FEN
[Event "rated blitz game"]
[Site "https://adjva4.dpdns.org/kh7fBXd5"]
[Date "2026.01.25"]
[Round "-"]
[White "Luisy2005"]
[Black "JAFG145"]
[Result "1/2-1/2"]
[GameId "kh7fBXd5"]
[UTCDate "2026.01.25"]
[UTCTime "17:02:09"]
[WhiteElo "2437"]
[BlackElo "2400"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+1"]
[WhiteTitle "FM"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "A45"]
[Opening "Indian Defense: Accelerated London System"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. d4 { [%eval 0.17] } 1... Nf6 { [%eval 0.15] } 2. Bf4 { [%eval 0.0] } { A45 Indian Defense: Accelerated London System } 2... b6 { [%eval 0.26] } 3. Nd2 { [%eval 0.09] } 3... Bb7 { [%eval 0.12] } 4. e3 { [%eval 0.0] } 4... d6 { [%eval 0.07] } 5. Bd3?? { (0.07 → -3.11) Blunder. h3 was best. } { [%eval -3.11] } (5. h3 g6 6. Ngf3 Bg7 7. Be2 O-O 8. O-O a5 9. Bg3 a4) 5... Nbd7?? { (-3.11 → 0.00) Blunder. Bxg2 was best. } { [%eval 0.0] } (5... Bxg2 6. f3 Bxh1 7. Bg5 Nh5 8. Qe2 h6 9. Bh4 g5 10. Bf2) 6. Ngf3 { [%eval 0.02] } 6... g6 { [%eval 0.01] } 7. h3 { [%eval -0.01] } 7... Bg7 { [%eval 0.0] } 8. Qe2 { [%eval -0.32] } 8... O-O { [%eval -0.12] } 9. e4 { [%eval -0.35] } 9... Re8 { [%eval -0.23] } 10. e5 { [%eval -0.27] } 10... dxe5 { [%eval -0.2] } 11. dxe5 { [%eval -0.17] } 11... Nd5 { [%eval -0.27] } 12. Bg3 { [%eval -0.13] } 12... Nc5 { [%eval -0.08] } 13. Bb5 { [%eval -0.38] } 13... c6 { [%eval -0.24] } 14. Bc4 { [%eval -0.4] } 14... b5 { [%eval -0.38] } 15. Bxd5 { [%eval -0.41] } 15... Qxd5 { [%eval -0.41] } 16. O-O { [%eval -0.32] } 16... Rad8 { [%eval 0.2] } 17. c4? { (0.20 → -1.32) Mistake. Rfd1 was best. } { [%eval -1.32] } (17. Rfd1 Na4 18. Ne4 Qc4 19. Qxc4 bxc4 20. b3 c5 21. Nfg5 h6 22. bxa4 hxg5) 17... Qd3 { [%eval -1.25] } 18. Rfe1 { [%eval -1.39] } 18... b4?! { (-1.39 → -0.33) Inaccuracy. Ne6 was best. } { [%eval -0.33] } (18... Ne6 19. Qe3) 19. Rad1? { (-0.33 → -1.65) Mistake. Nb3 was best. } { [%eval -1.65] } (19. Nb3 Ne6) 19... a5 { [%eval -1.91] } 20. Qe3 { [%eval -2.52] } 20... Qxe3 { [%eval -2.62] } 21. Rxe3 { [%eval -2.68] } 21... Rd7 { [%eval -2.53] } 22. Rde1 { [%eval -2.79] } 22... Red8?? { (-2.79 → -0.69) Blunder. Ne6 was best. } { [%eval -0.69] } (22... Ne6 23. h4 c5 24. R3e2 Bh6 25. Ne4 Rd3 26. Bh2 Bxe4 27. Rxe4 a4 28. R4e2) 23. Nb3 { [%eval -0.75] } 23... Nxb3 { [%eval -0.72] } 24. axb3 { [%eval -0.32] } 24... e6 { [%eval -0.31] } 25. Ra1 { [%eval -0.3] } 25... Rd1+ { [%eval -0.02] } 26. Re1 { [%eval -0.02] } 26... Rxe1+? { (-0.02 → 1.21) Mistake. R1d3 was best. } { [%eval 1.21] } (26... R1d3 27. Rxa5 c5 28. Rxc5 Rxb3 29. Rb5 Bxf3 30. gxf3 Rxb2 31. Bh4 Ra8 32. c5) 27. Rxe1? { (1.21 → -0.32) Mistake. Nxe1 was best. } { [%eval -0.32] } (27. Nxe1) 27... c5 { [%eval -0.31] } 28. Ra1 { [%eval -0.14] } 28... Bxf3 { [%eval 0.05] } 29. gxf3 { [%eval -0.13] } 29... Rd2 { [%eval 0.0] } 30. Rxa5 { [%eval 0.0] } 30... Rxb2?? { (0.00 → 2.87) Blunder. h6 was best. } { [%eval 2.87] } (30... h6 31. Rxc5 Rxb2 32. Rc8+ Kh7 33. Rc7 Kg8) 31. Rxc5?? { (2.87 → 0.01) Blunder. Ra8+ was best. } { [%eval 0.01] } (31. Ra8+ Bf8 32. Bf4 Kg7 33. Bg5 Rxb3 34. Bf6+ Kh6 35. Rxf8 Rxf3 36. Rxf7 Rc3) 31... Rxb3?? { (0.01 → 1.95) Blunder. g5 was best. } { [%eval 1.95] } (31... g5 32. Kg2) 32. Rb5?? { (1.95 → -0.03) Blunder. Rc8+ was best. } { [%eval -0.03] } (32. Rc8+ Bf8 33. Bf4 Kg7 34. Bg5 f5 35. exf6+ Kf7 36. Rc7+ Kg8 37. Be3 Rd3) 32... Rc3 { [%eval 0.0] } 33. Rxb4 { [%eval 0.0] } 33... Bf8 { [%eval 0.0] } 34. Ra4 { [%eval 0.0] } 34... Rxf3 { [%eval 0.0] } 35. Kg2 { [%eval 0.0] } 35... Rc3 { [%eval 0.14] } 36. Bh4 { [%eval 0.05] } 36... Ra3 { [%eval 0.0] } 37. Rxa3 { [%eval 0.0] } 37... Bxa3 { [%eval 0.0] } 38. Kf3 { [%eval 0.0] } 38... Kf8 { [%eval 0.0] } 39. Ke4 { [%eval 0.0] } 39... Bc5 { [%eval 0.0] } 40. f4 { [%eval 0.0] } 40... Ke8 { [%eval 0.01] } 41. Be1 { [%eval 0.0] } 41... Kd7 { [%eval 0.0] } 42. Bd2 { [%eval 0.0] } 42... Kc6 { [%eval 0.0] } 43. Be3 { [%eval 0.03] } 43... Be7 { [%eval 0.12] } 44. Kf3 { [%eval 0.13] } 44... f6 { [%eval 0.03] } 45. exf6 { [%eval 0.1] } 45... Bxf6 { [%eval 0.06] } 46. Ke4 { [%eval 0.07] } 46... Bg7 { [%eval 0.0] } 47. Bd4 { [%eval 0.0] } 47... Bf8 { [%eval 0.0] } 48. Ke5 { [%eval 0.0] } 48... Bg7+ { [%eval 0.0] } 49. Ke4 { [%eval 0.03] } 49... Bf8 { [%eval 0.0] } 50. Ke5 { [%eval 0.0] } 50... Bg7+ { [%eval 0.0] } 51. Ke4 { [%eval 0.0] } { The game is a draw. } 1/2-1/2