FEN
[Event "rated blitz game"]
[Site "https://adjva4.dpdns.org/hrCYbD9A"]
[Date "2026.03.04"]
[Round "-"]
[White "Denis_Kvach"]
[Black "Motor-0"]
[Result "0-1"]
[GameId "hrCYbD9A"]
[UTCDate "2026.03.04"]
[UTCTime "15:08:54"]
[WhiteElo "1607"]
[BlackElo "2898"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[BlackTitle "BOT"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "C59"]
[Opening "Italian Game: Two Knights Defense, Polerio Defense, Suhle Defense"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Bc4 { [%eval 0.07] } 3... Nf6 { [%eval 0.1] } 4. Ng5 { [%eval 0.12] } 4... d5 { [%eval 0.0] } 5. exd5 { [%eval 0.0] } 5... Na5 { [%eval 0.0] } 6. Bb5+ { [%eval 0.13] } 6... c6 { [%eval 0.12] } 7. dxc6 { [%eval 0.0] } 7... bxc6 { [%eval 0.09] } 8. Be2 { [%eval -0.14] } 8... h6 { [%eval -0.09] } { C59 Italian Game: Two Knights Defense, Polerio Defense, Suhle Defense } 9. Nf3 { [%eval -0.34] } 9... e4 { [%eval -0.01] } 10. Ne5 { [%eval -0.08] } 10... Bc5 { [%eval 0.0] } 11. O-O { [%eval -0.15] } 11... Qd6 { [%eval 0.0] } 12. Nc4?? { (0.00 → -3.76) Blunder. d4 was best. } { [%eval -3.76] } (12. d4 Qxd4 13. Qxd4 Bxd4 14. Nc4 Nxc4 15. Bxc4 a5 16. h3 a4 17. Rd1 Be5) 12... Nxc4 { [%eval -3.77] } 13. Bxc4 { [%eval -3.59] } 13... Ng4 { [%eval -3.71] } 14. g3 { [%eval -3.68] } 14... Nxf2 { [%eval -3.5] } 15. Rxf2 { [%eval -3.6] } 15... Bxf2+ { [%eval -3.72] } 16. Kxf2 { [%eval -3.61] } 16... Qd4+ { [%eval -3.64] } 17. Kg2 { [%eval -3.72] } 17... Qxc4 { [%eval -3.71] } 18. Nc3 { [%eval -3.68] } 18... O-O { [%eval -3.66] } 19. d3 { [%eval -4.49] } 19... exd3 { [%eval -4.56] } 20. cxd3 { [%eval -4.68] } 20... Qd4 { [%eval -4.27] } 21. Qf3 { [%eval -4.69] } 21... Re8 { [%eval -4.43] } 22. Qxc6 { [%eval -5.38] } 22... Bd7 { [%eval -5.24] } 23. Qd5?! { (-5.24 → -8.50) Inaccuracy. Qc4 was best. } { [%eval -8.5] } (23. Qc4 Qb6 24. Ne4 Bc6 25. Kh3 Bxe4 26. dxe4 Qg6 27. Qd5 Qxe4 28. Qxe4 Rxe4) 23... Re2+ { [%eval -8.14] } 24. Kh1? { (-8.14 → Mate in 3) Checkmate is now unavoidable. Nxe2 was best. } { [%eval #-3] } (24. Nxe2 Qxd5+ 25. Kf2 Bc6 26. Nf4 Qh1 27. h3 Re8 28. Bd2 Qxa1 29. Bc3 Qh1) 24... Re1+ { [%eval #-2] } 25. Kg2 { [%eval #-2] } 25... Qg1+ { [%eval #-1] } 26. Kf3 { [%eval #-1] } 26... Qf1# { Black wins by checkmate. } 0-1

