FEN
[Event "rated variant:antichess game"]
[Site "https://adjva4.dpdns.org/pItysy2v"]
[Date "2023.07.03"]
[Round "-"]
[White "julianrex"]
[Black "Ludo_Vikk"]
[Result "1-0"]
[GameId "pItysy2v"]
[UTCDate "2023.07.03"]
[UTCTime "16:32:56"]
[WhiteElo "1841"]
[BlackElo "1839"]
[WhiteRatingDiff "+5"]
[BlackRatingDiff "-6"]
[Variant "Antichess"]
[TimeControl "300+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. b4?? { (0.15 → -1.74) Blunder. e3 was best. } { [%eval -1.74] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... a5? { (-1.74 → -0.39) Mistake. c5 was best. } { [%eval -0.39] } (1... c5 2. bxc5 a5 3. c6 Nxc6 4. Ba3 Qc7 5. Bxe7 Qxh2 6. Rxh2) 2. bxa5 { [%eval 0.33] } 2... Rxa5 { [%eval 0.09] } 3. Nh3 { [%eval 0.01] } 3... Rxa2 { [%eval -0.09] } 4. Rxa2 { [%eval -0.21] } 4... g5?? { (-0.21 → 1.48) Blunder. e5 was best. } { [%eval 1.48] } (4... e5 5. Ra6 Nxa6 6. Ng5 Qxg5 7. e3 Qxg2 8. Bxg2 d5 9. Bxd5) 5. Nxg5 { [%eval 0.91] } 5... Na6 { [%eval 0.83] } 6. Rxa6 { [%eval #17] } 6... bxa6 { [%eval #16] } 7. Nxh7 { [%eval #16] } 7... Rxh7 { [%eval #15] } 8. Na3 { [%eval #15] } 8... Rxh2 { [%eval #14] } 9. Rxh2 { [%eval #14] } 9... Nh6 { [%eval #12] } 10. Rxh6 { [%eval #12] } 10... Bxh6 { [%eval #11] } 11. f4 { [%eval #11] } 11... Bxf4 { [%eval #10] } 12. Nb5?? { (Mate in 10 → 0.53) Lost forced checkmate sequence. e3 was best. } { [%eval 0.53] } (12. e3 Bxe3 13. dxe3 a5 14. Qxd7 Bxd7 15. g4 Bxg4 16. Bh3 Bxh3 17. Kd1 Qxd1 18. Nc4 Qxc1) 12... Bxd2 { [%eval 0.76] } 13. Qxd2?! { (0.76 → 0.00) Inaccuracy. Nxc7 was best. } { [%eval 0.0] } (13. Nxc7 Qxc7 14. Qxd2 Qxc2 15. Qxd7 Qxe2 16. Kxe2 Kxd7 17. g4 e5 18. Be3 e4 19. Bc5 f5) 13... axb5 { [%eval 0.24] } 14. Qxd7 { [%eval 0.0] } 14... Kxd7 { [%eval 0.0] } 15. c4 { [%eval 0.0] } 15... bxc4 { [%eval 0.0] } 16. Bg5 { [%eval -0.13] } 16... Bb7?? { (-0.13 → Mate in 5) Checkmate is now unavoidable. Ke6 was best. } { [%eval #5] } (16... Ke6 17. Bxe7) 17. Bxe7 { [%eval #5] } 17... Bxg2 { [%eval #4] } 18. Bxg2 { [%eval #4] } 18... Kxe7 { [%eval #3] } 19. Kd1 { [%eval #3] } 19... Qxd1 { [%eval #2] } 20. Bc6 { [%eval #2] } 20... Qxe2 { [%eval #1] } 21. Bd7 { [%eval #1] } 21... Kxd7# { Game ends by variant rule. } 1-0