FEN
[Event "rated variant:antichess game"]
[Site "https://adjva4.dpdns.org/pKu1qKMg"]
[Date "2026.05.02"]
[Round "-"]
[White "IAVORSCHIANDREI"]
[Black "mustafaaaaa1905"]
[Result "1-0"]
[GameId "pKu1qKMg"]
[UTCDate "2026.05.02"]
[UTCTime "18:06:47"]
[WhiteElo "961"]
[BlackElo "1067"]
[WhiteRatingDiff "+118"]
[BlackRatingDiff "-97"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. h4?? { (0.15 → -2.66) Blunder. e3 was best. } { [%eval -2.66] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... f6?? { (-2.66 → 1.02) Blunder. g5 was best. } { [%eval 1.02] } (1... g5 2. hxg5 Nh6 3. Rxh6 Bxh6 4. gxh6 Kf8 5. c4 c5 6. b4) 2. h5? { (1.02 → -0.51) Mistake. Rh3 was best. } { [%eval -0.51] } (2. Rh3 c6) 2... g6 { [%eval -0.33] } 3. hxg6 { [%eval -0.29] } 3... hxg6 { [%eval 0.0] } 4. Rxh8 { [%eval -0.09] } 4... Bg7?! { (-0.09 → 0.85) Inaccuracy. d6 was best. } { [%eval 0.85] } (4... d6 5. Rxg8 Be6 6. Rxf8 Bxa2 7. Rxa2 Kxf8 8. Rxa7 Rxa7 9. Nf3 Ra6 10. Ne5) 5. Rxg8 { [%eval 0.84] } 5... Kf7 { [%eval 1.29] } 6. Rxg7 { [%eval 0.74] } 6... Kxg7 { [%eval 0.61] } 7. e3 { [%eval 0.3] } 7... Qh8?? { (0.30 → 3.04) Blunder. b5 was best. } { [%eval 3.04] } (7... b5) 8. Qh5 { [%eval 2.89] } 8... Qxh5 { [%eval 3.0] } 9. g4?? { (3.00 → -0.08) Blunder. Ba6 was best. } { [%eval -0.08] } (9. Ba6) 9... Qxg4 { [%eval -0.07] } 10. Bg2?! { (-0.07 → -0.75) Inaccuracy. Nf3 was best. } { [%eval -0.75] } (10. Nf3 Qxf3 11. Ba6 Qxf2 12. Kxf2 bxa6 13. a4 d6 14. Na3 Nd7 15. Ke2 c5) 10... Qxg2 { [%eval -0.85] } 11. Kf1?! { (-0.85 → -1.76) Inaccuracy. Ne2 was best. } { [%eval -1.76] } (11. Ne2 Qxf2) 11... Qxf1 { [%eval -1.3] } 12. b3? { (-1.30 → -2.66) Mistake. d4 was best. } { [%eval -2.66] } (12. d4 Qxc1 13. f4 Qxb1 14. Rxb1 c5 15. dxc5 Nc6 16. b4 Nxb4 17. Rxb4 Rb8) 12... Qxc1 { [%eval -1.87] } 13. Nc3?? { (-1.87 → Mate in 10) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-10] } (13. Ne2 Qxb1 14. Rxb1 c5 15. d4 cxd4 16. Nxd4 f5 17. Nxf5 gxf5 18. f4 e5) 13... Qxg1 { [%eval #-10] } 14. Rxg1 { [%eval #-9] } 14... d5?? { (Mate in 9 → -4.69) Lost forced checkmate sequence. Kh8 was best. } { [%eval -4.69] } (14... Kh8 15. Rxg6 e5 16. Rxf6 d5 17. Nxd5 Bd7 18. Nxc7 Kg8 19. Nxa8 Ba4 20. bxa4) 15. Rxg6 { [%eval -5.66] } 15... Kxg6 { [%eval -5.46] } 16. Nxd5 { [%eval -5.23] } 16... b5?? { (-5.23 → -1.84) Blunder. Kg5 was best. } { [%eval -1.84] } (16... Kg5 17. Nxf6 exf6 18. e4 Bf5 19. exf5 Kxf5 20. f4 Kxf4 21. d4 Ke5 22. dxe5) 17. Nxf6?? { (-1.84 → -5.39) Blunder. Nxc7 was best. } { [%eval -5.39] } (17. Nxc7 Bf5 18. Nxa8 Bxc2 19. f4 Bxb3 20. axb3 Kg7 21. f5 b4 22. e4 a5) 17... exf6 { [%eval -4.76] } 18. f4 { [%eval -5.51] } 18... Kg5 { [%eval -3.92] } 19. fxg5 { [%eval -4.34] } 19... fxg5 { [%eval -5.14] } 20. a4 { [%eval -5.31] } 20... bxa4 { [%eval -4.87] } 21. bxa4 { [%eval -5.51] } 21... Bd7?? { (-5.51 → Mate in 4) Checkmate is now unavoidable. g4 was best. } { [%eval #4] } (21... g4 22. c4) 22. e4 { [%eval #4] } 22... Bxa4 { [%eval #3] } 23. d3 { [%eval #3] } 23... Bxc2 { [%eval #2] } 24. d4 { [%eval #2] } 24... Bxe4 { [%eval #1] } 25. d5 { [%eval #1] } 25... Bxd5# { Game ends by variant rule. } 1-0
