FEN
[Event "rated rapid game"]
[Site "https://adjva4.dpdns.org/gfw9Dx8Z"]
[Date "2026.01.16"]
[Round "-"]
[White "jelzap"]
[Black "Mnaif1978"]
[Result "1/2-1/2"]
[GameId "gfw9Dx8Z"]
[UTCDate "2026.01.16"]
[UTCTime "23:01:02"]
[WhiteElo "1867"]
[BlackElo "1928"]
[WhiteRatingDiff "+1"]
[BlackRatingDiff "-1"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "A10"]
[Opening "English Opening: Great Snake Variation"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. c4 { [%eval 0.12] } 1... g6 { [%eval 0.2] } { A10 English Opening: Great Snake Variation } 2. d4 { [%eval 0.29] } 2... Bg7 { [%eval 0.51] } 3. e3 { [%eval 0.17] } 3... c5 { [%eval 0.28] } 4. Nf3 { [%eval 0.0] } 4... cxd4 { [%eval 0.0] } 5. Nxd4 { [%eval 0.0] } 5... Qb6 { [%eval 0.48] } 6. Nf3?? { (0.48 → -1.23) Blunder. Nc3 was best. } { [%eval -1.23] } (6. Nc3 Nf6 7. Be2 O-O 8. O-O d6 9. b3 Bd7 10. Bb2 Na6) 6... Nc6? { (-1.23 → 0.04) Mistake. Bxb2 was best. } { [%eval 0.04] } (6... Bxb2) 7. a3? { (0.04 → -1.47) Mistake. Qc2 was best. } { [%eval -1.47] } (7. Qc2 Nf6 8. Nc3 O-O 9. Be2 d5 10. cxd5 Nb4 11. Qb3 Bf5) 7... e6?? { (-1.47 → 0.33) Blunder. Bxb2 was best. } { [%eval 0.33] } (7... Bxb2 8. Bxb2 Qxb2 9. Nbd2 Nf6 10. c5 O-O 11. Be2 Qc3 12. Qc1 Qxc1+ 13. Rxc1) 8. Nbd2 { [%eval 0.29] } 8... Nf6 { [%eval 0.36] } 9. Be2 { [%eval 0.26] } 9... O-O { [%eval 0.32] } 10. O-O { [%eval -0.22] } 10... d5 { [%eval -0.17] } 11. Qc2 { [%eval -0.27] } 11... Na5? { (-0.27 → 1.19) Mistake. e5 was best. } { [%eval 1.19] } (11... e5 12. cxd5 Nxd5 13. Nc4 Qc7 14. Rd1 Rd8 15. e4 Nf4 16. Rxd8+ Qxd8 17. Bxf4) 12. b3?! { (1.19 → 0.21) Inaccuracy. c5 was best. } { [%eval 0.21] } (12. c5 Qc7 13. b4 Ne4 14. Bb2 Nxd2 15. Nxd2 Bxb2 16. Qxb2 Nc6 17. Nf3 e5) 12... dxc4 { [%eval 0.26] } 13. Nxc4?? { (0.26 → -1.61) Blunder. b4 was best. } { [%eval -1.61] } (13. b4 Nb3) 13... Nxc4? { (-1.61 → 0.03) Mistake. Qxb3 was best. } { [%eval 0.03] } (13... Qxb3 14. Qxb3) 14. Bxc4 { [%eval 0.01] } 14... Bd7 { [%eval 0.22] } 15. Bb2 { [%eval 0.3] } 15... Rac8 { [%eval 0.3] } 16. Qe2 { [%eval 0.02] } 16... Bc6 { [%eval 0.02] } 17. Rfd1 { [%eval -0.1] } 17... Bd5 { [%eval 0.17] } 18. Rac1 { [%eval -0.01] } 18... a6 { [%eval 0.16] } 19. Bxd5 { [%eval 0.15] } 19... Nxd5 { [%eval 0.33] } 20. Bxg7 { [%eval 0.43] } 20... Kxg7 { [%eval 0.38] } 21. b4 { [%eval 0.17] } 21... Nc3?? { (0.17 → 4.19) Blunder. Nf6 was best. } { [%eval 4.19] } (21... Nf6) 22. Qb2 { [%eval 4.32] } 22... Qc7 { [%eval 4.02] } 23. Rd2 { [%eval 3.9] } 23... Kg8 { [%eval 4.34] } 24. Rdc2?? { (4.34 → 1.48) Blunder. Kh1 was best. } { [%eval 1.48] } (24. Kh1 Rfd8 25. Rxd8+ Rxd8 26. Rxc3 Rd1+ 27. Ng1 Qd8 28. h3 h6 29. Rc1 Rd2) 24... Na4?? { (1.48 → 5.66) Blunder. Ne2+ was best. } { [%eval 5.66] } (24... Ne2+ 25. Kf1 Nxc1 26. Rxc7 Rxc7 27. g4 Rd8 28. Qf6 Rd5 29. Ng5 Rdd7 30. Ne4) 25. Rxc7 { [%eval 5.48] } 25... Nxb2 { [%eval 6.43] } 26. Rxc8 { [%eval 6.15] } 26... Nd3 { [%eval 7.03] } 27. Rxf8+ { [%eval 7.1] } 27... Kxf8 { [%eval 6.93] } 28. Rc7 { [%eval 6.88] } 28... Kg7 { [%eval 6.96] } 29. Rxb7 { [%eval 7.13] } 29... Nb2 { [%eval 7.7] } 30. Ne5 { [%eval 7.61] } 30... Kf6 { [%eval 7.54] } 31. Nxf7 { [%eval 7.31] } 31... Nc4 { [%eval 7.41] } 32. Nh6 { [%eval 7.14] } 32... Nxa3 { [%eval 7.4] } 33. Rxh7 { [%eval 7.14] } 33... Kg5? { (7.14 → Mate in 5) Checkmate is now unavoidable. e5 was best. } { [%eval #5] } (33... e5 34. Ng4+ Kf5 35. f3 e4 36. Rc7 exf3 37. gxf3 Kg5 38. Rc5+ Kh4 39. Kg2) 34. h3? { (Mate in 5 → 7.52) Lost forced checkmate sequence. f4+ was best. } { [%eval 7.52] } (34. f4+ Kh4 35. Nf7+ Kg4 36. Nd6 Nc2 37. h3+ Kg3 38. Ne4#) 34... Nb5? { (7.52 → Mate in 2) Checkmate is now unavoidable. e5 was best. } { [%eval #2] } (34... e5 35. Ng4 Kf5 36. Rc7 Nb5 37. Rc5 Ke4 38. Nxe5 Na3 39. h4 Nb1 40. Kh2) 35. Ng4? { (Mate in 2 → 8.19) Lost forced checkmate sequence. f4+ was best. } { [%eval 8.19] } (35. f4+ Kh4 36. Nf5#) 35... Nc3? { (8.19 → Mate in 6) Checkmate is now unavoidable. e5 was best. } { [%eval #6] } (35... e5 36. f3 Kf5 37. Re7 g5 38. Rxe5+ Kg6 39. Re6+ Kf7 40. Rxa6 Ke7 41. Kh2) 36. Ra7? { (Mate in 6 → 7.91) Lost forced checkmate sequence. f3 was best. } { [%eval 7.91] } (36. f3 Ne2+ 37. Kf2 Kf5 38. Rf7+ Kg5 39. f4+ Nxf4 40. exf4+ Kh4 41. Rh7#) 36... Nd5 { [%eval 8.55] } 37. Rxa6 { [%eval 8.52] } 37... Nxb4 { [%eval 7.94] } 38. Rxe6 { [%eval 7.97] } 38... Nd5? { (7.97 → Mate in 4) Checkmate is now unavoidable. Nd3 was best. } { [%eval #4] } (38... Nd3 39. Kh2 Kh5 40. Rd6 Nb4 41. Ne5 Kh6 42. Rxg6+ Kh7 43. Rd6 Kg7 44. g4) 39. Re5+ { [%eval #3] } 39... Kh4 { [%eval #3] } 40. Rxd5 { [%eval #2] } 40... g5 { [%eval #2] } 41. e4 { [%eval #2] } 41... Kh5 { [%eval #2] } 42. e5 { [%eval #5] } 42... Kg6 { [%eval #5] } 43. e6 { [%eval #4] } 43... Kg7 { [%eval #4] } 44. Rxg5+ { [%eval #7] } 44... Kf8 { [%eval #7] } 45. Re5 { [%eval #6] } 45... Ke7 { [%eval #6] } 46. h4 { [%eval #5] } 46... Kd6 { [%eval #5] } 47. e7 { [%eval #4] } 47... Kd7 { [%eval #4] } 48. e8=Q+ { [%eval #3] } 48... Kd6 { [%eval #3] } 49. Qe6+ { [%eval #3] } 49... Kc7 { [%eval #3] } 50. Rf5 { [%eval #3] } 50... Kd8 { [%eval #3] } 51. Rf7?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. Rd5+ was best. } { [%eval 0.0] } { Draw by stalemate. } (51. Rd5+ Kc7 52. Rd7+ Kc8 53. Qe8#) 1/2-1/2