FEN
[Event "rated bullet game"]
[Site "https://adjva4.dpdns.org/pv8kK3ma"]
[Date "2023.03.16"]
[Round "-"]
[White "Falcon42"]
[Black "kmaack"]
[Result "1/2-1/2"]
[GameId "pv8kK3ma"]
[UTCDate "2023.03.16"]
[UTCTime "11:35:24"]
[WhiteElo "2183"]
[BlackElo "2264"]
[WhiteRatingDiff "+2"]
[BlackRatingDiff "-1"]
[Variant "Standard"]
[TimeControl "60+2"]
[ECO "D31"]
[Opening "Semi-Slav Defense: Marshall Gambit, Forgotten Variation"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. d4 { [%eval 0.0] } 1... d5 { [%eval 0.27] } 2. c4 { [%eval 0.29] } 2... e6 { [%eval 0.3] } 3. Nc3 { [%eval 0.39] } 3... c6 { [%eval 0.27] } 4. e4 { [%eval 0.55] } 4... dxe4 { [%eval 0.2] } 5. Nxe4 { [%eval 0.28] } 5... Bb4+ { [%eval 0.27] } 6. Nc3 { [%eval 0.05] } { D31 Semi-Slav Defense: Marshall Gambit, Forgotten Variation } 6... e5 { [%eval 0.26] } 7. Nf3 { [%eval 0.0] } 7... Bg4?! { (0.00 → 0.70) Inaccuracy. e4 was best. } { [%eval 0.7] } (7... e4 8. Ne5 Ne7 9. c5 O-O 10. Bc4 Bxc3+ 11. bxc3 Nd5 12. O-O) 8. dxe5 { [%eval 0.21] } 8... Qxd1+ { [%eval 0.26] } 9. Kxd1 { [%eval 0.09] } 9... Nd7 { [%eval 0.13] } 10. Bf4 { [%eval -0.19] } 10... Bxc3?! { (-0.19 → 0.56) Inaccuracy. Nc5 was best. } { [%eval 0.56] } (10... Nc5) 11. bxc3 { [%eval 0.51] } 11... Bxf3+ { [%eval 0.96] } 12. gxf3 { [%eval 0.85] } 12... O-O-O?! { (0.85 → 1.66) Inaccuracy. Ne7 was best. } { [%eval 1.66] } (12... Ne7) 13. Kc2 { [%eval 1.78] } 13... Ne7 { [%eval 1.7] } 14. Bh3 { [%eval 1.8] } 14... Ng6 { [%eval 1.78] } 15. Bg5 { [%eval 1.84] } 15... Rde8 { [%eval 1.69] } 16. Rad1 { [%eval 1.78] } 16... Nf8 { [%eval 1.68] } 17. f4 { [%eval 1.47] } 17... h6 { [%eval 1.47] } 18. Bh4 { [%eval 1.47] } 18... g5?! { (1.47 → 2.21) Inaccuracy. Ne6 was best. } { [%eval 2.21] } (18... Ne6) 19. fxg5? { (2.21 → 0.49) Mistake. Bg3 was best. } { [%eval 0.49] } (19. Bg3) 19... hxg5 { [%eval 0.51] } 20. Rxd7?? { (0.51 → -1.74) Blunder. Bxd7+ was best. } { [%eval -1.74] } (20. Bxd7+) 20... Nxd7 { [%eval -1.78] } 21. Rd1? { (-1.78 → -3.89) Mistake. Bxd7+ was best. } { [%eval -3.89] } (21. Bxd7+ Kxd7 22. Rd1+ Kc8 23. Bg3 Rd8 24. Rf1 Kd7 25. f4 gxf4 26. Rxf4 Ke6 27. Rf6+ Ke7) 21... Rd8 { [%eval -3.49] } 22. Bxg5?! { (-3.49 → -4.65) Inaccuracy. Bxd7+ was best. } { [%eval -4.65] } (22. Bxd7+ Rxd7 23. Rxd7 Kxd7 24. Bxg5 Ke6 25. Be3 b6 26. c5 b5 27. Bf4 Rh4 28. Bg3 Re4) 22... Rxh3 { [%eval -4.56] } 23. Bxd8 { [%eval -4.68] } 23... Kxd8 { [%eval -4.66] } 24. Rg1 { [%eval -5.41] } 24... Nxe5 { [%eval -5.42] } 25. Rg8+ { [%eval -5.45] } 25... Kd7 { [%eval -5.47] } 26. Rb8 { [%eval -5.52] } 26... Kc7 { [%eval -5.51] } 27. Re8 { [%eval -5.39] } 27... Nd7 { [%eval -5.54] } 28. Re7 { [%eval -5.44] } 28... Rf3 { [%eval -5.34] } 29. h4 { [%eval -5.19] } 29... Rxf2+ { [%eval -5.3] } 30. Kb3 { [%eval -5.53] } 30... Rh2 { [%eval -5.3] } 31. Rxf7 { [%eval -5.38] } 31... Rxh4 { [%eval -5.45] } 32. Rg7 { [%eval -5.4] } 32... Rf4 { [%eval -5.34] } 33. Rh7 { [%eval -5.32] } 33... b6 { [%eval -4.85] } 34. Rg7 { [%eval -4.99] } 34... Rf6 { [%eval -5.0] } 35. Rh7 { [%eval -5.1] } 35... Kd6 { [%eval -5.02] } 36. Rh8 { [%eval -5.09] } 36... Kc7 { [%eval -5.06] } 37. Rh7 { [%eval -5.0] } 37... Rd6 { [%eval -4.92] } 38. Rg7 { [%eval -4.9] } 38... Kb7 { [%eval -4.96] } 39. Kb4 { [%eval -4.83] } 39... Ka6 { [%eval -4.99] } 40. Rh7 { [%eval -5.46] } 40... Nc5 { [%eval -5.65] } 41. a4 { [%eval -6.22] } 41... Rd2 { [%eval -5.78] } 42. a5?? { (-5.78 → Mate in 7) Checkmate is now unavoidable. Ka3 was best. } { [%eval #-7] } (42. Ka3 Rd3 43. a5 Rxc3+ 44. Kb2 Rxc4 45. axb6 axb6 46. Rh5 b5 47. Rh8 Rf4 48. Kc2 Kb6) 42... Nd3+ { [%eval #-6] } 43. Kb3 { [%eval #-3] } 43... bxa5?? { (Mate in 3 → -5.50) Lost forced checkmate sequence. Nc1+ was best. } { [%eval -5.5] } (43... Nc1+ 44. Ka4 Ra2+ 45. Kb4 c5#) 44. Rh6?? { (-5.50 → Mate in 2) Checkmate is now unavoidable. c5 was best. } { [%eval #-2] } (44. c5 Nxc5+ 45. Ka3 Rg2 46. Rh6 Kb6 47. Rh4 Rg8 48. Ka2 Rg3 49. Rc4 Re3 50. Rd4 Re4) 44... Kb6?? { (Mate in 2 → -5.53) Lost forced checkmate sequence. Nc1+ was best. } { [%eval -5.53] } (44... Nc1+ 45. Ka3 Ra2#) 45. Ka4?? { (-5.53 → Mate in 2) Checkmate is now unavoidable. c5+ was best. } { [%eval #-2] } (45. c5+ Nxc5+ 46. Ka3 Re2 47. Rh1 Re4 48. Rb1+ Ka6 49. Rg1 a4 50. Rg6 Kb6 51. Rg1 Rc4) 45... Nc5+?? { (Mate in 2 → -6.46) Lost forced checkmate sequence. Ra2+ was best. } { [%eval -6.46] } (45... Ra2+ 46. Kb3 Nc1#) 46. Ka3 { [%eval -6.78] } 46... Rc2?? { (-6.78 → 0.00) Blunder. Rd3 was best. } { [%eval 0.0] } (46... Rd3 47. Kb2 Na4+ 48. Kb3 Nxc3 49. Rg6 Ne4+ 50. Kc2 Rg3 51. Rxg3 Nxg3 52. Kb3 Ne4 53. Ka4) 47. Rxc6+ { [%eval 0.0] } 47... Kxc6 { [%eval 0.0] } { Draw by stalemate. } 1/2-1/2