FEN
[Event "rated variant:antichess game"]
[Site "https://adjva4.dpdns.org/gUQfPOr0"]
[Date "2026.01.31"]
[Round "-"]
[White "mrTake2"]
[Black "DiegoMorante0610"]
[Result "0-1"]
[GameId "gUQfPOr0"]
[UTCDate "2026.01.31"]
[UTCTime "00:47:13"]
[WhiteElo "1707"]
[BlackElo "1697"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+19"]
[WhiteTitle "NM"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Bb7?? { (1.19 → 5.33) Blunder. e6 was best. } { [%eval 5.33] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 4.01] } 3... Bxg2 { [%eval 5.3] } 4. Bxe8 { [%eval 4.6] } 4... Bxh1 { [%eval 4.44] } 5. Bxf7 { [%eval 5.45] } 5... Qxd2 { [%eval 5.49] } 6. Nxd2?? { (5.49 → 0.45) Blunder. Kxd2 was best. } { [%eval 0.45] } (6. Kxd2 Bd5 7. Bxg8 Bxa2 8. Rxa2 Rxg8 9. Rxa7 Rxa7 10. Qe1 Ra3) 6... Bf3?? { (0.45 → 3.68) Blunder. Be4 was best. } { [%eval 3.68] } (6... Be4 7. Nxe4 h5 8. Qxh5 Rxh5 9. Bxg8 Rxh2 10. Bd5 Rxf2 11. Bxa8) 7. Bxg8 { [%eval 3.67] } 7... Rxg8 { [%eval 3.83] } 8. Qxf3 { [%eval 4.08] } 8... Nd7 { [%eval 3.99] } 9. Qxf8 { [%eval 3.92] } 9... Nxf8 { [%eval 3.86] } 10. e4 { [%eval 3.5] } 10... h6 { [%eval 4.18] } 11. Nh3?! { (4.18 → 3.24) Inaccuracy. a4 was best. } { [%eval 3.24] } (11. a4 g6 12. Ra3 Rg7 13. Ke2 Rd8 14. Rb3 Rxd2 15. Kxd2 Nd7 16. e5 Nxe5) 11... h5?? { (3.24 → Mate in 16) Checkmate is now unavoidable. Rd8 was best. } { [%eval #16] } (11... Rd8 12. e5) 12. Ke2?? { (Mate in 16 → 3.56) Lost forced checkmate sequence. e5 was best. } { [%eval 3.56] } (12. e5) 12... Rh8 { [%eval 3.0] } 13. Kf3?? { (3.00 → Mate in 8) Checkmate is now unavoidable. Ng1 was best. } { [%eval #-8] } (13. Ng1) 13... g5 { [%eval #-8] } 14. Nxg5 { [%eval #-7] } 14... Ne6 { [%eval #-7] } 15. Nxe6 { [%eval #-6] } 15... a6 { [%eval #-7] } 16. Nxc7 { [%eval #-6] } 16... Rab8 { [%eval #-8] } 17. Nxa6 { [%eval #-7] } 17... Rxb2 { [%eval #-7] } 18. Bxb2 { [%eval #-6] } 18... e5?? { (Mate in 6 → 43.36) Lost forced checkmate sequence. h4 was best. } { [%eval 43.36] } (18... h4 19. Bxh8 e5 20. Bxe5 h3 21. Kg2 hxg2 22. Nb1 g1=Q 23. Nc3 Qxh2 24. Bxh2#) 19. Bxe5 { [%eval 43.4] } 19... Rb8?! { (43.40 → Mate in 13) Checkmate is now unavoidable. h4 was best. } { [%eval #13] } (19... h4) 20. Nxb8 { [%eval #13] } 20... h4 { [%eval #12] } 21. Nb3?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. a4 was best. } { [%eval 0.0] } (21. a4 h3 22. Kg2 hxg2 23. Ra3 g1=N 24. Rh3 Nxh3 25. Nb3 Nxf2 26. Nd4 Nxe4) 21... h3 { [%eval 0.0] } 22. Kg2 { [%eval 0.0] } 22... hxg2 { [%eval 0.0] } 23. Rf1 { [%eval 0.0] } 23... gxf1=K { [%eval 0.0] } 24. h3 { [%eval -0.08] } 24... Kxf2 { [%eval 0.0] } 25. Bg3?? { (0.00 → -47.24) Blunder. Bb2 was best. } { [%eval -47.24] } (25. Bb2 Kg3 26. Nd4 Kxh3 27. a4 Kh4 28. Nd7 Kg4 29. Nf3 Kxf3 30. Nf8 Kxe4) 25... Kxg3 { [%eval #-17] } 26. e5 { [%eval #-16] } 26... Kxh3 { [%eval #-16] } 27. e6 { [%eval #-15] } 27... Kg4 { [%eval #-16] } 28. e7 { [%eval #-13] } 28... Kg5 { [%eval #-16] } 29. e8=K { [%eval #-11] } 29... Kf5 { [%eval #-14] } 30. Kd8 { [%eval #-9] } 30... Kf4?? { (Mate in 9 → 0.00) Lost forced checkmate sequence. Ke4 was best. } { [%eval 0.0] } (30... Ke4 31. Nd4 Kxd4 32. c3 Kxc3 33. a4 Kc4 34. a5 Kc5 35. Nc6 Kxc6 36. Kd7) 31. a4?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Na6 was best. } { [%eval #-10] } (31. Na6 Kf5 32. Nb4 Ke5 33. Nd4 Kxd4 34. c3 Kxc3 35. Kd7 Kxb4 36. a3 Kxa3) 31... Kf5 { [%eval #-13] } 32. Kc7 { [%eval #-9] } 32... Ke5 { [%eval #-16] } 33. Nd4 { [%eval #-15] } 33... Kxd4 { [%eval #-15] } 34. c3 { [%eval #-14] } 34... Kxc3 { [%eval #-14] } 35. Kc6 { [%eval #-4] } 35... Kc4 { [%eval #-4] } 36. Kd5 { [%eval #-3] } 36... Kxd5 { [%eval #-3] } 37. a5 { [%eval #-1] } 37... Kc5 { [%eval #-3] } 38. Nc6 { [%eval #-2] } 38... Kxc6 { [%eval #-2] } 39. a6 { [%eval #-1] } 39... Kb7 { [%eval #-1] } 40. axb7# { Game ends by variant rule. } 0-1
