FEN
[Event "rated rapid game"]
[Site "https://adjva4.dpdns.org/jaf8g5H6"]
[Date "2023.04.21"]
[Round "-"]
[White "sabsdog"]
[Black "kOffIQs"]
[Result "1/2-1/2"]
[GameId "jaf8g5H6"]
[UTCDate "2023.04.21"]
[UTCTime "14:54:39"]
[WhiteElo "1466"]
[BlackElo "1485"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "600+5"]
[ECO "E28"]
[Opening "Nimzo-Indian Defense: Sämisch Variation"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. d4 { [%eval 0.0] } 1... Nf6 { [%eval 0.28] } 2. c4 { [%eval 0.16] } 2... e6 { [%eval 0.23] } 3. Nc3 { [%eval 0.05] } 3... Bb4 { [%eval 0.25] } 4. e3 { [%eval 0.0] } 4... O-O { [%eval 0.21] } 5. a3 { [%eval -0.15] } 5... Bxc3+ { [%eval -0.31] } 6. bxc3 { [%eval -0.07] } { E28 Nimzo-Indian Defense: Sämisch Variation } 6... b6 { [%eval -0.05] } 7. Bd3 { [%eval -0.12] } 7... h6?! { (-0.12 → 0.52) Inaccuracy. Bb7 was best. } { [%eval 0.52] } (7... Bb7 8. f3 c5 9. e4 Nc6 10. Ne2 Ne8 11. O-O Na5 12. dxc5) 8. f3?! { (0.52 → -0.13) Inaccuracy. e4 was best. } { [%eval -0.13] } (8. e4) 8... Bb7 { [%eval 0.15] } 9. e4 { [%eval 0.59] } 9... d5? { (0.59 → 1.83) Mistake. c5 was best. } { [%eval 1.83] } (9... c5 10. d5) 10. e5?? { (1.83 → -0.13) Blunder. cxd5 was best. } { [%eval -0.13] } (10. cxd5 exd5 11. e5 Nh7 12. f4 Ba6 13. Bxa6 Nxa6 14. Ne2 f5 15. O-O c5 16. g4 fxg4) 10... Nh7?? { (-0.13 → 1.59) Blunder. dxc4 was best. } { [%eval 1.59] } (10... dxc4 11. Bb1 Nd5 12. Qc2 f5 13. exf6 Rxf6 14. Nh3 Nd7 15. Nf2 c5 16. O-O cxd4 17. cxd4) 11. Nh3? { (1.59 → -0.04) Mistake. cxd5 was best. } { [%eval -0.04] } (11. cxd5) 11... c5?! { (-0.04 → 0.92) Inaccuracy. dxc4 was best. } { [%eval 0.92] } (11... dxc4 12. Bxc4) 12. O-O?! { (0.92 → -0.11) Inaccuracy. cxd5 was best. } { [%eval -0.11] } (12. cxd5) 12... cxd4?! { (-0.11 → 0.86) Inaccuracy. dxc4 was best. } { [%eval 0.86] } (12... dxc4 13. Bxc4) 13. cxd4?! { (0.86 → -0.09) Inaccuracy. Qc2 was best. } { [%eval -0.09] } (13. Qc2 f5) 13... Nc6? { (-0.09 → 1.26) Mistake. dxc4 was best. } { [%eval 1.26] } (13... dxc4 14. Bxc4 Ba6 15. Bxa6 Nxa6 16. Nf2 Qd7 17. Ne4 Nc7 18. a4 Rfd8 19. a5 bxa5 20. Be3) 14. Bb1?? { (1.26 → -0.81) Blunder. Qc2 was best. } { [%eval -0.81] } (14. Qc2 Ng5 15. Bxg5 hxg5 16. Rad1 dxc4 17. Bxc4 Rc8 18. Qd3 g4 19. fxg4 Qh4 20. Qe2 Ne7) 14... dxc4 { [%eval -0.85] } 15. f4?? { (-0.85 → -3.47) Blunder. Be3 was best. } { [%eval -3.47] } (15. Be3 Re8) 15... b5?! { (-3.47 → -2.52) Inaccuracy. Qxd4+ was best. } { [%eval -2.52] } (15... Qxd4+ 16. Qxd4 Nxd4 17. Be3 Rfd8 18. Kf2 Nf8 19. Ra2 Nb3 20. g4 Rac8 21. g5 h5 22. Ng1) 16. f5 { [%eval -3.13] } 16... exf5?! { (-3.13 → -1.85) Inaccuracy. Qxd4+ was best. } { [%eval -1.85] } (16... Qxd4+ 17. Qxd4 Nxd4 18. fxe6 fxe6 19. Ra2 Rxf1+ 20. Kxf1 Nf8 21. Nf4 a5 22. Be3 Nc6 23. Ke1) 17. Bxh6?? { (-1.85 → -4.49) Blunder. Be3 was best. } { [%eval -4.49] } (17. Be3) 17... gxh6 { [%eval -4.36] } 18. Bxf5 { [%eval -5.1] } 18... Nxd4?! { (-5.10 → -3.71) Inaccuracy. Qxd4+ was best. } { [%eval -3.71] } (18... Qxd4+ 19. Nf2 Qxd1 20. Raxd1 Nxe5 21. Rd6 Kg7 22. Be4 Bxe4 23. Nxe4 f6 24. Ra6 Kg8 25. h4) 19. Qg4+ { [%eval -3.47] } 19... Ng5? { (-3.47 → -1.62) Mistake. Kh8 was best. } { [%eval -1.62] } (19... Kh8 20. Bxh7) 20. Rad1 { [%eval -1.63] } 20... a6?? { (-1.63 → 4.01) Blunder. Qb6 was best. } { [%eval 4.01] } (20... Qb6) 21. Rxd4 { [%eval 3.92] } 21... Qe7 { [%eval 4.11] } 22. Rd7 { [%eval 3.63] } 22... Qc5+ { [%eval 4.46] } 23. Kh1 { [%eval 4.24] } 23... Bxg2+?! { (4.24 → 6.37) Inaccuracy. Qxe5 was best. } { [%eval 6.37] } (23... Qxe5 24. Rxb7 Qg7 25. Nf4 Rad8 26. Re7 Rd4 27. Qe2 Rfd8 28. Nh5 Qf8 29. Nf6+ Kh8 30. Nd7) 24. Qxg2 { [%eval 5.77] } 24... Qxe5?? { (5.77 → Mate in 8) Checkmate is now unavoidable. Qe3 was best. } { [%eval #8] } (24... Qe3 25. Rd6 Kg7 26. Nf4 Rfd8 27. Nh5+ Kf8 28. Rxh6 Qxe5 29. h4 Ne4 30. Qxe4 Qxe4+ 31. Bxe4) 25. Nxg5 { [%eval #7] } 25... hxg5 { [%eval #5] } 26. Qxg5+ { [%eval #4] } 26... Qg7 { [%eval #4] } 27. Rg1 { [%eval #3] } 27... Qxg5 { [%eval #3] } 28. Rxg5+ { [%eval #2] } 28... Kh8 { [%eval #2] } 29. Rd6?? { (Mate in 2 → 5.14) Lost forced checkmate sequence. Rd4 was best. } { [%eval 5.14] } (29. Rd4 f6 30. Rh4#) 29... f6 { [%eval 5.16] } 30. Rh5+ { [%eval 5.43] } 30... Kg7?? { (5.43 → Mate in 7) Checkmate is now unavoidable. Kg8 was best. } { [%eval #7] } (30... Kg8 31. Rd7 Rf7 32. Be6 c3 33. Bxf7+ Kg7 34. Bb3+ Kg6 35. Rc5 f5 36. Rc6+ Kg5 37. Rd1) 31. Rd7+ { [%eval #6] } 31... Rf7 { [%eval #5] } 32. Kg2?? { (Mate in 5 → 1.81) Lost forced checkmate sequence. Rh7+ was best. } { [%eval 1.81] } (32. Rh7+ Kg8 33. Rdxf7 Re8 34. Rhg7+ Kh8 35. Rg1 Re1 36. Rh7#) 32... Rxd7 { [%eval 1.67] } 33. Bxd7 { [%eval 1.39] } 33... c3?! { (1.39 → 2.61) Inaccuracy. Rd8 was best. } { [%eval 2.61] } (33... Rd8) 34. Rc5 { [%eval 2.97] } 34... Ra7 { [%eval 2.86] } 35. Bc8 { [%eval 2.65] } 35... Re7 { [%eval 2.63] } 36. Rxc3 { [%eval 2.83] } 36... Re2+ { [%eval 3.28] } 37. Kh3 { [%eval 2.83] } 37... Rb2?! { (2.83 → 3.62) Inaccuracy. a5 was best. } { [%eval 3.62] } (37... a5 38. Bf5 Rf2 39. Rc7+ Kf8 40. Rc5 b4 41. axb4 axb4 42. Kg3 Rf1 43. Rb5 b3 44. h4) 38. Bxa6 { [%eval 3.54] } 38... b4 { [%eval 4.1] } 39. axb4 { [%eval 3.46] } 39... Rxb4 { [%eval 3.49] } 40. Rg3+ { [%eval 3.08] } 40... Kf8 { [%eval 3.3] } 41. Rg4?? { (3.30 → 0.24) Blunder. Ra3 was best. } { [%eval 0.24] } (41. Ra3 f5 42. Rf3 Kg7 43. Bd3 Rb3 44. Rg3+ Kh6 45. Bxf5 Rb5 46. Bg4 Rb6 47. Ra3 Kg6) 41... Rb3+?? { (0.24 → 3.21) Blunder. Rxg4 was best. } { [%eval 3.21] } (41... Rxg4 42. Kxg4 Kg7 43. Kf5 Kf7 44. Bc4+ Kg7 45. Bd3 Kg8 46. Kxf6 Kh8 47. Bc4 Kh7 48. Ba6) 42. Kh4 { [%eval 2.96] } 42... Rb6 { [%eval 3.59] } 43. Bc8 { [%eval 3.28] } 43... Rb8 { [%eval 3.42] } 44. Bf5 { [%eval 3.18] } 44... Rb5 { [%eval 3.33] } 45. Rf4 { [%eval 3.61] } 45... Re5 { [%eval 4.13] } 46. Kh5 { [%eval 3.32] } 46... Kg7 { [%eval 3.4] } 47. Rg4+ { [%eval 3.39] } 47... Kf7 { [%eval 3.73] } 48. Rf4 { [%eval 3.42] } 48... Kg7 { [%eval 3.65] } 49. h4 { [%eval 3.88] } 49... Ra5 { [%eval 3.75] } 50. Kg4 { [%eval 3.71] } 50... Ra1 { [%eval 3.91] } 51. Kh5 { [%eval 3.65] } 51... Ra5 { [%eval 3.89] } 52. Rg4+?? { (3.89 → 0.00) Blunder. Kg4 was best. } { [%eval 0.0] } (52. Kg4 Rc5 53. Rd4 Kh6 54. Rd7 Rc7 55. Rd6 Rc4+ 56. Kg3 Kh5 57. Rd7 Rc3+ 58. Bd3 f5) 52... Kf7 { [%eval 0.0] } 53. Rf4 { [%eval 0.0] } 53... Kg7 { [%eval 3.7] } { The game is a draw. } 1/2-1/2