Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated variant:kingOfTheHill game"] [Site "https://adjva4.dpdns.org/kxDOj8J9"] [Date "2026.04.27"] [Round "-"] [White "Microwave27"] [Black "Chess_switch"] [Result "1-0"] [GameId "kxDOj8J9"] [UTCDate "2026.04.27"] [UTCTime "20:20:05"] [WhiteElo "2074"] [BlackElo "2416"] [WhiteRatingDiff "+13"] [BlackRatingDiff "-10"] [Variant "King of the Hill"] [TimeControl "60+0"] [ECO "A85"] [Opening "Dutch Defense: Queen's Knight Variation"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. d4 { [%eval 0.81] } 1... f5 { [%eval 1.07] } 2. c4 { [%eval 0.53] } 2... Nf6?! { (0.53 → 1.11) Inaccuracy. e5 was best. } { [%eval 1.11] } (2... e5 3. dxe5 Nc6 4. Nc3 d6 5. g4 fxg4 6. h3 Be6 7. Bg2) 3. Nc3 { [%eval 0.9] } { A85 Dutch Defense: Queen's Knight Variation } 3... d6 { [%eval 0.83] } 4. Bg5 { [%eval 0.7] } 4... Nbd7?! { (0.70 → 1.35) Inaccuracy. e5 was best. } { [%eval 1.35] } (4... e5 5. e4) 5. Bxf6? { (1.35 → 0.06) Mistake. Nf3 was best. } { [%eval 0.06] } (5. Nf3 c5 6. e3 e5 7. Bxf6 Qxf6 8. Nd5 Qd8 9. dxe5 dxe5 10. e4 f4) 5... Nxf6 { [%eval 0.0] } 6. e3 { [%eval 0.07] } 6... e5 { [%eval 0.3] } 7. dxe5 { [%eval 0.23] } 7... dxe5 { [%eval 0.46] } 8. Qxd8+ { [%eval -0.13] } 8... Kxd8 { [%eval -0.07] } 9. O-O-O+ { [%eval -0.29] } 9... Bd6? { (-0.29 → 1.07) Mistake. Ke7 was best. } { [%eval 1.07] } (9... Ke7 10. Kc2 e4 11. Nd5+ Nxd5 12. Rxd5 Kf6 13. Kc3 c5 14. b4 b6 15. f4) 10. Nf3?? { (1.07 → -3.05) Blunder. c5 was best. } { [%eval -3.05] } (10. c5 Ke7 11. cxd6+ cxd6 12. Kd2 Be6 13. Bd3 d5 14. Nge2 d4 15. exd4 Kd6) 10... e4?? { (-3.05 → 3.03) Blunder. Ke7 was best. } { [%eval 3.03] } (10... Ke7) 11. c5 { [%eval 3.43] } 11... exf3 { [%eval 3.96] } 12. cxd6 { [%eval 3.81] } 12... cxd6?? { (3.81 → Mate in 4) Checkmate is now unavoidable. b6 was best. } { [%eval #4] } (12... b6 13. gxf3) 13. gxf3?! { (Mate in 4 → 12.26) Lost forced checkmate sequence. Kd2 was best. } { [%eval 12.26] } (13. Kd2 Re8 14. Kd3 Re4 15. Nxe4 Nxe4 16. Kd4#) 13... Ke7?! { (12.26 → Mate in 4) Checkmate is now unavoidable. Nd7 was best. } { [%eval #4] } (13... Nd7 14. Kc2) 14. e4?? { (Mate in 4 → 3.73) Lost forced checkmate sequence. Kc2 was best. } { [%eval 3.73] } (14. Kc2 Ke6 15. f4 Re8 16. Kd3 Kd7 17. Kd4#) 14... g5? { (3.73 → 6.70) Mistake. d5 was best. } { [%eval 6.7] } (14... d5 15. f4) 15. Bc4?? { (6.70 → 2.78) Blunder. exf5 was best. } { [%eval 2.78] } (15. exf5) 15... Be6?? { (2.78 → 11.15) Blunder. d5 was best. } { [%eval 11.15] } (15... d5 16. exf5) 16. Nd5+?? { (11.15 → -6.17) Blunder. exf5 was best. } { [%eval -6.17] } (16. exf5) 16... Nxd5?? { (-6.17 → 5.09) Blunder. Bxd5 was best. } { [%eval 5.09] } (16... Bxd5 17. Rhe1) 17. exd5 { [%eval 13.0] } 17... Rac8 { [%eval 12.2] } 18. b3 { [%eval 11.02] } 18... b5 { [%eval 16.7] } 19. Rhe1 { [%eval 15.5] } 19... bxc4?! { (15.50 → Mate in 4) Checkmate is now unavoidable. Rxc4+ was best. } { [%eval #4] } (19... Rxc4+ 20. bxc4) 20. Rxe6+ { [%eval #4] } 20... Kf7 { [%eval #4] } 21. Kd2 { [%eval #3] } 21... Rc5 { [%eval #3] } 22. Ke3 { [%eval #2] } 22... Rxd5 { [%eval #2] } 23. Rxd5 { [%eval #1] } 23... Kxe6 { [%eval #1] } 24. Kd4# { Game ends by variant rule. } 1-0