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[Event "rated classical game"] [Site "https://adjva4.dpdns.org/gw1l0GOr"] [Date "2026.02.24"] [Round "-"] [White "devsai_58"] [Black "fordatab"] [Result "1/2-1/2"] [GameId "gw1l0GOr"] [UTCDate "2026.02.24"] [UTCTime "22:48:09"] [WhiteElo "1582"] [BlackElo "1572"] [WhiteRatingDiff "+0"] [BlackRatingDiff "+0"] [Variant "Standard"] [TimeControl "1800+0"] [ECO "C42"] [Opening "Petrov's Defense: Stafford Gambit"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nf6 { [%eval 0.34] } 3. Nxe5 { [%eval 0.29] } 3... Nc6? { (0.29 → 1.82) Mistake. d6 was best. } { [%eval 1.82] } (3... d6 4. Nf3 Nxe4 5. d4 d5 6. Bd3 Bd6 7. O-O O-O 8. c4) 4. Nxc6 { [%eval 1.87] } 4... dxc6 { [%eval 1.42] } { C42 Petrov's Defense: Stafford Gambit } 5. Nc3 { [%eval 1.92] } 5... Bc5 { [%eval 2.02] } 6. Bc4?? { (2.02 → -0.51) Blunder. h3 was best. } { [%eval -0.51] } (6. h3 Be6 7. d3 Qd7 8. f4 O-O-O 9. Qf3 Qd4 10. Be2 g6) 6... Ng4 { [%eval -0.51] } 7. O-O?? { (-0.51 → -3.32) Blunder. Rf1 was best. } { [%eval -3.32] } (7. Rf1 Qf6 8. Qe2 Nxh2 9. Qh5 Bd6 10. Rh1 Bg4 11. Qxf7+ Qxf7) 7... Qh4 { [%eval -3.33] } 8. Bxf7+ { [%eval -3.67] } 8... Kf8 { [%eval -3.5] } 9. h3 { [%eval -3.52] } 9... Nxf2?! { (-3.52 → -2.44) Inaccuracy. Bxf2+ was best. } { [%eval -2.44] } (9... Bxf2+ 10. Rxf2 Qxf2+ 11. Kh1 Kxf7 12. hxg4 Qh4+ 13. Kg1 Rf8 14. d4 Bxg4 15. Qd3) 10. Rxf2?? { (-2.44 → -6.49) Blunder. Qh5 was best. } { [%eval -6.49] } (10. Qh5 Nxe4+ 11. Qxc5+ Nxc5 12. d3 Ke7 13. Be3 Ne6 14. Ne4 h6 15. Bxe6 Bxe6) 10... Qxf2+ { [%eval -6.97] } 11. Kh1 { [%eval -7.0] } 11... Kxf7?! { (-7.00 → -4.84) Inaccuracy. Bg4 was best. } { [%eval -4.84] } (11... Bg4 12. Na4 Bd4 13. b3 Bxd1 14. Ba3+ Kxf7 15. Rxd1 Kg6 16. Nb2 Bxb2 17. Bxb2) 12. Qh5+ { [%eval -5.34] } 12... g6 { [%eval -5.49] } 13. Qd1 { [%eval -6.94] } 13... Rf8?! { (-6.94 → -5.10) Inaccuracy. Bg4 was best. } { [%eval -5.1] } (13... Bg4 14. b4 Bxd1 15. bxc5 Bxc2 16. a4 Ke6 17. Ba3 Raf8 18. a5 g5) 14. d4 { [%eval -5.27] } 14... Bxd4 { [%eval -5.33] } 15. Bh6 { [%eval -5.32] } 15... Bg7 { [%eval -5.05] } 16. Qd3 { [%eval -5.01] } 16... Kg8 { [%eval -5.02] } 17. Qc4+ { [%eval -5.47] } 17... Qf7 { [%eval -5.34] } 18. Qxf7+ { [%eval -5.46] } 18... Rxf7 { [%eval -5.42] } 19. Be3 { [%eval -6.07] } 19... Bxc3 { [%eval -5.87] } 20. bxc3 { [%eval -5.84] } 20... Be6 { [%eval -5.77] } 21. g3 { [%eval -6.65] } 21... Bxh3 { [%eval -6.86] } 22. Kg1 { [%eval -6.91] } 22... Raf8 { [%eval -6.77] } 23. Bc5 { [%eval -7.78] } 23... Rf1+ { [%eval -7.52] } 24. Rxf1 { [%eval -7.12] } 24... Rxf1+ { [%eval -7.08] } 25. Kh2 { [%eval -7.06] } 25... Be6 { [%eval -6.98] } 26. Kg2 { [%eval -6.77] } 26... Ra1 { [%eval -7.06] } 27. Bxa7 { [%eval -7.16] } 27... Rxa2 { [%eval -7.17] } 28. Bd4 { [%eval -7.1] } 28... Rxc2+ { [%eval -6.99] } 29. Kf3 { [%eval -7.83] } 29... b5 { [%eval -7.52] } 30. Ke3 { [%eval -7.62] } 30... Rg2 { [%eval -6.59] } 31. Kf3 { [%eval -6.61] } 31... Ra2 { [%eval -6.95] } 32. Ke3 { [%eval -7.28] } 32... h5 { [%eval -6.95] } 33. Kf4 { [%eval -7.15] } 33... Kf7 { [%eval -7.0] } 34. e5 { [%eval -7.84] } 34... Rd2 { [%eval -7.78] } 35. Ke3 { [%eval -7.64] } 35... Rg2 { [%eval -7.61] } 36. Kf3 { [%eval -7.69] } 36... Rd2 { [%eval -7.62] } 37. Ke3 { [%eval -7.69] } 37... Rd1 { [%eval -7.66] } 38. Ke2 { [%eval -8.54] } 38... Rh1 { [%eval -7.18] } 39. Kf3 { [%eval -7.74] } 39... Rf1+ { [%eval -7.59] } 40. Ke2 { [%eval -7.56] } 40... Rb1 { [%eval -6.86] } 41. Ke3 { [%eval -7.43] } 41... g5 { [%eval -7.88] } 42. Kf3 { [%eval -8.2] } 42... g4+ { [%eval -7.81] } 43. Kf4 { [%eval -8.25] } 43... Rf1+ { [%eval -7.93] } 44. Kg5 { [%eval -9.09] } 44... Rf3 { [%eval -8.5] } 45. Kh4? { (-8.50 → Mate in 4) Checkmate is now unavoidable. c4 was best. } { [%eval #-4] } (45. c4 bxc4 46. Bb2 c3 47. Bc1 Rxg3 48. Kf4 Rf3+ 49. Ke4 Bf5+ 50. Kd4 g3) 45... Kg6 { [%eval #-3] } 46. Bc5 { [%eval #-3] } 46... Rxc3 { [%eval #-4] } 47. Bd4 { [%eval #-4] } 47... Rd3 { [%eval #-4] } 48. Be3 { [%eval #-4] } 48... Rxe3?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Rd1 was best. } { [%eval 0.0] } { Draw by stalemate. } (48... Rd1 49. Bg1 Bb3 50. e6 Rxg1 51. e7 Rh1#) 1/2-1/2