FEN
[Event "rated variant:antichess game"]
[Site "https://adjva4.dpdns.org/kMHwSr7M"]
[Date "2026.03.01"]
[Round "-"]
[White "SamuelIcaza"]
[Black "chl-kitsune"]
[Result "1-0"]
[GameId "kMHwSr7M"]
[UTCDate "2026.03.01"]
[UTCTime "01:13:47"]
[WhiteElo "1250"]
[BlackElo "1049"]
[WhiteRatingDiff "+17"]
[BlackRatingDiff "-11"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. g3 { [%eval 0.0] } 1... f6 { [%eval 0.49] } 2. f3? { (0.49 → -1.03) Mistake. d3 was best. } { [%eval -1.03] } (2. d3 f5 3. Bh6 Nxh6 4. g4 fxg4 5. h4 gxh3 6. Bxh3 Nf5) 2... e6?? { (-1.03 → 1.07) Blunder. f5 was best. } { [%eval 1.07] } (2... f5) 3. b3?? { (1.07 → -1.74) Blunder. b4 was best. } { [%eval -1.74] } (3. b4 Bxb4 4. d3 Bxe1 5. Qxe1 Qe7 6. Bh6 Nxh6 7. Nd2 Qc5 8. f4 Qxg1) 3... d6?? { (-1.74 → 0.61) Blunder. f5 was best. } { [%eval 0.61] } (3... f5 4. g4) 4. a3?? { (0.61 → -1.94) Blunder. f4 was best. } { [%eval -1.94] } (4. f4 g5) 4... e5?? { (-1.94 → 0.01) Blunder. f5 was best. } { [%eval 0.01] } (4... f5 5. g4 fxg4 6. fxg4 Qh4 7. Nf3 Qxh2 8. Rxh2 g5 9. Rxh7 Rxh7 10. Nxg5) 5. d4 { [%eval -0.22] } 5... exd4 { [%eval 0.0] } 6. Qxd4 { [%eval 0.22] } 6... Bh3? { (0.22 → 1.45) Mistake. a6 was best. } { [%eval 1.45] } (6... a6 7. Qxf6) 7. Qxd6?? { (1.45 → Mate in 14) Checkmate is now unavoidable. Qxa7 was best. } { [%eval #-14] } (7. Qxa7) 7... Bxf1?? { (Mate in 14 → 1.65) Lost forced checkmate sequence. Bxd6 was best. } { [%eval 1.65] } (7... Bxd6 8. Nxh3 Bxg3 9. hxg3 Qd1 10. Kxd1 g5 11. Nxg5 fxg5 12. Bxg5 Nf6 13. Bxf6) 8. Kxf1?? { (1.65 → -0.44) Blunder. Qxd8 was best. } { [%eval -0.44] } (8. Qxd8 Kxd8 9. Kxf1 Bxa3 10. Rxa3 Nc6 11. Rxa7 Nxa7 12. Bg5 fxg5 13. g4 Nh6) 8... cxd6 { [%eval 0.48] } 9. a4?! { (0.48 → -0.22) Inaccuracy. c4 was best. } { [%eval -0.22] } (9. c4 Ne7) 9... b5 { [%eval 0.0] } 10. axb5 { [%eval 0.0] } 10... Na6?! { (0.00 → 0.93) Inaccuracy. Qc8 was best. } { [%eval 0.93] } (10... Qc8 11. Rxa7 Qxc2 12. Rxg7 Qxb3 13. Rxg8 Qxb1 14. Rxf8 Qxc1 15. Rxh8 Qxf1 16. Rxe8) 11. bxa6?? { (0.93 → Mate in 10) Checkmate is now unavoidable. Rxa6 was best. } { [%eval #-10] } (11. Rxa6) 11... d5?? { (Mate in 10 → Mate in 11) Lost forced checkmate sequence. Qa5 was best. } { [%eval #11] } (11... Qa5 12. Rxa5 d5 13. Rxd5 Bc5 14. Rxc5 Rc8 15. Rxc8 Kd8 16. Rxd8 Ne7 17. Rxh8) 12. Ra5 { [%eval #12] } 12... Qxa5 { [%eval #11] } 13. b4 { [%eval #11] } 13... Qxa6 { [%eval #10] } 14. b5?? { (Mate in 10 → 1.33) Lost forced checkmate sequence. Ke1 was best. } { [%eval 1.33] } (14. Ke1 Bxb4 15. e3 Bxe1 16. h4 Bxg3 17. Nh3 Bxh4 18. Re1 Bxe1 19. Nc3 Bxc3) 14... Qxb5 { [%eval 1.68] } 15. c4 { [%eval 1.85] } 15... Qxc4 { [%eval 3.12] } 16. Nh3?? { (3.12 → Mate in 11) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-11] } (16. Nd2 Qxe2 17. Kxe2 Ba3 18. Bxa3 Ke7 19. Bxe7 Nxe7 20. Nh3 g5 21. Nxg5 fxg5) 16... Qxe2 { [%eval #-11] } 17. Kxe2 { [%eval #-10] } 17... Ba3?? { (Mate in 10 → 3.80) Lost forced checkmate sequence. g5 was best. } { [%eval 3.8] } (17... g5 18. Bxg5 fxg5 19. Nxg5 Bd6 20. Nxh7 Bxg3 21. hxg3 Rxh7 22. Rxh7 Kf7 23. Rxf7) 18. Bxa3 { [%eval 3.62] } 18... g5 { [%eval 3.95] } 19. Nxg5 { [%eval 3.32] } 19... fxg5 { [%eval 4.72] } 20. Be7?? { (4.72 → 1.81) Blunder. Nd2 was best. } { [%eval 1.81] } (20. Nd2 Ke7 21. Bxe7 Nxe7 22. Kf2 a5 23. g4 Ra6 24. Ke2 Nc6) 20... Kxe7? { (1.81 → 3.93) Mistake. Nxe7 was best. } { [%eval 3.93] } (20... Nxe7 21. g4) 21. g4 { [%eval 3.32] } 21... h5?? { (3.32 → Mate in 6) Checkmate is now unavoidable. d4 was best. } { [%eval #6] } (21... d4 22. Nd2) 22. gxh5 { [%eval #6] } 22... Rxh5 { [%eval #5] } 23. f4 { [%eval #5] } 23... Rxh2 { [%eval #4] } 24. fxg5 { [%eval #5] } 24... Rxe2 { [%eval #4] } 25. Re1 { [%eval #4] } 25... Rxe1 { [%eval #3] } 26. g6 { [%eval #3] } 26... Rxb1 { [%eval #2] } 27. g7 { [%eval #2] } 27... Nh6 { [%eval #1] } 28. g8=N { [%eval #1] } 28... Nxg8# { Game ends by variant rule. } 1-0
