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[Event "rated variant:antichess game"] [Site "https://adjva4.dpdns.org/mPSlx84U"] [Date "2022.04.13"] [Round "-"] [White "LC-Racing"] [Black "Martinianas"] [Result "0-1"] [GameId "mPSlx84U"] [UTCDate "2022.04.13"] [UTCTime "20:16:44"] [WhiteElo "1141"] [BlackElo "600"] [WhiteRatingDiff "-35"] [BlackRatingDiff "+348"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 c5) 1... e5?? { (Mate in 15 → Mate in 16) Lost forced checkmate sequence. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. f4 { [%eval #17] } 2... exf4 { [%eval #16] } 3. Ba6?? { (Mate in 16 → -0.71) Lost forced checkmate sequence. b4 was best. } { [%eval -0.71] } (3. b4 Bxb4 4. Qg4 Bxd2 5. Qxg7 Bxe1 6. Qxh7 Rxh7 7. Bxf4 Rxh2) 3... Nxa6 { [%eval -0.39] } 4. g3?? { (-0.39 → Mate in 19) Checkmate is now unavoidable. b4 was best. } { [%eval #-19] } (4. b4 Bxb4 5. Qg4 Bxd2 6. Qxg7 Bxe1 7. Bxf4 Bc3 8. Nxc3 f5) 4... fxg3 { [%eval #-18] } 5. hxg3 { [%eval #-15] } 5... Ba3 { [%eval #-14] } 6. Nxa3 { [%eval #-14] } 6... Qh4 { [%eval #-14] } 7. Rxh4 { [%eval #-13] } 7... d5 { [%eval #-13] } 8. Rxh7 { [%eval #-11] } 8... dxe4 { [%eval #-12] } 9. Rxg7 { [%eval #-11] } 9... Bg4?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Rh5 was best. } { [%eval #11] } (9... Rh5 10. Qxh5 Ne7 11. Rxf7 Kxf7 12. Qxf7 Bh3 13. Nxh3 Nb8 14. Qxe7 Nd7 15. Qxe4 Rf8 16. Qxb7) 10. Rxf7?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #-10] } (10. Rxg8 Bxd1 11. Kxd1 Rxg8 12. g4 Rxg4 13. Ke2 Rxg1 14. b4 Rxc1 15. Rxc1 Nxb4 16. c4 Nxa2) 10... Bxd1?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Kxf7 was best. } { [%eval #10] } (10... Kxf7 11. Qxg4 Nh6 12. Qxe4 Ng4 13. Qxb7 Rae8 14. Qxc7 Rxe1 15. Qxf7 Rxg1 16. Qxa7 Rxc1 17. Qxa6) 11. Rxc7?? { (Mate in 10 → Mate in 9) Lost forced checkmate sequence. Kxd1 was best. } { [%eval #-9] } (11. Kxd1 Kxf7 12. Nh3 Rxh3 13. Nb1 Rxg3 14. d4 exd3 15. cxd3 Rxd3 16. a4 Rxd1 17. a5 Rxc1) 11... Nxc7 { [%eval #-9] } 12. Kxd1 { [%eval #-8] } 12... Nb5 { [%eval #-8] } 13. Nxb5 { [%eval #-7] } 13... Rc8?? { (Mate in 7 → -0.28) Lost forced checkmate sequence. Rb8 was best. } { [%eval -0.28] } (13... Rb8 14. Nxa7 e3 15. dxe3 Rh4 16. gxh4 Rc8 17. Nxc8 b6 18. Nxb6 Kd7 19. Nxd7 Nf6 20. Nxf6#) 14. Nxa7 { [%eval -0.53] } 14... Rxc2 { [%eval -0.37] } 15. Kxc2 { [%eval -0.3] } 15... Rh4 { [%eval -0.15] } 16. gxh4 { [%eval 0.0] } 16... e3 { [%eval -0.07] } 17. dxe3 { [%eval -0.37] } 17... b5 { [%eval -0.28] } 18. Nxb5 { [%eval -0.1] } 18... Kd7 { [%eval 0.0] } 19. Nd6 { [%eval -0.29] } 19... Kxd6 { [%eval -0.3] } 20. Kd3?? { (-0.30 → Mate in 8) Checkmate is now unavoidable. Bd2 was best. } { [%eval #-8] } (20. Bd2 Nf6) 20... Kd5?? { (Mate in 8 → 0.06) Lost forced checkmate sequence. Ke5 was best. } { [%eval 0.06] } (20... Ke5 21. b4 Kf6 22. Nf3 Kg5 23. Nxg5 Nf6 24. Nh7 Nxh7 25. h5 Nf8 26. h6 Ng6 27. Ba3) 21. Ke4?? { (0.06 → Mate in 3) Checkmate is now unavoidable. Kc4 was best. } { [%eval #-3] } (21. Kc4 Kxc4) 21... Kxe4 { [%eval #-3] } 22. Nf3 { [%eval #-2] } 22... Kxe3 { [%eval #-2] } 23. Bxe3 { [%eval #-1] } 23... Nh6 { [%eval #-1] } 24. Bxh6# { Game ends by variant rule. } 0-1