FEN
[Event "Hourly Antichess Arena"]
[Site "https://adjva4.dpdns.org/jbgX2tpf"]
[Date "2026.04.23"]
[Round "-"]
[White "Evgeniy_KLG"]
[Black "kingofblunder"]
[Result "1-0"]
[GameId "jbgX2tpf"]
[UTCDate "2026.04.23"]
[UTCTime "09:06:01"]
[WhiteElo "1754"]
[BlackElo "1907"]
[WhiteRatingDiff "+8"]
[BlackRatingDiff "-8"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nh6?! { (1.19 → 2.23) Inaccuracy. e6 was best. } { [%eval 2.23] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 2.07] } 3... Bxd7?? { (2.07 → 4.60) Blunder. Nxd7 was best. } { [%eval 4.6] } (3... Nxd7 4. Nc3 Ne5 5. Nf3 Qxd2 6. Bxd2 Nxf3 7. Qxf3 Rb8 8. Qxf7) 4. Qg4?? { (4.60 → -0.39) Blunder. h3 was best. } { [%eval -0.39] } (4. h3 Bxh3 5. Rxh3 Qxd2 6. Rxh6 gxh6 7. Qxd2 Kd8 8. Qxd8 Rg8) 4... Nxg4 { [%eval 0.29] } 5. a4?? { (0.29 → Mate in 14) Checkmate is now unavoidable. h3 was best. } { [%eval #-14] } (5. h3 Nxe3 6. fxe3 Bxh3 7. Rxh3 Qxd2 8. Nxd2 g5 9. Rxh7 Rxh7) 5... Nxe3 { [%eval #-14] } 6. fxe3 { [%eval #-13] } 6... Bxa4 { [%eval #-13] } 7. Rxa4 { [%eval #-12] } 7... Qxd2 { [%eval #-12] } 8. Rxa7 { [%eval #-11] } 8... Rxa7?? { (Mate in 11 → 0.69) Lost forced checkmate sequence. Qxe1 was best. } { [%eval 0.69] } (8... Qxe1 9. Rxa8 Qxg1 10. Rxb8 Qxh1 11. Rxe8 Qxc1 12. Rxe7 Qxe3 13. Rxe3 Be7 14. Rxe7) 9. Kxd2 { [%eval 0.63] } 9... g5?! { (0.63 → 1.75) Inaccuracy. Kd7 was best. } { [%eval 1.75] } (9... Kd7 10. Ne2) 10. Na3?? { (1.75 → Mate in 11) Checkmate is now unavoidable. b3 was best. } { [%eval #-11] } (10. b3 Ra4) 10... Rxa3 { [%eval #-11] } 11. bxa3 { [%eval #-10] } 11... e6?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Nc6 was best. } { [%eval #8] } (11... Nc6 12. h4 gxh4 13. Rxh4 Nd4 14. Rxd4 Kd8 15. Rxd8 Bh6 16. Rxh8 Bxe3 17. Rxh7) 12. Nf3 { [%eval #8] } 12... Bxa3 { [%eval #7] } 13. Nxg5 { [%eval #7] } 13... Bxc1 { [%eval #6] } 14. Nxh7 { [%eval #6] } 14... Bxd2 { [%eval #5] } 15. Ra1 { [%eval #5] } 15... Bxe3 { [%eval #4] } 16. g4 { [%eval #4] } 16... Rxh7 { [%eval #3] } 17. g5 { [%eval #4] } 17... Bxg5 { [%eval #3] } 18. h3 { [%eval #3] } 18... Rxh3 { [%eval #2] } 19. c3 { [%eval #2] } 19... Rxc3 { [%eval #1] } 20. Ra3 { [%eval #1] } 20... Rxa3# { Game ends by variant rule. } 1-0
