FEN
[Event "Hourly Antichess Arena"]
[Site "https://adjva4.dpdns.org/gCf3NAxn"]
[Date "2025.05.07"]
[Round "-"]
[White "jenius88"]
[Black "barrioslang"]
[Result "1-0"]
[GameId "gCf3NAxn"]
[UTCDate "2025.05.07"]
[UTCTime "01:55:45"]
[WhiteElo "1510"]
[BlackElo "1266"]
[WhiteRatingDiff "+3"]
[BlackRatingDiff "-26"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. g5 was best. } { [%eval #16] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bg5?? { (Mate in 16 → 0.77) Lost forced checkmate sequence. Bh6 was best. } { [%eval 0.77] } (2. Bh6 gxh6 3. b4 Bxb4 4. Qc1 Bxe1 5. Qxh6 Bxf2 6. Qxh7 Rxh7) 2... Qxg5 { [%eval 0.24] } 3. f4?? { (0.24 → Mate in 14) Checkmate is now unavoidable. g4 was best. } { [%eval #-14] } (3. g4 Qxg4 4. b4 Bxb4 5. Nc3 Bxc3 6. e3 Bxa1 7. Qxa1 Qxg1) 3... Qxg2 { [%eval #-14] } 4. Bxg2 { [%eval #-14] } 4... e5?? { (Mate in 14 → -2.07) Lost forced checkmate sequence. b5 was best. } { [%eval -2.07] } (4... b5 5. Bxa8 Bb7 6. Bxb7 Na6 7. Bxa6 d5 8. Bxb5 Ne7 9. Bxe8 Nf5 10. Bxf7) 5. Bxb7 { [%eval -2.32] } 5... exf4 { [%eval #-18] } 6. Bxc8 { [%eval #-17] } 6... f3?? { (Mate in 17 → -1.92) Lost forced checkmate sequence. Bc5 was best. } { [%eval -1.92] } (6... Bc5 7. Bxd7 Bxg1 8. Rxg1 Kxd7 9. Rxg7 h5 10. Rxg8 Rxg8 11. h3 f3 12. exf3) 7. exf3? { (-1.92 → -3.47) Mistake. Nxf3 was best. } { [%eval -3.47] } (7. Nxf3 g5 8. Nxg5 Bd6 9. Nxf7 Kxf7 10. Bxd7 Bxh2 11. Rxh2 Nxd7 12. Rxh7 Rxh7) 7... Ba3 { [%eval -3.28] } 8. Nxa3 { [%eval -1.99] } 8... Nc6?? { (-1.99 → -0.08) Blunder. Nf6 was best. } { [%eval -0.08] } (8... Nf6 9. Bxd7) 9. Bxd7 { [%eval 0.23] } 9... Kxd7 { [%eval 0.19] } 10. b4? { (0.19 → -1.02) Mistake. f4 was best. } { [%eval -1.02] } (10. f4) 10... Nxb4 { [%eval -1.31] } 11. Nc4?? { (-1.31 → Mate in 9) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-9] } (11. Kd2 Nxa2) 11... Nxc2?? { (Mate in 9 → -2.54) Lost forced checkmate sequence. Nxa2 was best. } { [%eval -2.54] } (11... Nxa2 12. Rxa2 Rb8 13. Rxa7 Ke7 14. Rxc7 Nf6 15. Rxe7 g5 16. Rxf7 Ng4 17. fxg4) 12. Qxc2 { [%eval -2.15] } 12... Kd6?? { (-2.15 → Mate in 9) Checkmate is now unavoidable. Ke6 was best. } { [%eval #9] } (12... Ke6 13. Nd6) 13. Nxd6 { [%eval #9] } 13... cxd6 { [%eval #8] } 14. Qc8 { [%eval #8] } 14... Rxc8 { [%eval #7] } 15. Rc1 { [%eval #7] } 15... Rxc1 { [%eval #6] } 16. Kd1 { [%eval #7] } 16... Rxd1 { [%eval #6] } 17. Nh3 { [%eval #6] } 17... Rxd3 { [%eval #5] } 18. Rc1 { [%eval #5] } 18... Rxf3 { [%eval #4] } 19. Nf2 { [%eval #4] } 19... Rxf2 { [%eval #3] } 20. Rc4 { [%eval #3] } 20... Rxh2 { [%eval #2] } 21. Rc1 { [%eval #2] } 21... Rxa2 { [%eval #1] } 22. Rc2 { [%eval #1] } 22... Rxc2# { Game ends by variant rule. } 1-0