FEN
[Event "Hourly Atomic Arena"]
[Site "https://adjva4.dpdns.org/gRIM2nZ4"]
[Date "2026.03.25"]
[Round "-"]
[White "back-to-atomic17"]
[Black "DanielT19"]
[Result "1/2-1/2"]
[GameId "gRIM2nZ4"]
[UTCDate "2026.03.25"]
[UTCTime "17:22:16"]
[WhiteElo "1842"]
[BlackElo "1595"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+4"]
[WhiteBerserk "true"]
[Variant "Atomic"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. Nf3 { [%eval 3.75] } 1... f6 { [%eval 3.56] } 2. e4?! { (3.56 → 2.22) Inaccuracy. Nc3 was best. } { [%eval 2.22] } (2. Nc3 c6 3. e3 e6 4. Nd4 Nh6 5. Ncb5 Ng4 6. f4 cxb5) 2... d5 { [%eval 2.41] } 3. Nc3 { [%eval 3.16] } 3... Bg4 { [%eval 2.35] } 4. d4 { [%eval 2.5] } 4... dxe4?? { (2.50 → 7.39) Blunder. Na6 was best. } { [%eval 7.39] } (4... Na6 5. exd5 e6 6. Bf4 Bf5 7. Nb5 Bxc2 8. O-O-O Nb4 9. Bxc7) 5. f3 { [%eval 7.0] } 5... c6 { [%eval 11.18] } 6. fxg4?? { (11.18 → 3.73) Blunder. Bf4 was best. } { [%eval 3.73] } (6. Bf4 Qa5 7. d5 e6 8. dxe6 Bd6 9. Qd5 Be6 10. Rd1 Nh6) 6... g6?! { (3.73 → 5.11) Inaccuracy. e6 was best. } { [%eval 5.11] } (6... e6 7. Nb5 Bb4+ 8. c3 Nh6 9. Nxa7 Ng4 10. Qa4 Ba5 11. Qa3 Qd6 12. Ba6) 7. Nd5 { [%eval 4.99] } 7... cxd5 { [%eval 3.84] } 8. Bb5+?? { (3.84 → 1.15) Blunder. Qe2 was best. } { [%eval 1.15] } (8. Qe2 e6) 8... Nc6 { [%eval 0.53] } 9. Qe2? { (0.53 → -0.60) Mistake. c3 was best. } { [%eval -0.6] } (9. c3 Qc8 10. d5 Qg4 11. Qxg4 e6 12. Be3 Bh6 13. Bxa7 Bd2+ 14. Ke2 Nh6) 9... e6 { [%eval 0.07] } 10. Bh6?? { (0.07 → -5.01) Blunder. Bf4 was best. } { [%eval -5.01] } (10. Bf4 Qa5+) 10... Bb4+ { [%eval -4.11] } 11. c3 { [%eval -3.82] } 11... Nxh6 { [%eval -4.11] } 12. d5? { (-4.11 → -7.37) Mistake. Qf3 was best. } { [%eval -7.37] } (12. Qf3 h6 13. Qg3 f5 14. Qh4 Qxh4 15. Rd1 O-O 16. h4 Rad8 17. O-O e5) 12... O-O { [%eval -6.93] } 13. O-O { [%eval -6.92] } 13... f5 { [%eval -5.87] } 14. h4?! { (-5.87 → -8.92) Inaccuracy. g3 was best. } { [%eval -8.92] } (14. g3) 14... f4 { [%eval -8.02] } 15. dxe6? { (-8.02 → Mate in 8) Checkmate is now unavoidable. Qd1 was best. } { [%eval #-8] } (15. Qd1 Nd4) 15... Qd2?? { (Mate in 8 → -6.92) Lost forced checkmate sequence. f3 was best. } { [%eval -6.92] } (15... f3 16. g4 fxe2 17. Bc4+ Kh8 18. Re1 Rf1+ 19. Kg2 Qd2+ 20. Re2 Rg1+ 21. Kh2) 16. Qxd2 { [%eval -6.84] } 16... f3 { [%eval -7.0] } 17. g3 { [%eval -6.84] } 17... f2+ { [%eval -6.77] } 18. Kh1 { [%eval -6.62] } 18... Ne5 { [%eval -6.0] } 19. Rad1 { [%eval -6.0] } 19... Nd3 { [%eval -5.65] } 20. Bxd3?! { (-5.65 → -7.84) Inaccuracy. Bc4+ was best. } { [%eval -7.84] } (20. Bc4+ Kh8) 20... Rad8 { [%eval -7.68] } 21. Rd7? { (-7.68 → Mate in 10) Checkmate is now unavoidable. cxb4 was best. } { [%eval #-10] } (21. cxb4 Rxd1 22. g4 Rd8 23. Rxf2 h6 24. Kg2 Kf7 25. a4 b6 26. Kf3 Rd4) 21... Rxd7 { [%eval -9.99] } 22. cxb4? { (-9.99 → Mate in 8) Checkmate is now unavoidable. g4 was best. } { [%eval #-8] } (22. g4 Rd8 23. Rxf2 Bc5 24. Kg2 Rd2+ 25. Kf3 h6 26. b4 Rf2+ 27. Ke4 Rf4+) 22... Re8? { (Mate in 8 → -8.29) Lost forced checkmate sequence. Rd8 was best. } { [%eval -8.29] } (22... Rd8 23. Kg2 Rd1 24. Kf3 Rxf1 25. Ke4 f1=Q 26. Kd5 Qf6 27. g4 Qd6+ 28. Kc4) 23. Kh2 { [%eval -8.15] } 23... Re3?? { (-8.15 → 0.00) Blunder. Rd8 was best. } { [%eval 0.0] } (23... Rd8 24. g4 Rd1 25. Rxf2 Rd2+ 26. Kg1 h6 27. Kf1 Kf7 28. Ke1 Ke6 29. a4) 24. Rxf2 { [%eval 0.0] } 24... g5 { [%eval 0.0] } 25. Kg2 { [%eval 0.0] } 25... g4 { [%eval 0.0] } 26. h5 { [%eval 0.0] } 26... h6 { [%eval 0.0] } 27. b4 { [%eval 0.0] } 27... a5 { [%eval 0.0] } 28. a4 { [%eval 0.0] } 28... axb4 { [%eval 0.0] } 29. a5 { [%eval 0.0] } 29... Kf7 { [%eval 0.0] } 30. Kf1 { [%eval 0.0] } 30... Ke6 { [%eval 0.0] } 31. Ke2 { [%eval 0.0] } 31... Kd5 { [%eval 0.0] } 32. Kf1 { [%eval 0.0] } 32... Kd4 { [%eval 0.0] } 33. a6 { [%eval 0.0] } 33... bxa6 { [%eval 0.0] } { The game is a draw. } 1/2-1/2