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[Event "rated variant:antichess game"] [Site "https://adjva4.dpdns.org/o7JE7OGW"] [Date "2022.12.08"] [Round "-"] [White "Pushkar69"] [Black "Ludo_Vikk"] [Result "1/2-1/2"] [GameId "o7JE7OGW"] [UTCDate "2022.12.08"] [UTCTime "15:37:26"] [WhiteElo "2104"] [BlackElo "1803"] [WhiteRatingDiff "-4"] [BlackRatingDiff "+5"] [Variant "Antichess"] [TimeControl "300+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. g3 { [%eval 0.0] } 1... b6?! { (0.00 → 0.83) Inaccuracy. Nh6 was best. } { [%eval 0.83] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3 { [%eval 0.97] } 2... g6 { [%eval 0.34] } 3. d3 { [%eval 0.0] } 3... g5?! { (0.00 → 0.65) Inaccuracy. Bh6 was best. } { [%eval 0.65] } (3... Bh6 4. Bxh6 Nxh6 5. Nd2 d6 6. g4 Bxg4 7. e4 Bxd1 8. Rxd1) 4. Bxg5 { [%eval 0.56] } 4... Bg7?? { (0.56 → 2.50) Blunder. Ba6 was best. } { [%eval 2.5] } (4... Ba6 5. Bxe7 Nxe7 6. h4 Bxd3 7. cxd3 a5 8. b4 axb4 9. Nc3) 5. Bxe7 { [%eval 2.25] } 5... Bxa1 { [%eval 2.55] } 6. Bxd8 { [%eval 2.63] } 6... Kxd8 { [%eval 2.4] } 7. Nc3 { [%eval 1.91] } 7... Bxc3 { [%eval 1.49] } 8. Qd2? { (1.49 → 0.00) Mistake. Nf3 was best. } { [%eval 0.0] } (8. Nf3 Bxe1) 8... Bxd2 { [%eval 0.0] } 9. Kxd2 { [%eval -0.16] } 9... Ba6 { [%eval -0.36] } 10. Bh3 { [%eval 0.0] } 10... Bxd3 { [%eval -0.38] } 11. Bxd7 { [%eval -0.3] } 11... Nxd7 { [%eval -0.17] } 12. exd3 { [%eval -0.14] } 12... Ne7 { [%eval 0.0] } 13. Ne2 { [%eval -0.28] } 13... c6?! { (-0.28 → 0.45) Inaccuracy. Ke8 was best. } { [%eval 0.45] } (13... Ke8) 14. Nc3?? { (0.45 → -1.30) Blunder. f4 was best. } { [%eval -1.3] } (14. f4 Ne5) 14... b5 { [%eval -1.7] } 15. Nxb5 { [%eval -1.58] } 15... cxb5 { [%eval -1.62] } 16. a4? { (-1.62 → -3.51) Mistake. f4 was best. } { [%eval -3.51] } (16. f4 Nc8) 16... bxa4 { [%eval -3.38] } 17. bxa4 { [%eval -3.27] } 17... Kc7 { [%eval -3.78] } 18. Ke2 { [%eval -3.83] } 18... Kc6 { [%eval -3.93] } 19. g4?! { (-3.93 → -5.66) Inaccuracy. a5 was best. } { [%eval -5.66] } (19. a5 Ng6) 19... Nf5?? { (-5.66 → -2.76) Blunder. a5 was best. } { [%eval -2.76] } (19... a5) 20. gxf5 { [%eval -3.13] } 20... Nf6?! { (-3.13 → -1.85) Inaccuracy. f6 was best. } { [%eval -1.85] } (20... f6 21. c4) 21. d4 { [%eval -1.68] } 21... Ng4?? { (-1.68 → Mate in 16) Checkmate is now unavoidable. Nd7 was best. } { [%eval #16] } (21... Nd7 22. f6) 22. d5?? { (Mate in 16 → -5.30) Lost forced checkmate sequence. Rg1 was best. } { [%eval -5.3] } (22. Rg1 Nxf2 23. Kxf2 Kb5 24. axb5 Rhg8 25. Rxg8 Rxg8 26. b6 axb6 27. Kg2 Rxg2 28. d5 Rxh2) 22... Nxh2 { [%eval -5.21] } 23. Rxh2 { [%eval -5.32] } 23... Kxd5 { [%eval -4.6] } 24. Rxh7 { [%eval -5.52] } 24... Rxh7 { [%eval -4.41] } 25. c4 { [%eval -4.73] } 25... Kxc4 { [%eval -4.11] } 26. Kf1?? { (-4.11 → Mate in 10) Checkmate is now unavoidable. a5 was best. } { [%eval #-10] } (26. a5 Kd3 27. Kxd3 Rg8 28. Kd4 a6 29. Kc4 Rg1 30. Kb5 axb5 31. a6 b4 32. a7 b3) 26... Kb5?? { (Mate in 10 → -1.68) Lost forced checkmate sequence. f6 was best. } { [%eval -1.68] } (26... f6 27. a5 Kd4 28. Ke2 Rg8 29. Kd3 Kxd3 30. f4 Rb7 31. a6 Kc4 32. axb7 Rg2 33. b8=Q) 27. axb5 { [%eval -2.14] } 27... Rc8 { [%eval -2.05] } 28. b6 { [%eval -1.78] } 28... axb6 { [%eval -2.01] } 29. Kg2? { (-2.01 → -3.85) Mistake. Ke2 was best. } { [%eval -3.85] } (29. Ke2 b5 30. Kd1 Rg8 31. f4 b4 32. f6 Rh2 33. Ke1 Rf2 34. Kxf2 Rc8 35. Ke3 b3) 29... Rh1 { [%eval -3.52] } 30. Kxh1 { [%eval -3.81] } 30... b5 { [%eval -2.61] } 31. f4?! { (-2.61 → -3.62) Inaccuracy. Kh2 was best. } { [%eval -3.62] } (31. Kh2) 31... b4 { [%eval -2.73] } 32. f6 { [%eval -1.95] } 32... b3 { [%eval -2.46] } 33. Kg2 { [%eval -2.28] } 33... b2 { [%eval -3.15] } 34. f5?? { (-3.15 → Mate in 11) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-11] } (34. Kf2) 34... b1=N { [%eval #-11] } 35. Kf3 { [%eval #-10] } 35... Rc7?? { (Mate in 10 → -0.35) Lost forced checkmate sequence. Rd8 was best. } { [%eval -0.35] } (35... Rd8 36. Kg4 Nc3 37. Kg5 Na4 38. Kh5 Nb6 39. Kg6 fxg6 40. fxg6 Rh8 41. f7 Nd7 42. f8=K) 36. Ke4 { [%eval -0.47] } 36... Na3 { [%eval 0.0] } 37. Kf4?? { (0.00 → Mate in 8) Checkmate is now unavoidable. Ke5 was best. } { [%eval #-8] } (37. Ke5 Rc1 38. Ke4 Rc8 39. Ke5) 37... Nb5 { [%eval #-8] } 38. Kg4 { [%eval #-7] } 38... Nc3 { [%eval #-9] } 39. Kh5 { [%eval #-8] } 39... Re7?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. Nb5 was best. } { [%eval #10] } (39... Nb5 40. Kg4 Rd7 41. Kf3 Rd8 42. Kf2 Na7 43. Ke1 Rf8 44. Kf1 Nc8 45. Ke1 Ne7 46. fxe7) 40. fxe7 { [%eval #10] } 40... f6 { [%eval #9] } 41. Kg5 { [%eval #9] } 41... fxg5 { [%eval #8] } 42. f6 { [%eval #8] } 42... g4 { [%eval #7] } 43. f7 { [%eval #7] } 43... Ne4 { [%eval #5] } 44. e8=B?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. f8=R was best. } { [%eval 0.0] } (44. f8=R Nf6 45. Rxf6 g3 46. Rf2 gxf2 47. e8=R f1=K 48. Re1 Kxe1#) 44... g3 { [%eval 0.0] } 45. f8=B { [%eval 0.0] } 45... Nc5 { [%eval 0.0] } 46. Bxc5 { [%eval 0.0] } 46... g2 { [%eval 0.0] } 47. Bb4 { [%eval 0.0] } 47... g1=B { [%eval 0.0] } 48. Bc5 { [%eval 0.0] } 48... Bxc5 { [%eval 0.0] } { The game is a draw. } 1/2-1/2