FEN
[Event "Лето с Терник Arena"]
[Site "https://adjva4.dpdns.org/px6f2cby"]
[Date "2024.07.25"]
[Round "-"]
[White "Ternic"]
[Black "NVitaliy"]
[Result "0-1"]
[GameId "px6f2cby"]
[UTCDate "2024.07.25"]
[UTCTime "08:06:34"]
[WhiteElo "1795"]
[BlackElo "1486"]
[WhiteRatingDiff "-16"]
[BlackRatingDiff "+32"]
[WhiteBerserk "true"]
[Variant "King of the Hill"]
[TimeControl "120+0"]
[ECO "A00"]
[Opening "Polish Opening, with d5"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. b4?! { (0.15 → -0.56) Inaccuracy. d4 was best. } { [%eval -0.56] } (1. d4 d5 2. c4 e6 3. Nf3 c5 4. Nc3 Nc6 5. Bf4 Nf6) 1... d5 { [%eval -0.49] } { A00 Polish Opening, with d5 } 2. Bb2 { [%eval -0.86] } 2... e6?! { (-0.86 → -0.30) Inaccuracy. e5 was best. } { [%eval -0.3] } (2... e5 3. e3) 3. e3 { [%eval -0.31] } 3... Nc6 { [%eval 0.23] } 4. Nf3 { [%eval -0.06] } 4... Bd7? { (-0.06 → 1.40) Mistake. Nxb4 was best. } { [%eval 1.4] } (4... Nxb4 5. a3) 5. b5 { [%eval 0.9] } 5... Nce7 { [%eval 1.43] } 6. a4 { [%eval 1.44] } 6... Nf6 { [%eval 1.32] } 7. c4 { [%eval 1.38] } 7... dxc4?? { (1.38 → 3.46) Blunder. c5 was best. } { [%eval 3.46] } (7... c5 8. Bd3) 8. Bxc4 { [%eval 3.62] } 8... c6 { [%eval 3.98] } 9. d4?? { (3.98 → 1.80) Blunder. Ke2 was best. } { [%eval 1.8] } (9. Ke2) 9... cxb5 { [%eval 2.14] } 10. axb5 { [%eval 1.89] } 10... Qb6?! { (1.89 → 2.70) Inaccuracy. Ned5 was best. } { [%eval 2.7] } (10... Ned5 11. Nbd2) 11. Nc3?! { (2.70 → 1.99) Inaccuracy. Qb3 was best. } { [%eval 1.99] } (11. Qb3 Ned5) 11... g6?? { (1.99 → 4.68) Blunder. Rc8 was best. } { [%eval 4.68] } (11... Rc8) 12. Ne5 { [%eval 4.49] } 12... Bg7?! { (4.49 → 6.92) Inaccuracy. Ned5 was best. } { [%eval 6.92] } (12... Ned5 13. Ke2) 13. Nxd7?! { (6.92 → 4.84) Inaccuracy. Ke2 was best. } { [%eval 4.84] } (13. Ke2 O-O) 13... Nxd7 { [%eval 4.96] } 14. Ke2 { [%eval 4.41] } 14... O-O?! { (4.41 → 5.99) Inaccuracy. Rd8 was best. } { [%eval 5.99] } (14... Rd8 15. Qb3 Nf6 16. Ba3 Ned5 17. Kf3 Nxc3 18. Qxc3 Qc7 19. Rac1 Qd7 20. d5) 15. Kd3 { [%eval 6.49] } 15... f5 { [%eval 7.08] } 16. f4?? { (7.08 → 2.64) Blunder. Qb3 was best. } { [%eval 2.64] } (16. Qb3) 16... Nc5+?? { (2.64 → 8.97) Blunder. Nd5 was best. } { [%eval 8.97] } (16... Nd5) 17. Ke2?? { (8.97 → 3.84) Blunder. dxc5 was best. } { [%eval 3.84] } (17. dxc5) 17... Nd7? { (3.84 → 8.20) Mistake. Ne4 was best. } { [%eval 8.2] } (17... Ne4) 18. Ba3?? { (8.20 → 3.30) Blunder. Na4 was best. } { [%eval 3.3] } (18. Na4 Qd6) 18... Rfe8?! { (3.30 → 4.20) Inaccuracy. Nd5 was best. } { [%eval 4.2] } (18... Nd5 19. Nxd5 exd5 20. Bxd5+ Kh8 21. Qb3 Rfe8 22. Rhd1 Nf6 23. Bf7 Re4 24. Bc5) 19. Na4 { [%eval 4.48] } 19... Qc7 { [%eval 4.15] } 20. Rc1 { [%eval 4.23] } 20... Qd8 { [%eval 4.65] } 21. Bxe6+ { [%eval 4.9] } 21... Kf8? { (4.90 → 12.72) Mistake. Kh8 was best. } { [%eval 12.72] } (21... Kh8) 22. Bxd7? { (12.72 → 5.17) Mistake. Qb3 was best. } { [%eval 5.17] } (22. Qb3) 22... Qxd7 { [%eval 5.15] } 23. Nc5?? { (5.15 → -0.41) Blunder. Qb3 was best. } { [%eval -0.41] } (23. Qb3 Rad8 24. Nc3 Bf6 25. Rhd1 Kg7 26. d5 Nc8 27. d6 Nb6 28. Nd5 Nxd5) 23... Qd5 { [%eval -1.14] } 24. Rg1?! { (-1.14 → -1.97) Inaccuracy. e4 was best. } { [%eval -1.97] } (24. e4 fxe4) 24... Kg8?! { (-1.97 → -1.31) Inaccuracy. Kf7 was best. } { [%eval -1.31] } (24... Kf7 25. Qa4 a6 26. bxa6 b6 27. Nd3 b5 28. Qc2 Rac8 29. Qd2 Rxc1 30. Qxc1) 25. Qb3?? { (-1.31 → -3.69) Blunder. g4 was best. } { [%eval -3.69] } (25. g4 b6) 25... Qxb3 { [%eval -4.0] } 26. Nxb3 { [%eval -3.5] } 26... Nd5 { [%eval -3.79] } 27. Nc5?? { (-3.79 → -9.06) Blunder. Rc5 was best. } { [%eval -9.06] } (27. Rc5) 27... Rxe3+ { [%eval -9.64] } 28. Kd2 { [%eval -9.77] } 28... Rxa3 { [%eval -9.87] } 29. Ne6 { [%eval -9.43] } 29... Re8 { [%eval -8.93] } 30. Nxg7 { [%eval -14.39] } 30... Kxg7 { [%eval -13.62] } 31. Rc5 { [%eval -26.88] } 31... Nxf4 { [%eval -24.39] } 32. d5?! { (-24.39 → Mate in 4) Checkmate is now unavoidable. Kc2 was best. } { [%eval #-4] } (32. Kc2 Re2+) 32... Re4 { [%eval #-5] } 33. Rc7+ { [%eval #-4] } 33... Kf6 { [%eval #-3] } 34. Rxb7 { [%eval #-1] } 34... Ke5# { Game ends by variant rule. } 0-1

