FEN
[Event "Hourly Antichess Arena"]
[Site "https://adjva4.dpdns.org/iVIIACnB"]
[Date "2025.08.25"]
[Round "-"]
[White "lukicookie"]
[Black "Arlo"]
[Result "0-1"]
[GameId "iVIIACnB"]
[UTCDate "2025.08.25"]
[UTCTime "13:18:38"]
[WhiteElo "1225"]
[BlackElo "1992"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+0"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.49] } 4. Qf3? { (0.49 → -0.67) Mistake. Na3 was best. } { [%eval -0.67] } (4. Na3 Bxa3 5. bxa3 c6 6. a4 Qh4 7. a5 Qxh2 8. Rxh2 h5) 4... Ba3 { [%eval 0.93] } 5. Qxa8?! { (0.93 → 0.22) Inaccuracy. bxa3 was best. } { [%eval 0.22] } (5. bxa3 Qh4 6. Qxf7 Kxf7 7. g4 Qxh2 8. Rxh2 Ba4 9. Rxh7 Bxc2) 5... Bxb2 { [%eval 0.48] } 6. Bxb2?? { (0.48 → -6.23) Blunder. Qxa7 was best. } { [%eval -6.23] } (6. Qxa7 Bxc1 7. Qxb8 Qxb8 8. Kf1 Bxd2 9. Nxd2 c5 10. a4 Qxh2) 6... Nc6?? { (-6.23 → Mate in 14) Checkmate is now unavoidable. Ne7 was best. } { [%eval #14] } (6... Ne7 7. Bxg7 a5 8. Bxh8 Bb5 9. Qxa5 Qxd2 10. Qxb5 Qxf2 11. Qxe8 Qxe1 12. Qxe7) 7. Qxd8?? { (Mate in 14 → Mate in 9) Lost forced checkmate sequence. Qxc6 was best. } { [%eval #-9] } (7. Qxc6 Bxc6 8. Bxg7 Bxg2 9. Bxh8 Bxh1 10. Nf3 Bxf3 11. Ke2 Bxe2 12. Na3 Qxd2) 7... Kxd8 { [%eval #-9] } 8. Bxg7 { [%eval #-9] } 8... Nf6 { [%eval #-9] } 9. Bxf6 { [%eval #-8] } 9... Ne5?? { (Mate in 8 → 5.69) Lost forced checkmate sequence. Rg8 was best. } { [%eval 5.69] } (9... Rg8 10. Bxd8 Rxg2 11. Bxc7 Rxh2 12. Rxh2 Ne7 13. Rxh7 Ng6 14. Rxf7 Ne7 15. Rxe7) 10. Bxh8?? { (5.69 → Mate in 7) Checkmate is now unavoidable. Bxd8 was best. } { [%eval #-7] } (10. Bxd8) 10... a5 { [%eval #-8] } 11. Bxe5 { [%eval #-7] } 11... Ke8 { [%eval #-7] } 12. Bxc7 { [%eval #-6] } 12... f5?? { (Mate in 6 → 2.29) Lost forced checkmate sequence. h5 was best. } { [%eval 2.29] } (12... h5 13. Bxa5 Kd8 14. Bxd8 h4 15. Bxh4 f6 16. Bxf6 e5 17. Bxe5 Bh3 18. Nxh3#) 13. Bxa5 { [%eval 2.99] } 13... f4 { [%eval 2.71] } 14. exf4 { [%eval 2.93] } 14... e5 { [%eval 2.26] } 15. fxe5 { [%eval 2.29] } 15... Bh3 { [%eval 2.68] } 16. gxh3?? { (2.68 → Mate in 3) Checkmate is now unavoidable. Nxh3 was best. } { [%eval #-3] } (16. Nxh3) 16... Kd8 { [%eval #-3] } 17. Bxd8 { [%eval #-2] } 17... h5 { [%eval #-2] } 18. Ke2 { [%eval #-1] } 18... h4 { [%eval #-1] } 19. Bxh4# { Game ends by variant rule. } 0-1