FEN
[Event "LMAO Night 203 Team Battle"]
[Site "https://adjva4.dpdns.org/jk2FqEIv"]
[Date "2026.03.06"]
[Round "-"]
[White "Eladio_Lim_Tacloban"]
[Black "ventomdg"]
[Result "1/2-1/2"]
[GameId "jk2FqEIv"]
[UTCDate "2026.03.06"]
[UTCTime "01:24:52"]
[WhiteElo "2024"]
[BlackElo "1981"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+3"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "C54"]
[Opening "Italian Game: Classical Variation, Giuoco Pianissimo"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.21] } 3. Bc4 { [%eval 0.07] } 3... Bc5 { [%eval 0.2] } 4. c3 { [%eval 0.09] } 4... Nf6 { [%eval 0.13] } 5. d3 { [%eval 0.15] } 5... d6 { [%eval 0.18] } { C54 Italian Game: Classical Variation, Giuoco Pianissimo } 6. h3 { [%eval 0.14] } 6... h6 { [%eval 0.1] } 7. O-O { [%eval 0.0] } 7... Be6 { [%eval 0.3] } 8. Bb5 { [%eval 0.26] } 8... O-O?? { (0.26 → 2.12) Blunder. Bd7 was best. } { [%eval 2.12] } (8... Bd7) 9. d4 { [%eval 2.45] } 9... exd4 { [%eval 3.08] } 10. cxd4 { [%eval 2.74] } 10... Nxe4?! { (2.74 → 3.67) Inaccuracy. Bb6 was best. } { [%eval 3.67] } (10... Bb6 11. d5 Nxe4 12. dxc6 bxc6 13. Bd3 d5 14. Nc3 f5 15. Be3 Qf6 16. Ne2) 11. dxc5 { [%eval 3.8] } 11... Nxc5 { [%eval 4.03] } 12. Nc3 { [%eval 3.65] } 12... a6 { [%eval 3.64] } 13. Bxc6 { [%eval 3.91] } 13... bxc6 { [%eval 3.85] } 14. Nd4 { [%eval 3.33] } 14... Bd7 { [%eval 3.4] } 15. Qf3 { [%eval 3.16] } 15... d5 { [%eval 3.75] } 16. Qg3 { [%eval 3.87] } 16... Ne6 { [%eval 4.41] } 17. Bxh6 { [%eval 4.58] } 17... Qf6 { [%eval 4.68] } 18. Nxe6 { [%eval 4.48] } 18... Bxe6 { [%eval 4.82] } 19. Bg5 { [%eval 4.47] } 19... Qg6 { [%eval 4.55] } 20. Rae1 { [%eval 3.66] } 20... c5 { [%eval 4.32] } 21. Be7 { [%eval 4.48] } 21... Rfe8 { [%eval 5.32] } 22. Qxg6 { [%eval 5.29] } 22... fxg6 { [%eval 4.99] } 23. Bxc5 { [%eval 4.78] } 23... Bf7 { [%eval 5.21] } 24. Rd1 { [%eval 5.05] } 24... Rad8 { [%eval 5.07] } 25. Rfe1 { [%eval 5.13] } 25... c6 { [%eval 5.51] } 26. Na4 { [%eval 5.22] } 26... Rxe1+ { [%eval 5.14] } 27. Rxe1 { [%eval 5.2] } 27... d4 { [%eval 5.11] } 28. Rd1 { [%eval 5.51] } 28... d3 { [%eval 5.09] } 29. b3 { [%eval 5.05] } 29... Be6 { [%eval 5.2] } 30. g4 { [%eval 5.37] } 30... d2 { [%eval 5.63] } 31. Be3 { [%eval 5.64] } 31... Bd5 { [%eval 5.95] } 32. Rxd2 { [%eval 5.65] } 32... Re8 { [%eval 5.95] } 33. Nc3 { [%eval 5.84] } 33... Bf3 { [%eval 5.72] } 34. Kh2 { [%eval 5.9] } 34... Rf8 { [%eval 6.25] } 35. Kg3 { [%eval 5.86] } 35... Bd5 { [%eval 6.83] } 36. Nxd5 { [%eval 6.75] } 36... cxd5 { [%eval 7.02] } 37. Rxd5 { [%eval 7.05] } 37... Rc8 { [%eval 6.96] } 38. Bc5 { [%eval 6.83] } 38... Re8 { [%eval 6.81] } 39. Rd7 { [%eval 6.63] } 39... Re6 { [%eval 7.18] } 40. Bd4 { [%eval 7.02] } 40... Rc6 { [%eval 7.45] } 41. Rxg7+ { [%eval 7.43] } 41... Kf8 { [%eval 7.41] } 42. Rb7 { [%eval 7.3] } 42... Rd6? { (7.30 → Mate in 10) Checkmate is now unavoidable. Rc1 was best. } { [%eval #10] } (42... Rc1 43. Kf4 Rd1 44. Be3 Rh1 45. Kg5 Rxh3 46. Kxg6 Rf3 47. Rb6 a5 48. Bc5+) 43. Bc5 { [%eval #9] } 43... Ke8 { [%eval #9] } 44. Bxd6 { [%eval #10] } 44... a5 { [%eval #8] } 45. a3 { [%eval #7] } 45... g5 { [%eval #7] } 46. b4 { [%eval #6] } 46... axb4 { [%eval #6] } 47. Bxb4 { [%eval #7] } 47... Kd8 { [%eval #7] } 48. Bd6 { [%eval #6] } 48... Kc8 { [%eval #6] } 49. a4?! { (Mate in 6 → 10.43) Lost forced checkmate sequence. Re7 was best. } { [%eval 10.43] } (49. Re7 Kd8 50. a4 Kc8 51. a5 Kd8 52. a6 Kc8 53. a7 Kd8 54. a8=Q#) 49... Kxb7 { [%eval 10.42] } 50. Be7 { [%eval 10.18] } 50... Ka6 { [%eval 10.12] } 51. Bxg5 { [%eval 8.83] } 51... Ka5 { [%eval 14.26] } 52. h4 { [%eval 12.26] } 52... Kxa4 { [%eval 14.61] } 53. h5 { [%eval 14.33] } 53... Kb5 { [%eval 10.99] } 54. h6 { [%eval #11] } 54... Kc4 { [%eval #10] } 55. h7 { [%eval #9] } 55... Kd3 { [%eval #9] } 56. h8=Q { [%eval #10] } 56... Ke2 { [%eval #3] } 57. Qh1 { [%eval #6] } 57... Kd3 { [%eval #6] } 58. Qe1 { [%eval #8] } 58... Kc2 { [%eval #5] } 59. Qd2+ { [%eval #5] } 59... Kb1 { [%eval #3] } 60. Qc1+ { [%eval #2] } 60... Ka2 { [%eval #2] } 61. Qc4+ { [%eval #3] } 61... Kb1 { [%eval #2] } 62. Bd2 { [%eval #3] } 62... Kb2 { [%eval #3] } 63. Qc3+ { [%eval #2] } 63... Ka2 { [%eval #2] } 64. Qc2+ { [%eval #2] } 64... Ka3 { [%eval #2] } 65. Qb1 { [%eval #1] } 65... Ka4 { [%eval #1] } 66. Qb2?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qb4# was best. } { [%eval 0.0] } { Draw by stalemate. } (66. Qb4#) 1/2-1/2

