FEN
[Event "rated bullet game"]
[Site "https://adjva4.dpdns.org/lBMXw0N6"]
[Date "2026.03.18"]
[Round "-"]
[White "Nexus2049"]
[Black "Obama74"]
[Result "1/2-1/2"]
[GameId "lBMXw0N6"]
[UTCDate "2026.03.18"]
[UTCTime "12:01:41"]
[WhiteElo "1835"]
[BlackElo "1833"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "A00"]
[Opening "Grob Opening: Grob Gambit, Fritz Gambit"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. g4? { (0.15 → -0.96) Mistake. e4 was best. } { [%eval -0.96] } (1. e4 e5 2. Nf3 Nc6 3. Bc4 Nf6 4. d3 Bc5 5. O-O d6) 1... d5 { [%eval -0.94] } 2. Bg2 { [%eval -1.0] } 2... Bxg4 { [%eval -1.1] } 3. c4 { [%eval -0.96] } { A00 Grob Opening: Grob Gambit, Fritz Gambit } 3... Bf5? { (-0.96 → 0.30) Mistake. c6 was best. } { [%eval 0.3] } (3... c6 4. Qb3 e6 5. Qxb7 Nd7 6. Nc3 Ne7 7. cxd5 exd5 8. d4) 4. cxd5 { [%eval 0.45] } 4... Nf6 { [%eval 0.41] } 5. Nc3 { [%eval 0.4] } 5... e6?! { (0.40 → 1.33) Inaccuracy. c6 was best. } { [%eval 1.33] } (5... c6 6. e4 Bd7 7. d4 cxd5 8. exd5 g6 9. Nf3 Bg7 10. Qb3) 6. Qb3?! { (1.33 → 0.50) Inaccuracy. dxe6 was best. } { [%eval 0.5] } (6. dxe6 Bxe6 7. Bxb7 Nbd7 8. Bxa8 Qxa8 9. Nf3 Ne5 10. Rg1 Nxf3+ 11. exf3 g6) 6... b6?? { (0.50 → 2.47) Blunder. Nbd7 was best. } { [%eval 2.47] } (6... Nbd7 7. e4) 7. dxe6? { (2.47 → 0.79) Mistake. e4 was best. } { [%eval 0.79] } (7. e4) 7... c6?? { (0.79 → 4.14) Blunder. Bxe6 was best. } { [%eval 4.14] } (7... Bxe6) 8. exf7+ { [%eval 4.04] } 8... Ke7 { [%eval 4.03] } 9. d3 { [%eval 3.35] } 9... Be6 { [%eval 3.54] } 10. Qc2 { [%eval 3.45] } 10... Bxf7 { [%eval 3.65] } 11. Nf3 { [%eval 3.78] } 11... Nbd7 { [%eval 4.17] } 12. e4 { [%eval 3.46] } 12... Rc8?! { (3.46 → 5.19) Inaccuracy. Ke8 was best. } { [%eval 5.19] } (12... Ke8 13. O-O Be7 14. d4 Rc8 15. Ng5 Bg8 16. f4 b5 17. Bh3 Bc4 18. Qg2) 13. O-O?! { (5.19 → 4.00) Inaccuracy. e5 was best. } { [%eval 4.0] } (13. e5 Nd5 14. Bg5+ N7f6 15. O-O Kd7 16. exf6 gxf6 17. Bh4 Nf4 18. Ne1 Bb4) 13... g6?! { (4.00 → 6.08) Inaccuracy. h6 was best. } { [%eval 6.08] } (13... h6 14. Re1 Be6 15. Ne2 Ke8 16. Nf4 Bg4 17. Ng6 Rg8 18. e5 Nd5 19. e6) 14. Ng5?! { (6.08 → 3.89) Inaccuracy. e5 was best. } { [%eval 3.89] } (14. e5 Qc7 15. Re1 Re8 16. exf6+ Kd8 17. Rxe8+ Bxe8 18. d4 Nxf6 19. Qe2 Bd6) 14... Bh6?! { (3.89 → 5.57) Inaccuracy. Ne5 was best. } { [%eval 5.57] } (14... Ne5 15. Bf4 Bh6 16. Rad1 Nh5 17. Bxe5 Bxg5 18. Bxh8 Qxh8 19. Ne2 Nf4 20. d4) 15. Nxf7 { [%eval 5.67] } 15... Kxf7 { [%eval 5.82] } 16. Bxh6 { [%eval 5.9] } 16... Ne5 { [%eval 6.11] } 17. Bg5 { [%eval 5.77] } 17... Neg4 { [%eval 6.53] } 18. h3 { [%eval 5.18] } 18... Ne5 { [%eval 6.64] } 19. Rad1 { [%eval 6.24] } 19... Kg7 { [%eval 6.18] } 20. d4 { [%eval 6.1] } 20... Nc4 { [%eval 7.79] } 21. e5 { [%eval 7.84] } 21... Nd5 { [%eval 7.84] } 22. Bxd8 { [%eval 8.14] } 22... Rcxd8 { [%eval 8.68] } 23. Nxd5 { [%eval 8.56] } 23... cxd5 { [%eval 8.51] } 24. b3 { [%eval 8.61] } 24... Na5 { [%eval 9.3] } 25. Qc7+ { [%eval 9.32] } 25... Kh6 { [%eval 9.13] } 26. Qxa7 { [%eval 8.52] } 26... Nc6 { [%eval 8.56] } 27. Qxb6 { [%eval 8.31] } 27... Rc8 { [%eval 8.3] } 28. Bxd5 { [%eval 8.33] } 28... Rhf8 { [%eval 9.1] } 29. Bxc6 { [%eval 9.41] } 29... Rb8 { [%eval 9.63] } 30. Qc5 { [%eval 9.28] } 30... Rfc8 { [%eval 10.18] } 31. d5 { [%eval 10.16] } 31... Rf8 { [%eval 10.1] } 32. e6 { [%eval 10.06] } 32... Rf5 { [%eval 10.96] } 33. f4 { [%eval 10.03] } 33... Rbf8 { [%eval 10.38] } 34. Rde1 { [%eval 10.23] } 34... Rxf4?! { (10.23 → Mate in 7) Checkmate is now unavoidable. Kg7 was best. } { [%eval #7] } (34... Kg7 35. e7 R8f6 36. Qd4 g5 37. Rf2 h6 38. Kh2 Kh7 39. d6 Rxf4 40. Rxf4) 35. Rxf4 { [%eval #7] } 35... Rxf4 { [%eval #7] } 36. e7 { [%eval #6] } 36... Rf5 { [%eval #6] } 37. e8=Q { [%eval #5] } 37... Rg5+ { [%eval #5] } 38. Kh2 { [%eval #4] } 38... Kh5 { [%eval #3] } 39. Qh8 { [%eval #3] } 39... Rf5 { [%eval #3] } 40. Qxh7+ { [%eval #2] } 40... Kg5 { [%eval #2] } 41. Rg1+ { [%eval #2] } 41... Kf4 { [%eval #2] } 42. Qd4+ { [%eval #2] } 42... Kf3 { [%eval #2] } 43. Qxg6 { [%eval #2] } 43... Ke2 { [%eval #2] } 44. Qxf5?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Bb5+ was best. } { [%eval 0.0] } { Draw by stalemate. } (44. Bb5+ Kf3 45. Qxf5#) 1/2-1/2
