FEN
[Event "rated blitz game"]
[Site "https://adjva4.dpdns.org/o8yekJ71"]
[Date "2026.04.16"]
[Round "-"]
[White "Pituco19"]
[Black "Karl2348"]
[Result "1-0"]
[GameId "o8yekJ71"]
[UTCDate "2026.04.16"]
[UTCTime "20:58:41"]
[WhiteElo "1330"]
[BlackElo "1346"]
[WhiteRatingDiff "+6"]
[BlackRatingDiff "-9"]
[Variant "Standard"]
[TimeControl "420+0"]
[ECO "C02"]
[Opening "French Defense: Advance Variation"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.18] } 1... e6 { [%eval 0.22] } 2. d4 { [%eval 0.29] } 2... d5 { [%eval 0.31] } 3. e5 { [%eval 0.25] } 3... c5 { [%eval 0.2] } { C02 French Defense: Advance Variation } 4. c4?! { (0.20 → -0.63) Inaccuracy. c3 was best. } { [%eval -0.63] } (4. c3 Nc6 5. Nf3 Qb6 6. a3 c4 7. Be2 Na5 8. Nbd2 Bd7) 4... Nc6 { [%eval -0.6] } 5. Nf3 { [%eval -0.48] } 5... cxd4 { [%eval -0.49] } 6. Nxd4 { [%eval -0.6] } 6... Nxd4 { [%eval -0.3] } 7. Qxd4 { [%eval -0.26] } 7... Ne7 { [%eval -0.2] } 8. cxd5 { [%eval -0.31] } 8... Nf5?! { (-0.31 → 0.36) Inaccuracy. Qxd5 was best. } { [%eval 0.36] } (8... Qxd5 9. Qxd5 Nxd5 10. Nc3 Bc5 11. Nxd5 exd5 12. Bf4 O-O 13. Rd1 Be6 14. Bd3) 9. Qa4+ { [%eval 0.32] } 9... Bd7 { [%eval 0.4] } 10. Bb5 { [%eval 0.33] } 10... exd5 { [%eval 0.33] } 11. Nc3 { [%eval 0.32] } 11... d4 { [%eval 0.39] } 12. Ne4 { [%eval 0.12] } 12... a6 { [%eval 0.12] } 13. Bxd7+ { [%eval 0.05] } 13... Qxd7 { [%eval 0.13] } 14. Qxd7+ { [%eval 0.15] } 14... Kxd7 { [%eval 0.15] } 15. Nc5+?? { (0.15 → -4.85) Blunder. g4 was best. } { [%eval -4.85] } (15. g4 Nh4 16. Ke2 h5 17. Rd1 hxg4 18. Rxd4+ Ke8 19. Bf4 Nf3 20. Rd5 Rd8) 15... Kc6?? { (-4.85 → -0.01) Blunder. Bxc5 was best. } { [%eval -0.01] } (15... Bxc5 16. Kd2 Ne7 17. Kd3 Nc6 18. Bf4 Be7 19. Rac1 Rac8 20. Bg3 Ke6 21. f4) 16. b4?? { (-0.01 → -1.77) Blunder. Nd3 was best. } { [%eval -1.77] } (16. Nd3 Be7 17. Bd2 Rac8 18. O-O Rhe8 19. Rad1 g6 20. g3 Ng7 21. Bb4 Bxb4) 16... b6? { (-1.77 → -0.32) Mistake. Bxc5 was best. } { [%eval -0.32] } (16... Bxc5 17. bxc5 Rae8 18. f4 f6 19. g4 Ne7 20. O-O fxe5 21. fxe5 Rhf8 22. Re1) 17. Nd3 { [%eval -0.43] } 17... Rd8?! { (-0.43 → 0.29) Inaccuracy. Be7 was best. } { [%eval 0.29] } (17... Be7 18. Bd2 Kd5 19. Ke2 Rac8 20. Nf4+ Kxe5 21. Kd3 Kd6 22. Rhe1 h5 23. Rac1) 18. Bf4?! { (0.29 → -0.30) Inaccuracy. Bg5 was best. } { [%eval -0.3] } (18. Bg5 Be7 19. Rc1+ Kd7 20. Bd2 Rc8 21. Ke2 Ke6 22. Rhe1 g5 23. b5 axb5) 18... h6?! { (-0.30 → 0.57) Inaccuracy. Kd5 was best. } { [%eval 0.57] } (18... Kd5 19. Ke2 Rc8 20. Rac1 Be7 21. g4 Nh4 22. Bg3 Rc3 23. Rxc3 dxc3 24. Rd1) 19. Rc1+ { [%eval 0.62] } 19... Kb7 { [%eval 0.61] } 20. h3 { [%eval 0.15] } 20... g5 { [%eval 0.21] } 21. Bh2 { [%eval -0.02] } 21... Bg7 { [%eval 0.35] } 22. a3 { [%eval 0.05] } 22... Rd5?! { (0.05 → 0.72) Inaccuracy. Rc8 was best. } { [%eval 0.72] } (22... Rc8 23. Kd2 Nh4 24. Bg3 Nf5 25. a4 Rhe8 26. Bh2 Nh4 27. a5 h5 28. Bg3) 23. g4?! { (0.72 → 0.14) Inaccuracy. Kd2 was best. } { [%eval 0.14] } (23. Kd2 Rd7 24. Nb2 d3 25. Nc4 h5 26. Nd6+ Nxd6 27. exd6 f5 28. h4 gxh4) 23... Rhd8?? { (0.14 → 5.26) Blunder. Nh4 was best. } { [%eval 5.26] } (23... Nh4 24. f4 Nf3+ 25. Kf2 Nxh2 26. Rxh2 gxf4 27. Kf3 Re8 28. Ke4 Rd6 29. Kxf4) 24. gxf5 { [%eval 5.17] } 24... h5 { [%eval 5.54] } 25. e6 { [%eval 5.38] } 25... fxe6 { [%eval 6.35] } 26. Rc7+ { [%eval 6.28] } 26... Ka8 { [%eval 6.28] } 27. Rxg7 { [%eval 6.22] } 27... Rc8 { [%eval 7.37] } 28. Kd2 { [%eval 6.06] } 28... exf5 { [%eval 6.66] } 29. Rxg5 { [%eval 6.66] } 29... h4 { [%eval 7.25] } 30. Rc1 { [%eval 7.04] } 30... Rh8? { (7.04 → Mate in 8) Checkmate is now unavoidable. Rxc1 was best. } { [%eval #8] } (30... Rxc1 31. Nxc1 a5 32. Kd3 axb4 33. axb4 Kb7 34. Rg7+ Ka8 35. Ne2 f4 36. Nxd4) 31. Rc6? { (Mate in 8 → 8.32) Lost forced checkmate sequence. Rc7 was best. } { [%eval 8.32] } (31. Rc7 Rhd8 32. Rgg7 f4 33. Bxf4 R5d7 34. Rcxd7 Rxd7 35. Rxd7 a5 36. Ne5 axb4) 31... Rb8? { (8.32 → Mate in 8) Checkmate is now unavoidable. Rh7 was best. } { [%eval #8] } (31... Rh7 32. Rxb6 Rb5 33. Rxa6+ Kb7 34. Rgg6 f4 35. Bxf4 Rf7 36. Nc5+ Rxc5 37. Rgb6+) 32. Rgg6? { (Mate in 8 → 8.68) Lost forced checkmate sequence. Bxb8 was best. } { [%eval 8.68] } (32. Bxb8 Kb7 33. Rgg6 a5 34. Bf4 axb4 35. Rxb6+ Ka7 36. Rxb4 Rd8 37. Nc5 Rd6) 32... Ka7? { (8.68 → Mate in 7) Checkmate is now unavoidable. Rb7 was best. } { [%eval #7] } (32... Rb7 33. Rxb6 Rxb6 34. Rxb6 Ka7 35. Rf6 Kb7 36. Nc5+ Kc8 37. Kd3 Kd8 38. Rd6+) 33. Rc7+? { (Mate in 7 → 7.66) Lost forced checkmate sequence. Bxb8+ was best. } { [%eval 7.66] } (33. Bxb8+ Kxb8 34. Rg7 a5 35. Rxb6+ Kc8 36. Nc5 axb4 37. Na6 Rb5 38. Rxb5 bxa3) 33... Ka8? { (7.66 → Mate in 5) Checkmate is now unavoidable. Rb7 was best. } { [%eval #5] } (33... Rb7 34. Rxb7+ Kxb7 35. a4 Kc8 36. Rxb6 Kd7 37. Rxa6 f4 38. Ra5 Rxa5 39. bxa5) 34. Rgg7 { [%eval #4] } 34... Rf8 { [%eval #1] } 35. Ra7# { White wins by checkmate. } 1-0
