FEN
[Event "rated variant:antichess game"]
[Site "https://adjva4.dpdns.org/i8cqggms"]
[Date "2023.07.27"]
[Round "-"]
[White "Ludo_Vikk"]
[Black "antjess"]
[Result "0-1"]
[GameId "i8cqggms"]
[UTCDate "2023.07.27"]
[UTCTime "13:44:52"]
[WhiteElo "1898"]
[BlackElo "1837"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+7"]
[Variant "Antichess"]
[TimeControl "300+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e3 { [%eval 1.78] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... h5?? { (1.23 → 5.61) Blunder. e6 was best. } { [%eval 5.61] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Qxh5 { [%eval 6.11] } 3... Rxh5 { [%eval 6.18] } 4. Bxd7 { [%eval 6.07] } 4... Kxd7 { [%eval 7.98] } 5. b3?? { (7.98 → 3.64) Blunder. a4 was best. } { [%eval 3.64] } (5. a4 Rxh2 6. Rxh2 c6 7. e4 Qa5 8. e5 Qxa4 9. Rxa4 Nh6) 5... Rxh2 { [%eval 4.59] } 6. Rxh2 { [%eval 5.41] } 6... Nh6 { [%eval 4.86] } 7. Rxh6 { [%eval 5.0] } 7... gxh6 { [%eval 5.5] } 8. Nh3?! { (5.50 → 3.95) Inaccuracy. e4 was best. } { [%eval 3.95] } (8. e4 a5) 8... Ke6?? { (3.95 → Mate in 15) Checkmate is now unavoidable. c5 was best. } { [%eval #15] } (8... c5 9. b4) 9. Ba3?? { (Mate in 15 → -0.15) Lost forced checkmate sequence. Nc3 was best. } { [%eval -0.15] } (9. Nc3 Qxd2 10. Bxd2 Kd7 11. Bc1 f6 12. Nb5 a6 13. Nxc7 Kxc7 14. g4 Bxg4 15. f4 Bxh3) 9... Qxd2 { [%eval -0.29] } 10. Bxe7?? { (-0.29 → Mate in 10) Checkmate is now unavoidable. Nxd2 was best. } { [%eval #-10] } (10. Nxd2 Bb7) 10... Qxc2 { [%eval #-10] } 11. Bxf8 { [%eval #-9] } 11... Qxb1?? { (Mate in 9 → -5.95) Lost forced checkmate sequence. Qxf2 was best. } { [%eval -5.95] } (11... Qxf2 12. Bxh6 Qxe3 13. Bxe3 Bb7 14. Bxa7 Bxg2 15. Bxb8 Rxa2 16. Bxc7 Bxh3 17. Rxa2 Bg2 18. Rxg2) 12. Bxh6 { [%eval -5.72] } 12... Qxb3 { [%eval -5.48] } 13. axb3 { [%eval -5.62] } 13... Ba6?? { (-5.62 → 1.03) Blunder. Kd6 was best. } { [%eval 1.03] } (13... Kd6 14. Rxa7) 14. Rxa6 { [%eval 1.4] } 14... Nxa6 { [%eval 0.8] } 15. b4 { [%eval 0.79] } 15... Nxb4 { [%eval 1.18] } 16. Bf8 { [%eval 1.21] } 16... Rxf8 { [%eval 0.87] } 17. e4?! { (0.87 → 0.21) Inaccuracy. Kd2 was best. } { [%eval 0.21] } (17. Kd2) 17... Nd5?! { (0.21 → 0.84) Inaccuracy. Kd7 was best. } { [%eval 0.84] } (17... Kd7 18. Kd2 Nd5 19. exd5 a5 20. d6 Kxd6 21. Kd3 Ra8 22. Ke4 Kd7 23. g4 a4 24. g5) 18. exd5 { [%eval 1.01] } 18... Kxd5 { [%eval 1.23] } 19. Ke2 { [%eval 1.01] } 19... a5?! { (1.01 → 2.05) Inaccuracy. Rb8 was best. } { [%eval 2.05] } (19... Rb8) 20. f3?? { (2.05 → 0.03) Blunder. Kd3 was best. } { [%eval 0.03] } (20. Kd3 Ke6 21. Ke4 Kd5 22. Kxd5 Rb8 23. Ke4 f5 24. Kxf5 c5 25. Kf6 c4 26. Kg7 Rb3) 20... a4 { [%eval 0.22] } 21. f4 { [%eval -0.05] } 21... Rb8 { [%eval 0.09] } 22. f5 { [%eval 0.02] } 22... a3 { [%eval 0.0] } 23. Kd2?! { (0.00 → -0.71) Inaccuracy. Kf3 was best. } { [%eval -0.71] } (23. Kf3 Kd6 24. f6 a2 25. Ke4 Kd7 26. g4 c5 27. g5 Kc6 28. Kf3 c4 29. Nf2 Kd7) 23... a2?! { (-0.71 → 0.01) Inaccuracy. c5 was best. } { [%eval 0.01] } (23... c5 24. Ke2) 24. g4?! { (0.01 → -0.63) Inaccuracy. Ke3 was best. } { [%eval -0.63] } (24. Ke3 Kd6 25. Ke4 Kc6 26. f6 Kd7 27. g4 c5 28. g5 Kc6 29. Kf4 c4 30. Nf2 Kd7) 24... Kc5 { [%eval -0.21] } 25. Nf4?? { (-0.21 → Mate in 4) Checkmate is now unavoidable. Ke3 was best. } { [%eval #-4] } (25. Ke3 Kd6) 25... Kd5 { [%eval #-4] } 26. Nxd5 { [%eval #-3] } 26... Re8 { [%eval #-3] } 27. Nxc7 { [%eval #-2] } 27... a1=R { [%eval #-3] } 28. Nxe8 { [%eval #-2] } 28... f6 { [%eval #-2] } 29. Nxf6 { [%eval #-1] } 29... Rd1 { [%eval #-1] } 30. Kxd1# { Game ends by variant rule. } 0-1