Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://adjva4.dpdns.org/jzqoaoQ3"] [Date "2020.08.30"] [Round "-"] [White "Arsen_Chess"] [Black "R2300"] [Result "1-0"] [GameId "jzqoaoQ3"] [UTCDate "2020.08.30"] [UTCTime "08:22:56"] [WhiteElo "1706"] [BlackElo "1993"] [WhiteRatingDiff "+11"] [BlackRatingDiff "-10"] [WhiteTitle "IM"] [WhiteFideId "13309315"] [Variant "Antichess"] [TimeControl "0+1"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Nxd7? { (1.48 → 3.16) Mistake. Bxd7 was best. } { [%eval 3.16] } (3... Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7 Rxa7 8. b4) 4. Qg4?? { (3.16 → 0.19) Blunder. b4 was best. } { [%eval 0.19] } (4. b4 Bxb4 5. e4 Bxd2 6. Kxd2 Qh4 7. e5 Nxe5 8. c4 Nxc4) 4... Ba3 { [%eval 0.72] } 5. Qxg7 { [%eval 1.6] } 5... Bxb2 { [%eval 0.98] } 6. Qxb2?? { (0.98 → Mate in 13) Checkmate is now unavoidable. Qxh8 was best. } { [%eval #-13] } (6. Qxh8 Bxc1 7. Qxg8 Bxd2 8. Qxe8 Qxe8 9. Kxd2 Rb8 10. Kc1 Rxb1) 6... Qf6?? { (Mate in 13 → 3.38) Lost forced checkmate sequence. Ba6 was best. } { [%eval 3.38] } (6... Ba6 7. Qxh8 Rb8 8. Qxg8 Rxb1 9. Rxb1 Qh4 10. Qxf7 Qxh2 11. Qxe6 Qxg1 12. Rxh7) 7. Qxf6 { [%eval 3.12] } 7... Ngxf6 { [%eval 3.14] } 8. e4 { [%eval 3.23] } 8... Nxe4 { [%eval 2.86] } 9. Kf1?? { (2.86 → 0.53) Blunder. c4 was best. } { [%eval 0.53] } (9. c4 Nxf2) 9... Nxf2 { [%eval 0.68] } 10. Kxf2 { [%eval 0.4] } 10... h6?? { (0.40 → 6.09) Blunder. Rb8 was best. } { [%eval 6.09] } (10... Rb8) 11. c3?? { (6.09 → Mate in 14) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-14] } (11. Nh3 Rf8 12. c4 Nb8 13. Nc3 Kd7 14. c5 e5 15. Bb2 c6 16. Kf3 e4) 11... f6?? { (Mate in 14 → Mate in 15) Lost forced checkmate sequence. Rb8 was best. } { [%eval #15] } (11... Rb8 12. Bb2 Rxb2 13. Na3 Rxa2 14. Rxa2 Nb6 15. d3 Nc4 16. dxc4 Ba6 17. Rb2) 12. h3?? { (Mate in 15 → 0.46) Lost forced checkmate sequence. c4 was best. } { [%eval 0.46] } (12. c4 Nf8 13. Nf3 Nh7 14. Ne5 fxe5 15. g4 h5 16. gxh5 Rg8 17. d4 exd4) 12... Rg8?? { (0.46 → Mate in 10) Checkmate is now unavoidable. Rb8 was best. } { [%eval #10] } (12... Rb8 13. Bb2 Rxb2 14. Na3 Rxa2 15. Rxa2 Nb6 16. d3 Ke7 17. Rc2 f5 18. Nc4) 13. Na3?? { (Mate in 10 → 0.23) Lost forced checkmate sequence. Ke2 was best. } { [%eval 0.23] } (13. Ke2 Rxg2 14. Nf3 Rxe2 15. d4 Rxa2 16. Bxh6 Rxa1 17. Rh2 Rxb1 18. Bc1 Rxc1) 13... Rxg2 { [%eval 0.61] } 14. Kxg2 { [%eval 0.08] } 14... Ke7? { (0.08 → 1.20) Mistake. f5 was best. } { [%eval 1.2] } (14... f5 15. h4) 15. Nc2? { (1.20 → 0.00) Mistake. Nf3 was best. } { [%eval 0.0] } (15. Nf3 a5 16. Nc2 a4 17. c4 Nf8 18. Ne5 fxe5 19. Ne3 Kd6 20. Re1 c5) 15... c5?? { (0.00 → 2.99) Blunder. f5 was best. } { [%eval 2.99] } (15... f5 16. h4 h5 17. Kh3 Kf6 18. Bb2 Ke5 19. Bc1 Kf6) 16. a4 { [%eval 2.5] } 16... e5?? { (2.50 → Mate in 11) Checkmate is now unavoidable. f5 was best. } { [%eval #11] } (16... f5 17. Rb1) 17. Kf2?? { (Mate in 11 → 3.54) Lost forced checkmate sequence. d4 was best. } { [%eval 3.54] } (17. d4 cxd4 18. Bxh6 dxc3 19. Bd2 cxd2 20. Nd4 exd4 21. Re1 dxe1=Q 22. Kf1 Qxf1) 17... e4?? { (3.54 → Mate in 11) Checkmate is now unavoidable. f5 was best. } { [%eval #11] } (17... f5 18. Rb1) 18. d3 { [%eval #11] } 18... exd3 { [%eval #10] } 19. Bxh6 { [%eval #10] } 19... dxc2 { [%eval #9] } 20. Rd1 { [%eval #9] } 20... cxd1=K { [%eval #8] } 21. Ke1 { [%eval #8] } 21... Kxe1 { [%eval #7] } 22. Ne2 { [%eval #7] } 22... Kxe2 { [%eval #6] } 23. Bd2 { [%eval #6] } 23... Kxd2 { [%eval #5] } 24. a5?? { (Mate in 5 → -4.57) Lost forced checkmate sequence. Rg1 was best. } { [%eval -4.57] } (24. Rg1 Kxc3 25. Rg5 fxg5 26. h4 gxh4 27. a5 Kd3 28. a6 Bxa6#) 24... Kxc3 { [%eval -3.65] } 25. a6?? { (-3.65 → Mate in 13) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-13] } (25. Rg1 f5 26. a6 Bxa6 27. Rg8 Rxg8 28. h4 c4 29. h5 Kd3 30. h6 c3) 25... Bxa6 { [%eval #-13] } 26. Rf1 { [%eval #-12] } 26... Bxf1 { [%eval #-12] } 27. h4 { [%eval #-11] } 27... Rg8 { [%eval #-11] } 28. h5 { [%eval #-10] } 28... f5?? { (Mate in 10 → -1.50) Lost forced checkmate sequence. Kc2 was best. } { [%eval -1.5] } (28... Kc2 29. h6 Bc4 30. h7 Bf1 31. hxg8=K Kf7 32. Kxf7 Ne5 33. Kxf6 Bg2 34. Kxe5) 29. h6 { [%eval -2.46] } 29... f4?! { (-2.46 → -1.31) Inaccuracy. a5 was best. } { [%eval -1.31] } (29... a5 30. h7) 30. h7 { [%eval -2.27] } 30... Rg7? { (-2.27 → -0.97) Mistake. Rg6 was best. } { [%eval -0.97] } (30... Rg6) 31. h8=N?? { (-0.97 → Mate in 7) Checkmate is now unavoidable. h8=K was best. } { [%eval #-7] } (31. h8=K) 31... Rg6 { [%eval #-7] } 32. Nxg6 { [%eval #-6] } 32... Kd4 { [%eval #-6] } 33. Nxf4 { [%eval #-5] } 33... Kd5 { [%eval #-5] } 34. Nxd5 { [%eval #-4] } 34... c4 { [%eval #-11] } 35. Nxe7 { [%eval #-16] } 35... c3 { [%eval #-13] } 36. Ng8 { [%eval #-11] } 36... Nf6 { [%eval #-13] } 37. Nxf6 { [%eval #-12] } 37... c2 { [%eval #-14] } 38. Nh5 { [%eval #-11] } 38... c1=K { [%eval #-13] } 39. Nf6 { [%eval #-12] } 39... Kc2 { [%eval #-13] } 40. Nh5 { [%eval #-11] } 40... Kc3 { [%eval #-13] } 41. Nf6 { [%eval #-22] } 41... Kc4?? { (Mate in 22 → Mate in 1) Lost forced checkmate sequence. a5 was best. } { [%eval #1] } (41... a5) 42. Nd5 { [%eval #1] } 42... Kxd5# { Game ends by variant rule. } 1-0