval -6.95] } 20... Bf4 { [%eval -7.04] } 21. Rg1 { [%eval -6.81] } 21... Rxf3+ { [%eval -6.52] } 22. Bxf3 { [%eval -6.71] } 22... Bxd2 { [%eval -6.5] } 23. Rad1 { [%eval -6.9] } 23... Bg5 { [%eval -6.64] } 24. Bg4 { [%eval -7.82] } 24... Qh4+ { [%eval -7.65] } 25. Kf3 { [%eval -8.99] } 25... f5 { [%eval -8.97] } 26. Rh1? { (-8.97 → Mate in 10) Checkmate is now unavoidable. Bxf5 was best. } { [%eval #-10] } (26. Bxf5 Qf4+ 27. Kg2 Qxf5 28. Rdf1 Qg4+ 29. Kf2 Qh4+ 30. Kg2 Nc6 31. Rf2 Qg4+) 26... Qxg4+ { [%eval #-9] } 27. Kf2 { [%eval #-9] } 27... Nd7?! { (Mate in 9 → -12.05) Lost forced checkmate sequence. Qf4+ was best. } { [%eval -12.05] } (27... Qf4+ 28. Kg2 Qe4+ 29. Kf2 Qe3+ 30. Kf1 Qf3+ 31. Ke1 Qxh1+ 32. Kf2 Bh4+ 33. Ke2) 28. Rdg1?! { (-12.05 → Mate in 8) Checkmate is now unavoidable. Rde1 was best. } { [%eval #-8] } (28. Rde1 Bh4+ 29. Rxh4 Qxh4+ 30. Kf1 Nf6 31. Nc2 Ne4 32. Rxe4 Qxe4 33. Ne1 Re8) 28... Qf4+ { [%eval #-7] } 29. Ke2 { [%eval #-2] } 29... Nf6?! { (Mate in 2 → -11.62) Lost forced checkmate sequence. Re8+ was best. } { [%eval -11.62] } (29... Re8+ 30. Kd1 Qd2#) 30. Rf1?! { (-11.62 → Mate in 2) Checkmate is now unavoidable. Rxg5 was best. } { [%eval #-2] } (30. Rxg5 Re8+ 31. Kd3 Qf2 32. Rxg7+ Kxg7 33. Rg1+ Qxg1 34. c4 Qd1+ 35. Kc3 Ne4+) 30... Re8+ { [%eval #-1] } 31. Kd1 { [%eval #-1] } 31... Qd2# { Black wins by checkmate. } 0-1