FEN
[Event "rated variant:antichess game"]
[Site "https://adjva4.dpdns.org/gmuS4iDR"]
[Date "2023.07.20"]
[Round "-"]
[White "wgmtati30"]
[Black "Ludo_Vikk"]
[Result "1-0"]
[GameId "gmuS4iDR"]
[UTCDate "2023.07.20"]
[UTCTime "16:41:59"]
[WhiteElo "1419"]
[BlackElo "1892"]
[WhiteRatingDiff "+621"]
[BlackRatingDiff "-6"]
[Variant "Antichess"]
[TimeControl "300+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. c3?? { (0.15 → -4.09) Blunder. e3 was best. } { [%eval -4.09] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... e6 { [%eval -3.59] } 2. Qa4?? { (-3.59 → -8.01) Blunder. c4 was best. } { [%eval -8.01] } (2. c4 Ba3 3. Nxa3 b5 4. cxb5 Na6 5. bxa6 Bxa6 6. Nb5 Bxb5) 2... Ba3?? { (-8.01 → -1.69) Blunder. Bb4 was best. } { [%eval -1.69] } (2... Bb4 3. Qxb4 b5 4. Qxb5 Qg5 5. Qxd7 Nxd7 6. g3 Qxg3 7. fxg3) 3. Qxd7? { (-1.69 → -3.33) Mistake. Nxa3 was best. } { [%eval -3.33] } (3. Nxa3 b6 4. Qxa7 Rxa7 5. Nb1 Rxa2 6. Rxa2 Ba6 7. Rxa6 Nxa6 8. Kd1 Ke7 9. Kc2 Kd6) 3... Qxd7 { [%eval -4.15] } 4. bxa3 { [%eval -4.26] } 4... Qxd2 { [%eval -4.27] } 5. Nxd2?? { (-4.27 → Mate in 16) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-16] } (5. Kxd2 Nc6) 5... Na6?? { (Mate in 16 → -2.94) Lost forced checkmate sequence. c5 was best. } { [%eval -2.94] } (5... c5 6. Nh3 c4 7. Nxc4 e5 8. Nxe5 Bxh3 9. Nxf7 Kxf7 10. gxh3 h6 11. Bxh6 Nxh6 12. Kd1) 6. Bb2?? { (-2.94 → Mate in 15) Checkmate is now unavoidable. g3 was best. } { [%eval #-15] } (6. g3) 6... Nb4?? { (Mate in 15 → -2.61) Lost forced checkmate sequence. c5 was best. } { [%eval -2.61] } (6... c5 7. Ne4 Nc7 8. Nxc5 Nb5 9. Nxb7 Bxb7 10. e4 Bxe4 11. Bxb5 Bxg2 12. Bxe8 Bxh1 13. Bxf7) 7. axb4 { [%eval -1.92] } 7... c5? { (-1.92 → -0.38) Mistake. Ne7 was best. } { [%eval -0.38] } (7... Ne7) 8. bxc5 { [%eval 0.0] } 8... Ne7?? { (0.00 → 10.52) Blunder. Kd7 was best. } { [%eval 10.52] } (8... Kd7 9. c6 bxc6 10. e4 Ba6 11. Bxa6 c5 12. Bc8 Rxc8 13. Nf1 Rc6 14. Kd2 Ne7 15. Ng3) 9. c6?? { (10.52 → -2.22) Blunder. e4 was best. } { [%eval -2.22] } (9. e4) 9... Nxc6 { [%eval -2.27] } 10. g4?? { (-2.27 → Mate in 9) Checkmate is now unavoidable. Bc1 was best. } { [%eval #-9] } (10. Bc1) 10... Nd4?? { (Mate in 9 → 2.13) Lost forced checkmate sequence. Nb4 was best. } { [%eval 2.13] } (10... Nb4 11. cxb4 Rb8 12. Bxg7 Ke7 13. Bxh8 h5 14. gxh5 e5 15. Bxe5 Bf5 16. Bxb8 b5 17. Bxa7) 11. cxd4 { [%eval 1.83] } 11... e5? { (1.83 → 3.77) Mistake. Kd7 was best. } { [%eval 3.77] } (11... Kd7 12. Bc1) 12. dxe5 { [%eval 3.48] } 12... Bxg4 { [%eval 4.29] } 13. e6?? { (4.29 → Mate in 9) Checkmate is now unavoidable. Ba3 was best. } { [%eval #-9] } (13. Ba3 Bxe2 14. Nxe2 a6 15. Be7 Kxe7 16. Bh3 Kd6 17. exd6 f5 18. Bxf5 Rhf8 19. Bxh7 Rxf2) 13... Bxe2?? { (Mate in 9 → 3.34) Lost forced checkmate sequence. fxe6 was best. } { [%eval 3.34] } (13... fxe6 14. Bxg7 Bxe2 15. Nxe2 Rc8 16. Bxh8 e5 17. Bxe5 Rb8 18. Bxb8 h5 19. Bxa7 b6 20. Bxb6) 14. exf7 { [%eval 3.79] } 14... Kxf7 { [%eval 2.96] } 15. Bxg7 { [%eval 3.75] } 15... Kxg7 { [%eval 4.36] } 16. Nxe2 { [%eval 3.3] } 16... Kf7?? { (3.30 → Mate in 10) Checkmate is now unavoidable. Rhe8 was best. } { [%eval #10] } (16... Rhe8 17. Bh3) 17. Nc4?? { (Mate in 10 → 4.41) Lost forced checkmate sequence. Rc1 was best. } { [%eval 4.41] } (17. Rc1 a6 18. Rc8 Rhxc8 19. Nc3 Rxc3 20. Bxa6 bxa6 21. Nf3 Rxf3 22. Kd2 Rxf2 23. Rg1 Rxd2) 17... Raf8?? { (4.41 → Mate in 10) Checkmate is now unavoidable. Rag8 was best. } { [%eval #10] } (17... Rag8 18. Nb6 axb6 19. Bg2 Rxg2 20. h4 Rxf2 21. Kxf2 Kg7 22. Nf4 b5 23. Ng6 Kxg6 24. Rhc1) 18. Nb6 { [%eval #10] } 18... axb6 { [%eval #9] } 19. f4?? { (Mate in 9 → 4.92) Lost forced checkmate sequence. Rc1 was best. } { [%eval 4.92] } (19. Rc1 Kg8 20. Nf4 Rxf4 21. f3 Rxf3 22. Bh3 Rxh3 23. Rf1 Rxh2 24. Kd2 Rxd2 25. Rg1 Rxa2) 19... h6?? { (4.92 → Mate in 9) Checkmate is now unavoidable. Rfg8 was best. } { [%eval #9] } (19... Rfg8 20. Bg2 Rxg2 21. h4 Rxe2 22. Kxe2 Kg7 23. f5 h6 24. Rh3 b5 25. f6 Kxf6 26. Ra3) 20. Kf2?? { (Mate in 9 → 3.95) Lost forced checkmate sequence. Rc1 was best. } { [%eval 3.95] } (20. Rc1 Re8 21. Rc8 Rxe2 22. Bxe2 Rxc8 23. Bc4 Rxc4 24. Kf2 Rxf4 25. Rg1 Rxf2 26. Rg3 Rxa2) 20... Rfg8?! { (3.95 → 6.10) Inaccuracy. Rh7 was best. } { [%eval 6.1] } (20... Rh7 21. Ng1 b5 22. Bxb5 Re8 23. Bxe8 Kxe8 24. f5 h5 25. Kf3 Kd8 26. Kg3 Kd7 27. f6) 21. Rg1?! { (6.10 → 4.07) Inaccuracy. Bg2 was best. } { [%eval 4.07] } (21. Bg2 Rxg2 22. Kxg2 b5 23. Rhc1 b4 24. a3 bxa3 25. Rxa3 Rc8 26. Rxc8 Kg7 27. Rc1 b5) 21... Rxg1 { [%eval 3.76] } 22. Kxg1 { [%eval 3.36] } 22... Kg7 { [%eval 3.07] } 23. Re1 { [%eval 4.53] } 23... Re8?? { (4.53 → Mate in 6) Checkmate is now unavoidable. b5 was best. } { [%eval #6] } (23... b5 24. Kg2) 24. Nc1 { [%eval #6] } 24... Rxe1 { [%eval #5] } 25. Kh1 { [%eval #6] } 25... Rxc1 { [%eval #4] } 26. a4 { [%eval #5] } 26... Rxf1 { [%eval #4] } 27. h4 { [%eval #4] } 27... Rxf4 { [%eval #3] } 28. Kh2 { [%eval #3] } 28... Rxa4 { [%eval #2] } 29. Kh1 { [%eval #2] } 29... Rxh4 { [%eval #1] } 30. Kh2 { [%eval #1] } 30... Rxh2# { Game ends by variant rule. } 1-0
